kolibrios-fun/programs/games/fridge/kos.h

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/*
sys/kos.h
An attempt to create new C/C++ wrapper for syscalls
Based on kos32sys.h
KolibriOS Team
*/
#include <stdint.h>
#include <string.h>
/*********************** Types *************************/
typedef unsigned int color_t;
// struct for sysfn 70
#pragma pack(push,1)
typedef struct {
unsigned p00;
unsigned p04;
char *p08;
unsigned p12;
unsigned p16;
char p20;
char *p21;
} kos_Struct70;
#pragma pack(pop)
// struct for blitter
struct blit_call {
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
void *bitmap;
int stride;
};
// struct for sysfn 9
#pragma pack(push, 1)
struct proc_info {
unsigned long cpu_usage;
unsigned short pos_in_stack;
unsigned short slot;
unsigned short reserved;
char name[12];
unsigned long address;
unsigned long memory_usage;
unsigned long ID;
unsigned long left,top;
unsigned long width,height;
unsigned short thread_state;
unsigned short reserved2;
unsigned long cleft, ctop, cwidth, cheight;
unsigned char window_state;
unsigned char reserved3[1024 - 71];
};
#pragma pack(pop)
// struct for sysfn 48
struct kolibri_system_colors {
color_t frame_area;
color_t grab_bar;
color_t grab_bar_button;
color_t grab_button_text;
color_t grab_text;
color_t work_area;
color_t work_button;
color_t work_button_text;
color_t work_text;
color_t work_graph;
};
typedef union __attribute__((packed)) {
uint32_t val;
struct {
short x;
short y;
};
} pos_t;
/*********************** Window Syscalls *************************/
static inline void kos_BeginDraw(void) {
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
static inline void kos_EndDraw(void) {
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
static inline void kos_DrawWindow(int x, int y, int w, int h, const char *title, color_t bgcolor, uint32_t style) {
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | ((w-1) & 0xFFFF)),
"c"((y << 16) | ((h-1) & 0xFFFF)),
"d"((style << 24) | (bgcolor & 0xFFFFFF)),
"D"(title),
"S"(0) : "memory");
};
#define ZPOS_DESKTOP -2
#define ZPOS_ALWAYS_BACK -1
#define ZPOS_NORMAL 0
#define ZPOS_ALWAYS_TOP 1
static inline void kos_SetWindowLayerBehaviour(int zpos) {
__asm__ __volatile__(
"int $0x40"
::"a"(18),
"b"(25),
"c"(2),
"d"(-1),
"S"(zpos) : "memory");
};
#define OLD -1
static inline void kos_ChangeWindow(int new_x, int new_y, int new_w, int new_h) {
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(new_x), "c"(new_y), "d"(new_w),"S"(new_h)
);
}
/*********************** Other GUI functions *************************/
static inline void kos_DrawText(int x, int y, const char *text, color_t color) {
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(strlen(text)),"c"(color)
:"memory");
}
static inline void kos_DrawButton(int x, int y, int w, int h, int id, color_t color) {
__asm__ __volatile__(
"int $0x40"
::"a"(8),
"b"(x * 65536 + w),
"c"(y * 65536 + h),
"d"(id),
"S"(color));
};
static inline void kos_DrawButtonWithText(int x, int y, int w, int h, int id, color_t color, const char* text) {
kos_DrawButton(x, y, w, h, id, color);
int tx = ((((-strlen(text))*8)+w)/2)+x;
int ty = h/2-7+y;
kos_DrawText(tx, ty, text, 0x90000000);
};
static inline void kos_DrawLine(int x_start, int y_start, int x_end, int y_end, color_t color) {
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((x_start << 16) | x_end),
"c"((y_start << 16) | y_end));
}
static inline void kos_DrawBar(int x, int y, int w, int h, color_t color) {
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
static inline void kos_PutPixel(int x, int y, color_t color) {
__asm__ __volatile__("int $0x40"
::"a"(1),
"b"(x),
"c"(y),
"d"(color));
}
static inline void kos_DrawBitmap(void *bitmap, int x, int y, int w, int h) {
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
static inline void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
};
// Get screen part as image
static inline void kos_ScreenShot(char* image, int x, int y, int w, int h) {
__asm__ __volatile__(
"int $0x40"
::"a"(36),
"b"(image),
"c"(w*65536+h),
"d"(x*65536+y) : "memory");
};
/*********************** Skin *************************/
// Get skin height
static inline uint32_t kos_SkinHeight(void) {
uint32_t height;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(height)
:"a"(48),"b"(4));
return height;
};
/*********************** Mouse *************************/
#define POS_SCREEN 0
#define POS_WINDOW 1
static inline pos_t kos_GetMousePos(int origin) {
pos_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(origin));
return val;
}
static inline uint32_t kos_GetMouseButtons(void) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
static inline uint32_t kos_GetMouseWheels(void) {
uint32_t val;
__asm__ __volatile__(
"int $0x40 \n\t"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
static inline uint32_t kos_LoadCursor(void *path, uint32_t flags) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
static inline uint32_t kos_SetCursor(uint32_t cursor) {
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
};
static inline int kos_DestroyCursor(uint32_t cursor) {
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
/*********************** OS Events *************************/
#define evReDraw 1
#define evKey 2
#define evButton 3
#define evExit 4
#define evDesktop 5
#define evMouse 6
#define evIPC 7
#define evNetwork 8
#define evDebug 9
static inline uint32_t kos_WaitForEventTimeout(uint32_t time) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
static inline uint32_t kos_CheckForEvent(void) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
static inline uint32_t kos_WaitForEvent(void) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(10));
return val;
};
/*********************** Eventmask *************************/
#define EVM_REDRAW 1
#define EVM_KEY 2
#define EVM_BUTTON 4
#define EVM_EXIT 8
#define EVM_BACKGROUND 16
#define EVM_MOUSE 32
#define EVM_IPC 64
#define EVM_STACK 128
#define EVM_DEBUG 256
#define EVM_STACK2 512
#define EVM_MOUSE_FILTER 0x80000000
#define EVM_CURSOR_FILTER 0x40000000
static inline uint32_t kos_SetMaskForEvents(uint32_t event_mask) {
uint32_t old_event_mask;
__asm__ __volatile__(
"int $0x40"
:"=a"(old_event_mask)
:"a"(40),"b"(event_mask));
return old_event_mask;
};
/*********************** Other *************************/
static inline int kos_GetKey() {
unsigned short key;
__asm__ __volatile__("int $0x40":"=a"(key):"0"(2));
if(!(key & 0xFF)) return (key>>8)&0xFF; else return 0;
}
static inline uint32_t kos_GetButtonID(void) {
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(17));
return val>>8;
};
static inline void kos_Delay(uint32_t time) {
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time)
:"memory");
};
static inline pos_t kos_ScreenSize() {
pos_t size;
__asm__ __volatile__(
"int $0x40"
:"=a"(size)
:"a"(14));
return size;
};
static inline void kos_GetSystemColors(struct kolibri_system_colors *color_table) {
__asm__ __volatile__ ("int $0x40"
:
:"a"(48),"b"(3),"c"(color_table),"d"(40)
);
}
// sysfn 9
static inline void kos_ProcessInfo(char *info) {
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1)
:"memory");
};
static inline void kos_RunApp(char* app, char* param) {
kos_Struct70 r;
r.p00 = 7;
r.p04 = 0;
r.p08 = param;
r.p12 = 0;
r.p16 = 0;
r.p20 = 0;
r.p21 = app;
__asm__ __volatile__ ("int $0x40"::"a"(70), "b"(&r));
}