2014-12-28 21:52:04 +01:00
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#include "smalllibc/kosSyst.h"
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2014-12-28 19:29:59 +01:00
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#include "render.h"
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CKosRender::CKosRender(int width, int height)
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{
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this->width = width;
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this->height = height;
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this->buffer = new RGB[width * height];
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for (int i = 0; i < width * height; i++)
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this->buffer[i] = 0x000000;
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}
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CKosRender::~CKosRender(void)
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{
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//delete this->buffer;
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}
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void CKosRender::Draw(Point position)
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{
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kos_PutImage((RGB*)this->buffer, this->width, this->height, position.X, position.Y);
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}
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void CKosRender::RenderImg(RGB *img, Point position, int width, int height)
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{
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2014-12-30 16:03:06 +01:00
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for (int y = position.Y; y < position.Y + height; y++)
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for (int x = position.X; x < position.X + width; x++)
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if (x >= 0 && y >= 0 && x < this->width && y < this->height)
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this->buffer[y * width + x] = img[(y - position.Y) * width + (x - position.X)];
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2014-12-28 19:29:59 +01:00
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}
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int CKosRender::getPixel(int x, int y)
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{
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return y * this->width + x;
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}
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