kolibrios-fun/programs/games/c4/trunk/pcx.inc

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; pcx.inc
; Copyright (c) 2002 Thomas Mathys
; killer@vantage.ch
;
; This program is free software; you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation; either version 2 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
%ifndef _PCX_INC
%define _PCX_INC
;**********************************************************
; pcx header
;**********************************************************
PCXHEADER_SIZE equ 128
struc PCXHEADER
.id: resb 1 ; id, should be 10
.version: resb 1 ; pcx version
.encoding: resb 1 ; 1 = rle
.bpp: resb 1 ; bits per pixel
.xmin: resw 1 ; image dimensions
.ymin: resw 1
.xmax: resw 1
.ymax: resw 1
.hdpi: resw 1 ; horizontal resolution in dpi
.vdpi: resw 1 ; verttical resolution in dpi
.colormap: resb 48 ; 16 color palette
.reserved1: resb 1
.nplanes: resb 1 ; # of color planes
.bytesperline: resw 1 ; # of bytes per scanline. always even
.palinfo: resw 1 ; 1 = color/bw, 2 = grayscale
.hscreensize: resw 1 ; horizontal screen size
.vscreensize: resw 1 ; vertical screen size
.reserved2: resb 54
endstruc
section .text
;**********************************************************
; lousy pcx decoder. reads only 8 bit rle packed color images (pcx version 5)
; oh, and yes, currently it can't read images with an odd width.
;
; the routine does not only decode the image data, it converts
; it also to a menuetos putimage compatible format (24 bit, rrggbb)
;
; input : esi address of the pcx file in memory
; edi pointer to the memory where the depacked
; image data should go. (width*height*3 bytes)
; ebx file size in bytes
;
; output : decoded image in [edi]
;
; destroys : nothing
;
;**********************************************************
loadPCX:
pushad
pushfd
; calculate number of pixels to decode.
; this is actually wrong, because if the image has an odd
; width, there will be an unused pixel at the end of each
; scanline.
movzx eax,word [esi+PCXHEADER.xmax] ; eax = image width
sub ax,[esi+PCXHEADER.xmin]
inc eax
movzx ecx,word [esi+PCXHEADER.ymax] ; ecx = image height
sub cx,[esi+PCXHEADER.ymin]
inc ecx
mul ecx
mov ebp,eax ; ebp = # of pixels to decode
; move ebx to beginning of palette and
; esi to beginning of packed image data
sub ebx,768
add ebx,esi
add esi,PCXHEADER_SIZE
; decode image data
xor ecx,ecx ; clear bits 8..31 !
xor eax,eax ; "
.decode:
lodsb ; read byte from input stream
cmp al,192 ; encoded/unencoded byte ?
jae short .encoded
lea edx,[eax*2+eax] ; read color values from
mov al,[ebx+edx+2] ; palette and store them
stosb ; in the destination image
mov al,[ebx+edx+1]
stosb
mov al,[ebx+edx+0]
stosb
dec ebp ; one less to go...
jmp short .continue
.encoded:
and al,00111111b ; calc # of times to repeat
mov cl,al
lodsb ; read data byte
lea edx,[eax*2+eax] ; read color values from palette
mov al,[ebx+edx+2]
mov ah,[ebx+edx+1]
mov dl,[ebx+edx+0]
.bla: ; write color values
stosb
mov [edi],ah
inc edi
mov [edi],dl
inc edi
dec ebp ; one less to go...
loop .bla
xor ah,ah ; reset ah to 0 !
.continue:
or ebp,ebp ; all pixels decoded ?
jnz short .decode
popfd
popad
ret
%endif