kolibrios-fun/programs/cmm/game_center/game_center.c

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/*
GAME CENTER v1.5
*/
#define MEMSIZE 0x3E80
#include "..\lib\kolibri.h"
#include "..\lib\strings.h"
#include "..\lib\mem.h"
#include "..\lib\file_system.h"
#include "..\lib\dll.h"
#include "..\lib\figures.h"
#include "..\lib\lib.obj\libio_lib.h"
#include "..\lib\lib.obj\libimg_lib.h"
#include "..\lib\lib.obj\libini.h"
system_colors sc;
proc_info Form;
int run_id, enum_i;
struct struct_skin {
dword image, w, h;
int Load();
} skin;
int struct_skin::Load()
{
int i;
dword image_data;
skin.image = load_image("/sys/iconstrp.png");
if (!skin.image) notify("'iconstrp.png not found' -E");
skin.w = DSWORD[skin.image+4];
skin.h = DSWORD[skin.image+8];
image_data = DSDWORD[skin.image+24];
sc.get();
for (i=0; i<w*h*4; i+=4)
{
if (DSDWORD[image_data + i]==0) DSDWORD[image_data + i] = 0xF3F3F3;
}
}
void main()
{
int id, key;
mem_Init();
if (load_dll2(libio, #libio_init,1)!=0) notify("Error: library doesn't exists - libio");
if (load_dll2(libimg, #libimg_init,1)!=0) notify("Error: library doesn't exists - libimg");
if (load_dll2(libini, #lib_init,1)!=0) notify("Error: library doesn't exists - libini");
skin.Load();
loop()
{
switch(WaitEvent())
{
case evButton:
id=GetButtonID();
if (id==1) ExitProcess();
if (id>=100)
{
run_id = id - 100;
enum_i = 0;
ini_enum_keys stdcall ("/sys/settings/games.ini", "Games", #run_game);
}
break;
case evKey:
key = GetKey();
break;
case evReDraw:
sc.get();
DefineAndDrawWindow(215,100,568,390+60+GetSkinHeight(),0x74,sc.work," ");
GetProcessInfo(#Form, SelfInfo);
if (Form.status_window>2) break;
draw_window();
break;
}
}
}
byte run_game(dword key_value, key_name, sec_name, f_name)
{
if (run_id==enum_i)
{
ESBYTE[key_value + strchr(key_value, ',') - 1] = 0;
RunProgram(key_value, '');
return 0;
}
enum_i++;
return 1;
}
int col_max, col_w, col_h, y;
int row, col;
byte key_process(dword key_value, key_name, sec_name, f_name)
{
int tmp;
int icon_n;
if (col==col_max) {
row++;
col=0;
}
DefineButton(col*col_w+6,row*col_h+y,col_w,col_h-10,row*col_max+col+100+BT_HIDE,0);
tmp = col_w/2;
icon_n = atoi(key_value + strchr(key_value, ','));
img_draw stdcall(skin.image, col*col_w+tmp-10, row*col_h+5+y, 32, 32, 0, icon_n*32);
WriteTextCenter(col*col_w+7,row*col_h+47+y,col_w,0xD4D4d4,key_name);
WriteTextCenter(col*col_w+6,row*col_h+46+y,col_w,0x000000,key_name);
col++;
return 1;
}
void draw_window()
{
y = 25;
DrawBar(0,0,Form.cwidth, y-1, sc.work);
DrawBar(0,y-1, Form.cwidth, 1, sc.work_graph);
DrawBar(0,y, Form.cwidth, Form.cheight-y, 0xF3F3F3);
WriteTextB(Form.cwidth/2-70, 9, 0x90, sc.work_text, "KolibriOS Game Center");
y += 2;
col_max=8;
col_w=68;
col_h=70;
col = row = 0;
ini_enum_keys stdcall ("/sys/settings/games.ini", "Games", #key_process);
}
stop: