kolibrios-fun/contrib/menuetlibc/openjpeg/codec/j2k_to_image.dsp

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# Microsoft Developer Studio Project File - Name="j2k_to_image" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=j2k_to_image - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "j2k_to_image.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "j2k_to_image.mak" CFG="j2k_to_image - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "j2k_to_image - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "j2k_to_image - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "j2k_to_image - Win32 Release"
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# PROP BASE Output_Dir "Release"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../libopenjpeg" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "OPJ_STATIC" /FD /c
# SUBTRACT CPP /YX
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../libs/libtiff/libtiff.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libc"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "j2k_to_image - Win32 Debug"
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# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../libopenjpeg" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "OPJ_STATIC" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../libs/libtiff/libtiff.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmt" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "j2k_to_image - Win32 Release"
# Name "j2k_to_image - Win32 Debug"
# Begin Source File
SOURCE=.\convert.c
# End Source File
# Begin Source File
SOURCE=.\convert.h
# End Source File
# Begin Source File
SOURCE=.\compat\getopt.c
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# Begin Source File
SOURCE=.\compat\getopt.h
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# Begin Source File
SOURCE=.\index.c
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# Begin Source File
SOURCE=.\index.h
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# Begin Source File
SOURCE=.\j2k_to_image.c
# End Source File
# End Target
# End Project