forked from KolibriOS/kolibrios
348 lines
6.7 KiB
PHP
348 lines
6.7 KiB
PHP
|
; $$$$$$$$$$$$$$$$$$$ ABAKIS $$$$$$$$$$$$$$$$$$$$$
|
||
|
; *************** STAR^2 SOFTWARE ****************
|
||
|
; ;;;;;;;;;;;;;;;;;;; IMAGE ;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; image class/object/structure
|
||
|
|
||
|
macro IMAGE a {
|
||
|
a:
|
||
|
void a#.p
|
||
|
integer a#.x, a#.y, a#.w, a#.h
|
||
|
integer a#.bpp=32, a#.key, a#.alpha
|
||
|
}
|
||
|
|
||
|
virtual at 0
|
||
|
?image.p dd 0
|
||
|
?image.x dd 0
|
||
|
?image.y dd 0
|
||
|
?image.w dd 0
|
||
|
?image.h dd 0
|
||
|
?image.bpp dd 32
|
||
|
?image.key dd 0
|
||
|
?image.alpha dd 0
|
||
|
END virtual
|
||
|
|
||
|
?image.box fix ?image.x
|
||
|
|
||
|
; create image file/s with header:
|
||
|
; 8 bytes:
|
||
|
|
||
|
; byte s='I' ; signature
|
||
|
; byte v=0 ; version: AABBCC.VV
|
||
|
; int16 w, h ; size: w:h
|
||
|
; byte bpp ; bpp: 32/24/16/15/8
|
||
|
; byte n ; # colors or 0=256+
|
||
|
|
||
|
; byte pixels[w*h*(bpp/8)] ; or *2 if 15
|
||
|
|
||
|
macro IMAGE [p] {
|
||
|
forward
|
||
|
local w, h
|
||
|
w=0
|
||
|
h=0
|
||
|
define ?s 0
|
||
|
match a==b, p \{
|
||
|
\local ..q
|
||
|
..q: inject.image b, 32
|
||
|
load w word from ..q+2
|
||
|
load h word from ..q+4
|
||
|
a:
|
||
|
void a\#.p=..q+8
|
||
|
integer a\#.x, a\#.y, a\#.w=w, a\#.h=h
|
||
|
integer a\#.bpp, a\#.key, a\#.alpha
|
||
|
define ?s 1
|
||
|
\}
|
||
|
IF ?s eq 0
|
||
|
IMAGE p
|
||
|
END IF
|
||
|
}
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; load 24PP .BMP, store as .IMAGE 15/16/24/32.
|
||
|
; for OSs, ROMs. warning: causes slow compile
|
||
|
; with 1+ MB worth of images. to compile fast
|
||
|
; without images, comment "; IMAGE name='abc'"
|
||
|
|
||
|
macro inject.image name, bpp {
|
||
|
local i, p, a, r, g, b,\
|
||
|
x, y, w, h, wb
|
||
|
virtual at 0
|
||
|
p:: file CD#'/media/'#name#'.BMP'
|
||
|
END virtual
|
||
|
IF ~bpp in <15,16,24,32>
|
||
|
'Invalid BPP' name
|
||
|
END IF
|
||
|
load a word from p:0
|
||
|
IF a<>'BM'
|
||
|
'Invalid signature' name
|
||
|
END IF
|
||
|
load a byte from p:1Ch
|
||
|
IF a<>24
|
||
|
'Must be 24BPP' name
|
||
|
END IF
|
||
|
load w dword from p:12h
|
||
|
load h dword from p:16h
|
||
|
db 'I', 0
|
||
|
dw w, h
|
||
|
db bpp, 0
|
||
|
a=((3-((w*3)+3)) and 3)
|
||
|
wb=(w*3)+a
|
||
|
y=h
|
||
|
WHILE y>0
|
||
|
o=36h+((y-1)*wb)
|
||
|
x=0
|
||
|
WHILE x<w
|
||
|
i=o+(x*3)
|
||
|
load b byte from p:i
|
||
|
load g byte from p:i+1
|
||
|
load r byte from p:i+2
|
||
|
IF bpp=32
|
||
|
dd (r shl 16) or (g shl 8) or b
|
||
|
ELSE IF bpp=24
|
||
|
db r, g, b ; or b, g, r
|
||
|
ELSE IF bpp=16
|
||
|
r=((r and 11111b)/8) shl 11
|
||
|
g=((g and 111111b)/4) shl 5
|
||
|
b=((b and 11111b)/8)
|
||
|
dw r or g or b
|
||
|
ELSE IF bpp=15
|
||
|
r=((r and 11111b)/8) shl 10
|
||
|
g=((g and 11111b)/8) shl 5
|
||
|
b=((b and 11111b)/8)
|
||
|
dw r or g or b
|
||
|
END IF
|
||
|
x=x+1
|
||
|
END WHILE
|
||
|
y=y-1
|
||
|
END WHILE
|
||
|
}
|
||
|
|
||
|
; insert 8BPP .BMP as .IMAGE with palette.
