kolibrios-fun/drivers/devman/acpica/namespace/nsobject.c

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/*******************************************************************************
*
* Module Name: nsobject - Utilities for objects attached to namespace
* table entries
*
******************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSOBJECT_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsobject")
/*******************************************************************************
*
* FUNCTION: AcpiNsAttachObject
*
* PARAMETERS: Node - Parent Node
* Object - Object to be attached
* Type - Type of object, or ACPI_TYPE_ANY if not
* known
*
* RETURN: Status
*
* DESCRIPTION: Record the given object as the value associated with the
* name whose ACPI_HANDLE is passed. If Object is NULL
* and Type is ACPI_TYPE_ANY, set the name as having no value.
* Note: Future may require that the Node->Flags field be passed
* as a parameter.
*
* MUTEX: Assumes namespace is locked
*
******************************************************************************/
ACPI_STATUS
AcpiNsAttachObject (
ACPI_NAMESPACE_NODE *Node,
ACPI_OPERAND_OBJECT *Object,
ACPI_OBJECT_TYPE Type)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *LastObjDesc;
ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
ACPI_FUNCTION_TRACE (NsAttachObject);
/*
* Parameter validation
*/
if (!Node)
{
/* Invalid handle */
ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (!Object && (ACPI_TYPE_ANY != Type))
{
/* Null object */
ACPI_ERROR ((AE_INFO,
"Null object, but type not ACPI_TYPE_ANY"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
{
/* Not a name handle */
ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
Node, AcpiUtGetDescriptorName (Node)));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* Check if this object is already attached */
if (Node->Object == Object)
{
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
"Obj %p already installed in NameObj %p\n",
Object, Node));
return_ACPI_STATUS (AE_OK);
}
/* If null object, we will just install it */
if (!Object)
{
ObjDesc = NULL;
ObjectType = ACPI_TYPE_ANY;
}
/*
* If the source object is a namespace Node with an attached object,
* we will use that (attached) object
*/
else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
((ACPI_NAMESPACE_NODE *) Object)->Object)
{
/*
* Value passed is a name handle and that name has a
* non-null value. Use that name's value and type.
*/
ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
}
/*
* Otherwise, we will use the parameter object, but we must type
* it first
*/
else
{
ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
/* Use the given type */
ObjectType = Type;
}
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
ObjDesc, Node, AcpiUtGetNodeName (Node)));
/* Detach an existing attached object if present */
if (Node->Object)
{
AcpiNsDetachObject (Node);
}
if (ObjDesc)
{
/*
* Must increment the new value's reference count
* (if it is an internal object)
*/
AcpiUtAddReference (ObjDesc);
/*
* Handle objects with multiple descriptors - walk
* to the end of the descriptor list
*/
LastObjDesc = ObjDesc;
while (LastObjDesc->Common.NextObject)
{
LastObjDesc = LastObjDesc->Common.NextObject;
}
/* Install the object at the front of the object list */
LastObjDesc->Common.NextObject = Node->Object;
}
Node->Type = (UINT8) ObjectType;
Node->Object = ObjDesc;
return_ACPI_STATUS (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDetachObject
*
* PARAMETERS: Node - A Namespace node whose object will be detached
*
* RETURN: None.
*
* DESCRIPTION: Detach/delete an object associated with a namespace node.
* if the object is an allocated object, it is freed.
* Otherwise, the field is simply cleared.
*
******************************************************************************/
void
AcpiNsDetachObject (
ACPI_NAMESPACE_NODE *Node)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE (NsDetachObject);
ObjDesc = Node->Object;
if (!ObjDesc ||
(ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_VOID;
}
if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
{
/* Free the dynamic aml buffer */
if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
{
ACPI_FREE (ObjDesc->Method.AmlStart);
}
}
/* Clear the entry in all cases */
Node->Object = NULL;
if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
{
Node->Object = ObjDesc->Common.NextObject;
if (Node->Object &&
((Node->Object)->Common.Type != ACPI_TYPE_LOCAL_DATA))
{
Node->Object = Node->Object->Common.NextObject;
}
}
/* Reset the node type to untyped */
Node->Type = ACPI_TYPE_ANY;
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
Node, AcpiUtGetNodeName (Node), ObjDesc));
/* Remove one reference on the object (and all subobjects) */
AcpiUtRemoveReference (ObjDesc);
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetAttachedObject
*
* PARAMETERS: Node - Namespace node
*
* RETURN: Current value of the object field from the Node whose
* handle is passed
*
* DESCRIPTION: Obtain the object attached to a namespace node.
*
******************************************************************************/
ACPI_OPERAND_OBJECT *
AcpiNsGetAttachedObject (
ACPI_NAMESPACE_NODE *Node)
{
ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
if (!Node)
{
ACPI_WARNING ((AE_INFO, "Null Node ptr"));
return_PTR (NULL);
}
if (!Node->Object ||
((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
(ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED)) ||
((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_PTR (NULL);
}
return_PTR (Node->Object);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetSecondaryObject
*
* PARAMETERS: Node - Namespace node
*
* RETURN: Current value of the object field from the Node whose
* handle is passed.
*
* DESCRIPTION: Obtain a secondary object associated with a namespace node.
*
******************************************************************************/
ACPI_OPERAND_OBJECT *
AcpiNsGetSecondaryObject (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
if ((!ObjDesc) ||
(ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA) ||
(!ObjDesc->Common.NextObject) ||
((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_PTR (NULL);
}
return_PTR (ObjDesc->Common.NextObject);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsAttachData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler to be associated with the data
* Data - Data to be attached
*
* RETURN: Status
*
* DESCRIPTION: Low-level attach data. Create and attach a Data object.
*
******************************************************************************/
ACPI_STATUS
AcpiNsAttachData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler,
void *Data)
{
ACPI_OPERAND_OBJECT *PrevObjDesc;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *DataDesc;
/* We only allow one attachment per handler */
PrevObjDesc = NULL;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
return (AE_ALREADY_EXISTS);
}
PrevObjDesc = ObjDesc;
ObjDesc = ObjDesc->Common.NextObject;
}
/* Create an internal object for the data */
DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
if (!DataDesc)
{
return (AE_NO_MEMORY);
}
DataDesc->Data.Handler = Handler;
DataDesc->Data.Pointer = Data;
/* Install the data object */
if (PrevObjDesc)
{
PrevObjDesc->Common.NextObject = DataDesc;
}
else
{
Node->Object = DataDesc;
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDetachData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler associated with the data
*
* RETURN: Status
*
* DESCRIPTION: Low-level detach data. Delete the data node, but the caller
* is responsible for the actual data.
*
******************************************************************************/
ACPI_STATUS
AcpiNsDetachData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *PrevObjDesc;
PrevObjDesc = NULL;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
if (PrevObjDesc)
{
PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
}
else
{
Node->Object = ObjDesc->Common.NextObject;
}
AcpiUtRemoveReference (ObjDesc);
return (AE_OK);
}
PrevObjDesc = ObjDesc;
ObjDesc = ObjDesc->Common.NextObject;
}
return (AE_NOT_FOUND);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetAttachedData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler associated with the data
* Data - Where the data is returned
*
* RETURN: Status
*
* DESCRIPTION: Low level interface to obtain data previously associated with
* a namespace node.
*
******************************************************************************/
ACPI_STATUS
AcpiNsGetAttachedData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler,
void **Data)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
*Data = ObjDesc->Data.Pointer;
return (AE_OK);
}
ObjDesc = ObjDesc->Common.NextObject;
}
return (AE_NOT_FOUND);
}