kolibrios-fun/programs/develop/cmm/coff.h

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//
// Section characteristics.
//
// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
// 0x00002000 // Reserved.
// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC 0x00004000 // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL 0x00008000 // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA 0x00008000
// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
#define IMAGE_SCN_MEM_16BIT 0x00020000
#define IMAGE_SCN_MEM_LOCKED 0x00040000
#define IMAGE_SCN_MEM_PRELOAD 0x00080000
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
#define IMAGE_SCN_ALIGN_128BYTES 0x00800000 //
#define IMAGE_SCN_ALIGN_256BYTES 0x00900000 //
#define IMAGE_SCN_ALIGN_512BYTES 0x00A00000 //
#define IMAGE_SCN_ALIGN_1024BYTES 0x00B00000 //
#define IMAGE_SCN_ALIGN_2048BYTES 0x00C00000 //
#define IMAGE_SCN_ALIGN_4096BYTES 0x00D00000 //
#define IMAGE_SCN_ALIGN_8192BYTES 0x00E00000 //
// Unused 0x00F00000
#define IMAGE_SCN_ALIGN_MASK 0x00F00000
#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0x0000 //Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 0x0001 //Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 0x0002 //PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 0x0006 //Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 0x0007 //Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 0x0009 //Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 0x000A
#define IMAGE_REL_I386_SECREL 0x000B
#define IMAGE_REL_I386_REL32 0x0014 //PC-relative 32-bit reference to the symbols virtual address
typedef struct _COFF_HEADER_
{
short cpu; //<2F><><EFBFBD> CPU - <20><EFBFBD><E1A5A3> 0x14C
short numobj; //<2F><><20><EFBFBD><E5AEA4> <20><><E2A0A1><EFBFBD><EFBFBD> <20><>ꥪ⮢
long date_time; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>
long pCOFF;
long COFFsize;
short SizeOfOptionalHeader;
short Characteristics;
}COFF_HEADER;
typedef struct _IMAGE_SYMBOL
{
union{
char sname[8];
struct{
unsigned long Short;
unsigned long Long;
}Name;
char *LongName[2];
}N;
unsigned long Value;
short SectionNumber;
unsigned short Type;
unsigned char StorageClass;
unsigned char NumberOfAuxSymbols;
}IMAGE_SYMBOL;
typedef struct _IMAGE_RELOCATION {
union {
unsigned long VirtualAddress;
unsigned long RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
};
unsigned long SymbolTableIndex;
unsigned short Type;
}IMAGE_RELOCATION;