kolibrios-fun/contrib/C_Layer/INCLUDE/kolibri_d_button.h

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#ifndef KOLIBRI_DBUTTON_H
#define KOLIBRI_DBUTTON_H
typedef struct {
uint32_t type;
uint32_t x_w;
uint32_t y_h;
uint32_t mouse_pos;
uint32_t mouse_keys;
uint32_t mouse_keys_old;
void* active_raw; //active bitmap
void* passive_raw; //passive bitmap
void* click_raw; //pressed bitmap
uint32_t resolution_raw; // bpp, as esi fn65
void* palette_raw; // palette, as edi fn65
uint32_t offset_raw; // width as ebp fn65
uint32_t select; // internal state: 0 - passive, 2 - pressed, 1 - clicked
uint32_t click; // clicked - 1, zero it after tested
} pict_button;
static inline pict_button* kolibri_pict_button(pict_button* b, uint32_t x_w, uint32_t y_h, void* active_pict, void* passive_pict, void* pressed_pict, uint32_t bpp, void* palette, int32_t offset_line)
{
b->type = b->mouse_pos = b->mouse_keys = b->mouse_keys_old = b->select = b->click = 0;
b->x_w = x_w;
b->y_h = y_h;
b->active_raw = active_pict;
b->passive_raw = passive_pict;
b->click_raw = pressed_pict;
b->resolution_raw = bpp;
b->palette_raw = palette;
b->offset_raw = offset_line;
return b;
}
static inline pict_button* kolibri_new_pict_button(uint32_t x_w, uint32_t y_h, void* active_pict, void* passive_pict, void* pressed_pict, uint32_t bpp, void* palette, int32_t offset_line)
{
pict_button *new_d_but = (pict_button *)malloc(sizeof(pict_button));
return kolibri_pict_button(new_d_but, x_w, y_h, active_pict, passive_pict, pressed_pict, bpp, palette, offset_line);
}
static inline void gui_add_pict_button(kolibri_window *wnd, pict_button* db)
{
kolibri_window_add_element(wnd, KOLIBRI_D_BUTTON, db);
}
extern void (*dynamic_button_draw)(pict_button *) __attribute__((__stdcall__));
extern void (*dynamic_button_mouse)(pict_button *) __attribute__((__stdcall__));
#endif /* KOLIBRI_DBUTTON_H */