kolibrios-fun/programs/games/doom/trunk/i_system.c

168 lines
2.8 KiB
C
Raw Normal View History

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
#include <stdlib.h>
#include <stdarg.h>
#include <ctype.h>
#include "doomdef.h"
#include "m_misc.h"
#include "i_video.h"
#include "i_sound.h"
#include "d_net.h"
#include "g_game.h"
#include "i_system.h"
#include "kolibri.h"
int mb_used = 8;
void
I_Tactile
( int on,
int off,
int total )
{
// UNUSED.
on = off = total = 0;
}
ticcmd_t emptycmd;
ticcmd_t* I_BaseTiccmd(void)
{
return &emptycmd;
}
int I_GetHeapSize (void)
{
return mb_used*1024*1024;
}
byte* I_ZoneBase (int* size)
{
*size = mb_used*1024*1024;
return (byte *) UserAlloc(*size);
}
//
// I_GetTime
// returns time in 1/35 second tics
//
int I_GetTime (void)
{
unsigned int tm;
_asm
{ push ebx
mov eax, 26
mov ebx, 9
int 0x40
mov dword ptr [tm], eax
pop ebx
};
return (tm*TICRATE)/100;
}
//
// I_Init
//
void I_Init (void)
{
I_InitGraphics();
I_InitSound();
}
//
// I_Quit
//
void I_Quit (void)
{
// __libclog_printf("Calling I_Quit from %x\n",__builtin_return_address(0));
D_QuitNetGame ();
I_ShutdownSound();
// I_ShutdownMusic();
M_SaveDefaults ();
// I_ShutdownGraphics();
exit(0);
}
void I_WaitVBL(int count)
{
//__menuet__delay100((count*10)/7);
}
void I_BeginRead(void)
{
}
void I_EndRead(void)
{
}
/***********
byte* I_AllocLow(int length)
{
byte* mem;
mem = (byte *)malloc (length);
memset (mem,0,length);
return mem;
}
************/
//
// I_Error
//
extern boolean demorecording;
extern volatile int sound_state;
void I_Error (char *error, ...)
{
va_list argptr;
// Message first.
va_start (argptr,error);
printf ("Error: ");
printf (error,argptr);
printf ("\n\r");
va_end (argptr);
// Shutdown. Here might be other errors.
if (demorecording)
G_CheckDemoStatus();
D_QuitNetGame ();
I_ShutdownGraphics();
sound_state=0;
// getch();
exit(-1);
}