kolibrios-fun/programs/system/rd2hd/trunk/rd2hd.asm

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3.3 KiB
NASM
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;
; Save Ramdisk to HD
;
; Compile with FASM for Menuet
;
include 'lang.inc'
include 'macros.inc'
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x1000 ; memory for app
dd 0x1000 ; esp
dd 0x0 ; , 0x0 ; I_Param , I_Icon
;******************************************************************************
START: ; start of execution
xor eax,eax
mov edi,bootpath
mov ecx,128
rep stosd
mcall 6,filename,0,-1,bootpath
mov esi,bootpath+1
mov cx,512
start_search:
lodsb
cmp al,"'"
jz set_end_path
dec cx
cmp cx,0
ja start_search
set_end_path:
mov [esi-1],byte 0
mov eax,40
mov ebx,101b
int 0x40
red:
call draw_window
still:
mov eax, 10 ; wait here for event
int 0x40
dec eax ; redraw request ?
je red
; dec eax
; dec eax ; button in buffer ?
; je button
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,2
jne ah_3
mcall 18,6,1
jmp red
ah_3:
cmp ah,3
jne ah_4
mcall 18,6,2
jmp red
ah_4:
cmp ah,4
jne ah_1
mcall 18,6,3,bootpath+1
jmp red
ah_1:
cmp ah,1
je exit
jmp still
exit:
or eax,-1 ; close this program
int 0x40
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax, 0 ; function 0 : define and draw window
mov ebx, 200*65536+220 ; [x start] *65536 + [x size]
mov ecx, 200*65536+150 ; [y start] *65536 + [y size]
mov edx, 0x03ccddee ; color of work area RRGGBB,8->color gl
int 0x40
; WINDOW LABEL
mov eax, 4 ; function 4 : write text to window
mov ebx, 8*65536+8 ; [x start] *65536 + [y start]
mov ecx, 0x10ffffff ; font 1 & color ( 0xF0RRGGBB )
mov edx, header ; pointer to text beginning
mov esi, header.size ; text length
int 0x40
xor edx,edx
mcall 13,<15,20>,<30,20>
mcall 13, ,<60,20>
mcall 13, ,<90,20>
mcall 8,<16,17>,<31,17>,2,0xdd7700
inc edx
mcall 8, ,<61,17>, ,0xbb00
inc edx
mcall 8, ,<91,17>, ,0xcc5555
mcall 4,<22,36>,0x10ffffff,text_123,1
add bx,30
add edx,1
mcall 4
add bx,30
add edx,1
mcall 4
mcall 4,<45,36>,0,text_1,text_1.size
add bx,30
mcall 4, ,0,text_2,text_2.size
add bx,30
mcall 4, ,0,text_3,text_3.size
mcall 4,<20,120>,0,text_4,text_4.size
mcall 4,<40,130>,0,text_5,text_5.size
mcall 4,<40,46>,0,text_6,text_6.size
mcall 4,<40,106>,0,text_6,text_6.size
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
sz header, "RD2HD <20><><EFBFBD><EFBFBD><E0A0AD><EFBFBD> IMG>HD"
text_123 db '123'
sz text_1, '<27> <20><><EFBFBD><EFBFBD><EFBFBD> /KOLIBRI'
sz text_2, '<27> <20><><EFBFBD> <20><>᪠'
sz text_3, '<27><><EFBFBD><EFBFBD> <20><><E4A0A9> RD2HD.TXT'
sz text_4, '<27>.3 <20><><EFBFBD><><EFBFBD><E0A2AD><EFBFBD> <20><><EFBFBD><EFBFBD><E0A0AD><EFBFBD><EFBFBD>,'
sz text_5, '<27>.<2E>. <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>.'
sz text_6, '(<28><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2A2AE><EFBFBD><EFBFBD>)'
filename db 'RD2HD TXT'
I_END:
bootpath: