kolibrios-fun/kernel/branches/net/applications/vncc/vncc.asm

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;
;
; VNC Client for kolibrios by hidnplayr
;
; hidnplayr@gmail.com
;
format binary as ""
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd IM_END ; memory for app
dd IM_END ; esp
dd 0x0 , 0x0 ; I_Param , I_Path
__DEBUG__ equ 1
__DEBUG_LEVEL__ equ 1
STRLEN = 64 ; password and server max length
xpos = 4 ; coordinates of image
ypos = 22 ;
TIMEOUT = 5 ; timeout in seconds
include '../macros.inc'
include '../debug-fdo.inc'
include '../proc32.inc'
include '../dll.inc'
include '../struct.inc'
include '../network.inc'
include 'structs.inc'
include 'logon.inc'
include 'raw.inc'
include 'thread.inc'
START:
mcall 68, 11 ; init heap
; load libraries
stdcall dll.Load, @IMPORT
test eax, eax
jnz exit
call red_logon
mcall 40, 0 ; no events
mcall 67, 0, 0, 0, 0 ; resize the window (hide it)
mcall 51, 1, thread_start, thread_stack
DEBUGF 1,'Thread created: %u\n', eax
@@:
mcall 5, 10
cmp byte [thread_ready], 0
je @r
mcall 40, 100111b ; mouse, button, key, redraw
mov edx, dword [screen]
movzx esi, dx
shr edx, 16
add edx, 2*xpos
add esi, ypos+xpos
mcall 67, 10, 10 ; resize the window
mainloop:
mcall 23, 50 ; wait for event, 0,5s timeout
dec eax
jz redraw
dec eax
jz key
dec eax
jz button
sub eax, 3
jz mouse
jmp mainloop
key:
DEBUGF 1,'Sending key event\n'
mcall 2
mov byte [keyevent.key+3], ah
mcall send, [socketnum], keyevent, 8, 0
jmp mainloop
mouse:
DEBUGF 1,'Sending mouse event\n'
mcall 37, 1 ; get mouse pos
sub eax, xpos shl 16 + ypos
bswap eax
mov [pointerevent.x], ax
shr eax, 16
mov [pointerevent.y], ax
mcall 37, 2 ; get mouse buttons
test al, 00000010b ; test if right button was pressed (bit 1 in kolibri)
jz @f
add al, 00000010b ; in RFB protocol it is bit 2, so if we add bit 2 again, we'll get bit 3 and bit 1 will remain the same
@@:
mov [pointerevent.mask],al
mcall send, [socketnum], pointerevent, 6, 0
jmp mainloop
redraw:
DEBUGF 1,'Drawing window\n'
mcall 12, 1
mov ebx, dword[screen]
movzx ecx, bx
shr ebx, 16
mov edx, 0x74ffffff
mov edi, name
mcall 0 ; draw window
call drawbuffer
mcall 12, 2
jmp mainloop
drawbuffer:
mcall 7, framebuffer_data, dword[screen], 0
ret
button:
mcall 17 ; get id
exit:
DEBUGF 1, 'Closing time!\n'
mcall close, [socketnum]
mcall -1
no_rfb:
DEBUGF 1, 'This is no vnc server!\n'
jmp exit
invalid_security:
DEBUGF 1, 'Security error: %s\n', receive_buffer+5
jmp exit
; DATA AREA
include_debug_strings ; ALWAYS present in data section
handshake db 'RFB 003.003', 10
shared db 0
beep db 0x85,0x25,0x85,0x40,0
pixel_format32 db 0 ; setPixelformat
rb 3 ; padding
.bpp db 32 ; bits per pixel
.depth db 32 ; depth
.big_endian db 0 ; big-endian flag
.true_color db 1 ; true-colour flag
.red_max db 0,255 ; red-max
.green_max db 0,255 ; green-max
.blue_max db 0,255 ; blue-max
.red_shif db 0 ; red-shift
.green_shift db 8 ; green-shift
.blue_shift db 16 ; blue-shift
rb 3 ; padding
pixel_format16 db 0 ; setPixelformat
rb 3 ; padding
.bpp db 16 ; bits per pixel
.depth db 15 ; depth
.big_endian db 0 ; big-endian flag
.true_color db 1 ; true-colour flag
.red_max db 0,31 ; red-max
.green_max db 0,31 ; green-max
.blue_max db 0,31 ; blue-max
.red_shif db 0 ; red-shift
.green_shift db 5 ; green-shift
.blue_shift db 10 ; blue-shift
rb 3 ; padding
pixel_format8 db 0 ; setPixelformat
rb 3 ; padding
.bpp db 8 ; bits per pixel
.depth db 6 ; depth
.big_endian db 0 ; big-endian flag
.true_color db 1 ; true-colour flag
.red_max db 0,3 ; red-max
.green_max db 0,3 ; green-max
.blue_max db 0,3 ; blue-max
.red_shif db 0 ; red-shift
.green_shift db 2 ; green-shift
.blue_shift db 4 ; blue-shift
rb 3 ; padding
encodings db 2 ; setEncodings
rb 1 ; padding
db 1,0 ; number of encodings
db 0,0,0,0 ; raw encoding (DWORD, Big endian order)
db 1,0,0,0 ; Copyrect encoding
fbur db 3 ; frame buffer update request
.inc db 0 ; incremental
.x dw 0
.y dw 0
.width dw 0
.height dw 0
keyevent db 4 ; keyevent
.down db 0 ; down-flag
dw 0 ; padding
.key dd 0 ; key
pointerevent db 5 ; pointerevent
.mask db 0 ; button-mask
.x dw 0 ; x-position
.y dw 0 ; y-position
sockaddr1:
dw AF_INET4
.port dw 5900
.ip dd 0
rb 10
thread_ready db 0
; import
align 4
@IMPORT:
library network, 'network.obj'
import network, \
getaddrinfo, 'getaddrinfo', \
freeaddrinfo, 'freeaddrinfo', \
inet_ntoa, 'inet_ntoa'
name db 'VNC client', 0
I_END:
socketnum dd ?
datapointer dd ?
frame:
.width dw ?
.height dw ?
.x dw ?
.y dw ?
screen:
.height dw ?
.width dw ?
receive_buffer rb 5*1024*1024 ; 5 mb buffer for received data (incoming frbupdate etc)
framebuffer_data rb 1024*768*3 ; framebuffer
rb 0x1000
thread_stack:
rb 0x1000
IM_END: