kolibrios-fun/programs/develop/libraries/ufmod/Fasm/frmwrk.asm

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; FRMWRK.ASM
; ----------
; A set of common GUI code used in uFMOD examples for KolibriOS.
; Feel free to reuse it in your own projects if you like it ;)
; ---------------------------------------------------------------
; void _cdecl _MessageBox (szCap, lpString, cbString);
; void _cdecl _MessageBoxCB(szCap, lpString, cbString, cbProc);
; ---------------------------------------------------------------
; This is similar to a Win32 MessageBox. The box is centered
; on screen. It contains a single-line text message and an
; "OK" button. This function returns when user closes the
; box (via the X button or via the OK button). An optional
; callback subroutine may be specified to be called when no
; events are pending in the event queue.
; NOTE: Doesn't work if you already have defined a window
; in the current process! Doesn't modify the event mask. So,
; make sure keyboard events are enabled before calling this
; function. This function doesn't check the validity of the
; supplied parameters!
; Parameters:
; szCap - A pointer to the ASCIIz string containing the
; caption. A trailing zero char IS required.
; lpString - A pointer to an ASCII string containing a single
; line message to pop up in the box. No trailing
; zero char is required.
; cbString - number of characters in string.
; cbProc - Address of the callback subroutine. Can be NULL.
sOK db "OK"
if FRMWRK_CALLBACK_ON
_MessageBoxCB:
else
_MessageBox:
end if
push ebp
push esi
push edi
push ebx
xor ebp,ebp ; global 0
mov esi,[esp+28] ; cbString
mov edi,[esp+20] ; szCap
; Get screen metrics.
lea eax,[ebp+14]
int 40h
mov ecx,eax
movzx eax,ax
shr ecx,16 ; screen w
xchg eax,edx ; screen h
lea ebx,[esi*2+esi]
lea ebx,[ebx*2+28] ; w = string len * 6 + 28
sub ecx,ebx
shr ecx,1
shl ecx,16
or ebx,ecx
lea ecx,[ebp+52h] ; h = 52h
sub edx,ecx
shr edx,1
shl edx,16
or ecx,edx ; y = (screen h - window h) / 2
mov edx,ebx ; x = (screen w - window w) / 2
_MessageBoxCB_redraw:
; Start redraw.
push edx
lea eax,[ebp+12]
lea ebx,[ebp+1]
int 40h
; Define and draw window.
xor eax,eax
mov ebx,edx ; x, w (ECX: y, h)
mov edx,34C0C0C0h ; style and BG color
int 40h
; Define the OK button.
push esi
lea eax,[ebp+8]
sub ebx,28+0Ah
shr bx,1
shl ebx,16 ; x = (window w - button w) / 2
mov bx,18+0Ah ; w = 18 + 0Ah
mov ecx,001C0012h ; y = 1Ch, h = 12h
lea edx,[ebp+1] ; ID = close
mov esi,0C0C0C0h ; color
int 40h
; Draw the OK label.
lea eax,[ebp+4]
add ebx,90000h ; x = button x + 9
mov bx,22h ; y = 22h
xor ecx,ecx ; style, font and color
mov edx,sOK ; string
lea esi,[ebp+2] ; length
int 40h
pop esi
; Draw text string.
lea eax,[ebp+4]
mov ebx,000A000Ah ; x = 0Ah, y = 0Ah
xor ecx,ecx ; style, font and color
mov edx,[esp+28] ; lpString
int 40h
; End redraw.
lea eax,[ebp+12]
lea ebx,[ebp+2]
int 40h
if FRMWRK_CALLBACK_ON
_MessageBoxCB_eventloop:
mov edx,[esp+36] ; cbProc
test edx,edx
lea eax,[ebp+10]
jz _MessageBoxCB_peekevent
; Invoke the callback.
call edx
lea eax,[ebp+23]
lea ebx,[ebp+10] ; wait for at most 0.1 sec
_MessageBoxCB_peekevent:
int 40h
dec eax
js _MessageBoxCB_eventloop
else
lea eax,[ebp+10]
int 40h
dec eax
end if
pop edx
jz _MessageBoxCB_redraw
pop ebx
pop edi
pop esi
pop ebp
ret