kolibrios-fun/contrib/sdk/sources/SDL-1.2.2/docs/html/sdlsyswmevent.html

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>SDL_SysWMEvent</A
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><DIV
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><A
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></A
><H2
>Name</H2
>SDL_SysWMEvent&nbsp;--&nbsp;Platform-dependent window manager event.</DIV
><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>Description</H2
><P
>The system window manager event contains a pointer to system-specific
information about unknown window manager events. If you enable this event
using
<A
HREF="sdleventstate.html"
><TT
CLASS="FUNCTION"
>SDL_EventState()</TT
></A
>,
it will be generated whenever unhandled events are received from the window
manager. This can be used, for example, to implement cut-and-paste in your
application.
<PRE
CLASS="PROGRAMLISTING"
>typedef struct {
Uint8 type; /* Always SDL_SysWM */
} SDL_SysWMEvent;</PRE
>
If you want to obtain system-specific information about the window manager,
you can fill the version member of a <SPAN
CLASS="STRUCTNAME"
>SDL_SysWMinfo</SPAN
>
structure (details can be found in <TT
CLASS="FILENAME"
>SDL_syswm.h</TT
>, which must be included) using the <TT
CLASS="FUNCTION"
>SDL_VERSION()</TT
> macro found in
<TT
CLASS="FILENAME"
>SDL_version.h</TT
>, and pass it to the
function:
<DIV
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><A
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></A
><P
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_GetWMInfo</B
></CODE
>(SDL_SysWMinfo *info);</CODE
></P
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>See Also</H2
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><A
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><TT
CLASS="FUNCTION"
>SDL_EventState</TT
></A
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