kolibrios-fun/programs/develop/info3ds/info_wnd_coords.inc

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;
; <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> ᮡ࠭<EFBFBD> <EFBFBD>㭪樨 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
; <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
;
prop_wnd_width equ 340 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
prop_wnd_height equ 460 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
3d_wnd_l equ 5 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> tinygl <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
3d_wnd_t equ 23 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> tinygl <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
3d_wnd_w equ 320
3d_wnd_h equ 240
SIZE_ONE_FLOAT equ 14
MAX_OBJECT_SIZE equ (4+SIZE_ONE_FLOAT*3+1)
prop_wnd_run db 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
txt_q db '?',0
txt_space:
db SIZE_ONE_FLOAT dup(' ')
.end:
db 0
obj_point: ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
dd 0 ;<EFBFBD><EFBFBD><EFBFBD>
.text:
rb MAX_OBJECT_SIZE
if lang eq ru
txt_select_vert: db '<27><><EFBFBD><EFBFBD>: '
else
txt_select_vert: db 'Select: '
end if
.count:
dq 0,0
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>㭪樥<EFBFBD> but_wnd_coords
align 4
prop_start:
pushad
mcall SF_SET_EVENTS_MASK,0x27 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
inc byte[prop_wnd_run]
mov dword[w_scr_t3.type],1
mov edi,o3d
stdcall obj_clear_param, edi
call mnu_reset_settings
stdcall [tl_node_get_data],tree1
xor edx,edx
mov dword[capt_p],txt_q
cmp eax,0
je .no_points
mov ebx,[eax] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
add ebx,[open_file_data]
cmp word[ebx],CHUNK_OBJBLOCK
jne .end_oblo
mov dword[capt_p],txt_4000
stdcall obj_init,edi
jmp .no_points
.end_oblo:
cmp word[ebx],CHUNK_TRIMESH
jne .end_trim
mov dword[capt_p],txt_4100
stdcall obj_init,edi
jmp .no_points
.end_trim:
cmp word[ebx],CHUNK_VERTLIST
jne .end_vlist
mov dword[capt_p],txt_4110
stdcall obj_init,edi
jmp .no_points
.end_vlist:
cmp word[ebx],CHUNK_TRACKPIVOT
jne @f
inc edx
add ebx,6
mov dword[capt_p],txt_b013
jmp .set_points
@@:
cmp word[ebx],0xb014
jne @f
mov edx,2
add ebx,6
mov dword[capt_p],txt_b014
;jmp .set_points
@@:
.set_points:
mov [edi+offs_obj_poi_data],ebx
mov [edi+offs_obj_poi_count],edx
.no_points:
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠ <EFBFBD><EFBFBD>ꥪ⮢
mov ebx,[edi+offs_obj_poi_data]
mov dword[tree3.info_max_count],2
mov edx,[edi+offs_obj_poi_count]
add dword[tree3.info_max_count],edx ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> (+2 <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠)
stdcall dword[tl_data_init], tree3
mov eax,dword[icon_tl_sys]
mov dword[tree3.data_img_sys],eax
mov eax,dword[icon_toolbar]
mov dword[tree3.data_img],eax
cmp edx,0
je .no_object
mov word[NumberSymbolsAD],5
finit
mov dword[w_scr_t3.redraw],0
.new_point:
mov dword[obj_point],ebx
mov dword[obj_point.text],0
cld
mov ecx,3
@@:
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
add ebx,4
stdcall str_len, Data_String
mov esi,txt_space
add esi,eax
cmp esi,txt_space.end
jl .normal_size
mov esi,txt_space.end-1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.normal_size:
stdcall str_cat, obj_point.text,esi
stdcall str_cat, obj_point.text,Data_String
loop @b
stdcall dword[tl_node_add], tree3,(ID_ICON_POINT shl 16),obj_point
stdcall dword[tl_cur_next], tree3
dec edx
cmp edx,0
jg .new_point
mov dword[w_scr_t3.redraw],1
stdcall dword[tl_cur_beg], tree3
.no_object:
stdcall obj_set_sizes, o3d
stdcall obj_set_normals, o3d
edit_boxes_set_sys_color edit1,editboxes_end,sc ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 梥⮢
stdcall [edit_box_set_text], edit1, txt_q
stdcall [edit_box_set_text], edit2, txt_q
stdcall [edit_box_set_text], edit3, txt_q
mov eax,0xc0c0c0
mov ebx,[color_ox]
shr ebx,2
and ebx,0x3f3f3f
add eax,ebx
mov [edit1.color],eax
mov eax,0xc0c0c0
mov ebx,[color_oy]
shr ebx,2
and ebx,0x3f3f3f
add eax,ebx
mov [edit2.color],eax
mov eax,0xc0c0c0
mov ebx,[color_oz]
shr ebx,2
and ebx,0x3f3f3f
add eax,ebx
mov [edit3.color],eax
popad
call prop_red_win
;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
prop_still:
pushad
mcall SF_WAIT_EVENT_TIMEOUT,10
or eax,eax
jnz @f
call prop_timer_funct
jmp .end
@@:
cmp al,1 ;<EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
jne @f
call prop_red_win
jmp .end
@@:
cmp al,2
jne @f
call prop_key
jmp .end
@@:
cmp al,3
jz prop_button
cmp al,6
jne @f
call prop_mouse
@@:
.end:
popad
jmp prop_still
align 4
prop_red_win:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
xor eax,eax