|
||
|
; note: must use special .8 drawing
|
||
|
|
||
|
macro inject.image.8 name {
|
||
|
local i, p, a, c,\
|
||
|
x, y, w, h, wb
|
||
|
virtual at 0
|
||
|
p:: file CD#'/media/'#name#'.BMP'
|
||
|
END virtual
|
||
|
load a word from p:0
|
||
|
IF a<>'BM'
|
||
|
'Invalid signature' name
|
||
|
END IF
|
||
|
load a byte from p:1Ch
|
||
|
IF a<>8
|
||
|
'Must be 8BPP' name
|
||
|
END IF
|
||
|
load w dword from p:12h
|
||
|
load h dword from p:16h
|
||
|
db 'I', 0
|
||
|
dw w, h
|
||
|
db 8, 0
|
||
|
i=0
|
||
|
WHILE i<256
|
||
|
o=36h+(i*4)
|
||
|
load b byte from p:o
|
||
|
load g byte from p:o+1
|
||
|
load r byte from p:o+2
|
||
|
db b, g, r, 0
|
||
|
i=i+1
|
||
|
END WHILE
|
||
|
a=((3-(w+3)) and 3)
|
||
|
wb=w+a
|
||
|
y=h
|
||
|
WHILE y>0
|
||
|
o=436h+((y-1)*wb)
|
||
|
x=0
|
||
|
WHILE x<w
|
||
|
load c byte from p:o+x
|
||
|
db c
|
||
|
x=x+1
|
||
|
END WHILE
|
||
|
y=y-1
|
||
|
END WHILE
|
||
|
}
|
||
|
|
||
|
macro IMAGE8 [p] {
|
||
|
forward
|
||
|
local w, h
|
||
|
w=0
|
||
|
h=0
|
||
|
define ?s 0
|
||
|
match a==b, p \{
|
||
|
\local ..q
|
||
|
..q: inject.image.8 b
|
||
|
load w word from ..q+2
|
||
|
load h word from ..q+4
|
||
|
a:
|
||
|
void a\#.p=..q+408h
|
||
|
integer a\#.x, a\#.y, a\#.w=w, a\#.h=h
|
||
|
integer a\#.bpp, a\#.key, a\#.alpha
|
||
|
; ...
|
||
|
void a\#.palette=..q+8
|
||
|
define ?s 1
|
||
|
\}
|
||
|
IF ?s eq 0
|
||
|
'Error: 8BPP must specify file'
|
||
|
END IF
|
||
|
}
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; unfinished, unorganized...
