kolibrios-fun/drivers/video/Gallium/auxiliary/util/u_rect.h

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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef U_RECT_H
#define U_RECT_H
#include "pipe/p_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
struct u_rect {
int x0, x1;
int y0, y1;
};
/* Do two rectangles intersect?
*/
static INLINE boolean
u_rect_test_intersection(const struct u_rect *a,
const struct u_rect *b)
{
return (!(a->x1 < b->x0 ||
b->x1 < a->x0 ||
a->y1 < b->y0 ||
b->y1 < a->y0));
}
/* Find the intersection of two rectangles known to intersect.
*/
static INLINE void
u_rect_find_intersection(const struct u_rect *a,
struct u_rect *b)
{
/* Caller should verify intersection exists before calling.
*/
if (b->x0 < a->x0) b->x0 = a->x0;
if (b->x1 > a->x1) b->x1 = a->x1;
if (b->y0 < a->y0) b->y0 = a->y0;
if (b->y1 > a->y1) b->y1 = a->y1;
}
static INLINE void
u_rect_possible_intersection(const struct u_rect *a,
struct u_rect *b)
{
if (u_rect_test_intersection(a,b)) {
u_rect_find_intersection(a,b);
}
else {
b->x0 = b->x1 = b->y0 = b->y1 = 0;
}
}
#ifdef __cplusplus
}
#endif
/* Include pipe copy/fill rect helpers declarations for backwards compatibility
*/
#include "util/u_surface.h"
#endif /* U_RECT_H */