|
||
|
|
||
|
; 2-DO: convert to functions. create one
|
||
|
; good draw.scanline.x with bpp and type
|
||
|
; BIT flags:
|
||
|
|
||
|
; draw.scanline.x p, x, y, w, 32,\
|
||
|
; G.KEY or G.ALPHA or G.GRAY or G.INVERT.X
|
||
|
|
||
|
macro move.image i, x, y {
|
||
|
IF ~x eq
|
||
|
. i#.x=x, i#.y=y
|
||
|
END IF
|
||
|
}
|
||
|
|
||
|
macro draw.image i, x, y {
|
||
|
move.image i, x, y
|
||
|
draw.bitmap i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.t i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.t i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
; draw with inverted x/y
|
||
|
|
||
|
macro draw.image.ix i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.ix i#.p,\
|
||
|
i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.iy i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.iy i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.ixy i, x, y, ix, iy {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.ixy i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.v i, x, y, c {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.v i#.p, i#.x, i#.y, i#.w, i#.h, c
|
||
|
}
|
||
|
|
||
|
; draw rotated. warning: no clipping
|
||
|
|
||
|
function draw.scanline.rl, pixels, x, y, w
|
||
|
alias p=r0, s=r1, n=r2, c=r3
|
||
|
xy x, y
|
||
|
. s=w, s--, s*4, s+pixels, n=4096 ; screen.pitch
|
||
|
loop w, (u32) c=*s--, (u32) *vga=c, p+n, endl
|
||
|
endf 1
|
||
|
|
||
|
function draw.scanline.rr, pixels, x, y, w
|
||
|
alias p=r0, s=r1, n=r2, c=r3
|
||
|
xy x, y
|
||
|
. s=pixels, n=4096 ; screen.pitch
|
||
|
loop w, (u32) c=*s++, (u32) *vga=c, p+n, endl
|
||
|
endf 1
|
||
|
|
||
|
function draw.bitmap.rl, pixels, x, y, w, h
|
||
|
locals p
|
||
|
try visible x, y, w, h
|
||
|
. p=pixels
|
||
|
loop h
|
||
|
draw.scanline.rl p, x, y, w
|
||
|
. r0=w, r0*4, p+r0, x++
|
||
|
endl
|
||
|
endf 1
|
||
|
|
||
|
function draw.bitmap.rr, pixels, x, y, w, h
|
||
|
locals p
|
||
|
try visible x, y, w, h
|
||
|
. r0=w, r0--, x+r0, p=pixels
|
||
|
loop h
|
||
|
draw.scanline.rr p, x, y, w
|
||
|
. r0=w, r0*4, p+r0, x--
|
||
|
endl
|
||
|
endf 1
|
||
|
|
||
|
macro draw.image.rl i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.rl i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.rr i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
draw.bitmap.rr i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; 8BPP with palette...
|
||
|
|
||
|
macro draw.image.8 i, x, y {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
. palette.p=i#.palette
|
||
|
draw.bitmap.8 i#.p, i#.x, i#.y, i#.w, i#.h
|
||
|
}
|
||
|
|
||
|
macro draw.image.v.8 i, x, y, c {
|
||
|
IF ~x eq
|
||
|
move.image i, x, y
|
||
|
END IF
|
||
|
. palette.p=i#.palette
|
||
|
draw.bitmap.v.8 i#.p, i#.x, i#.y, i#.w, i#.h, c
|
||
|
}
|
||
|
|
||
|
function draw.image.v8, im, x, y, co
|
||
|
locals p, w, h
|
||
|
. r0=im
|
||
|
. (u32) r1=*(r0+?image.p), p=r1
|
||
|
. (u32) r1=*(r0+?image.w), w=r1
|
||
|
. (u32) r1=*(r0+?image.h), h=r1
|
||
|
draw.bitmap.v.8 p, x, y, w, h, co
|
||
|
endf
|
||
|
|
||
|
function draw.bitmap.viy.8, pixels,\
|
||
|
x, y, w, h, c
|
||
|
locals i, p
|
||
|
try visible x, y, w, h
|
||
|
. r0=h, y+r0, p=pixels
|
||
|
loop h
|
||
|
draw.scanline.v.8 p, x, y, w, c
|
||
|
. r0=w, p+r0, y--
|
||
|
endl
|
||
|
endf 1
|
||
|
|
||
|
function draw.image.viy.8, im, x, y, co
|
||
|
locals p, w, h
|
||
|
. r0=im
|
||
|
. (u32) r1=*(r0+?image.p), p=r1
|
||
|
. (u32) r1=*(r0+?image.w), w=r1
|
||
|
. (u32) r1=*(r0+?image.h), h=r1
|
||
|
draw.bitmap.viy.8 p, x, y, w, h, co
|
||
|
endf
|