mov edi,dword[capt_p] ;children window caption
mov bx,word[procinfo.box.left]
add bx,word[buf_0.l]
add bx,5 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
shl ebx,16
mov bx,prop_wnd_width
mov cx,word[procinfo.box.top]
add cx,word[buf_0.t]
shl ecx,16
mov cx,prop_wnd_height
mov edx,[sc.work]
or edx,0x33000000
int 0x40
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON, (5 shl 16)+20, (266 shl 16)+20, 0x40000003
mcall , (30 shl 16)+20, (266 shl 16)+20, 0x40000004
mov ebx,[image_data_toolbar]
add ebx,3*IMAGE_TOOLBAR_ICON_SIZE
mcall SF_PUT_IMAGE, , (21 shl 16)+21, (5 shl 16)+266 ;load
sub ebx,IMAGE_TOOLBAR_ICON_SIZE
mov edx,(30 shl 16)+266 ;save
int 0x40
mov dword[w_scr_t3.all_redraw],1
stdcall [scrollbar_ver_draw],dword w_scr_t3
stdcall [tl_draw], tree3
stdcall [edit_box_draw], edit1
stdcall [edit_box_draw], edit2
stdcall [edit_box_draw], edit3
stdcall [kmainmenu_draw], [main_menu]
stdcall draw_3d, o3d
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
proc prop_key uses eax ebx
mcall SF_GET_KEY
test word [edit1.flags],10b ;ed_focus
je @f
stdcall [edit_box_key], edit1
jmp .end
@@:
test word [edit2.flags],10b
je @f
stdcall [edit_box_key], edit2
jmp .end
@@:
test word [edit3.flags],10b
je @f
stdcall [edit_box_key], edit3
jmp .end
@@:
cmp dword[el_focus], tree3
jne @f
stdcall [tl_key], tree3
jmp .end
@@:
cmp ah,178 ;Up
jne @f
fld dword[angle_x]
fadd dword[delt_size]
fstp dword[angle_x]
stdcall draw_3d, o3d
jmp .end
@@:
cmp ah,177 ;Down
jne @f
fld dword[angle_x]
fsub dword[delt_size]
fstp dword[angle_x]
stdcall draw_3d, o3d
jmp .end
@@:
cmp ah,176 ;Left
jne @f
fld dword[angle_y]
fadd dword[delt_size]
fstp dword[angle_y]
stdcall draw_3d, o3d
jmp .end
@@:
cmp ah,179 ;Right
jne @f
fld dword[angle_y]
fsub dword[delt_size]
fstp dword[angle_y]
stdcall draw_3d, o3d
;jmp .end
@@:
.end:
ret
endp
align 4
prop_mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION ;get mouse coords
mov ebx,eax
shr ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
and eax,0xffff ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dxm] ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
fadd dword[angle_x]
fstp dword[angle_x]
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y
fadd dword[angle_y]
fstp dword[angle_y]
stdcall draw_3d, o3d
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION ;get mouse coords
mov ebx,eax
shr ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
and eax,0xffff ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
stdcall [kmainmenu_dispatch_cursorevent], [main_menu]
stdcall [tl_mouse], tree3
stdcall [edit_box_mouse], edit1
stdcall [edit_box_mouse], edit2
stdcall [edit_box_mouse], edit3
pop ebx eax
ret
align 4
prop_button:
mcall SF_GET_BUTTON
cmp ah,3
jne @f
call get_point_coords
stdcall draw_3d, o3d
jmp prop_still.end
@@:
cmp ah,4
jne @f
push eax ebx ecx edi esi
stdcall [tl_node_get_data],tree3
cmp eax,0
je .no_select_1
mov ebx,[eax]
finit
mov esi,string1
mov edi,Data_String
cld
mov ecx,8
rep movsd
call String_to_DoubleFloat
fld qword[Data_Double] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> double
fstp dword[ebx] ;<EFBFBD><EFBFBD><EFBFBD>࠭塞 <EFBFBD><EFBFBD><EFBFBD> float
mov esi,string2
mov edi,Data_String
cld
mov ecx,8
rep movsd
call String_to_DoubleFloat
fld qword[Data_Double] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> double
fstp dword[ebx+4] ;<EFBFBD><EFBFBD><EFBFBD>࠭塞 <EFBFBD><EFBFBD><EFBFBD> float
mov esi,string3
mov edi,Data_String
cld
mov ecx,8
rep movsd
call String_to_DoubleFloat
fld qword[Data_Double] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> double
fstp dword[ebx+8] ;<EFBFBD><EFBFBD><EFBFBD>࠭塞 <EFBFBD><EFBFBD><EFBFBD> float
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> ᯨ᪥ tree3 <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
mov word[NumberSymbolsAD],5
mov dword[obj_point],ebx
mov dword[obj_point.text],0
cld
mov ecx,3
.coord:
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
add ebx,4
stdcall str_len, Data_String
mov esi,txt_space
add esi,eax
cmp esi,txt_space.end
jl .normal_size
mov esi,txt_space.end-1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.normal_size:
stdcall str_cat, obj_point.text,esi
stdcall str_cat, obj_point.text,Data_String
loop .coord
mov byte[obj_point.text],'*' ;<EFBFBD>⬥砥<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[tl_node_set_data], tree3,obj_point
stdcall dword[tl_draw], tree3
mov byte[can_save],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><E0A0AD><EFBFBD>'
mov dword[offs_last_timer],0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall draw_3d, o3d
.no_select_1:
pop esi edi ecx ebx eax
jmp prop_still.end
@@:
cmp ah,5
jne @f
call mnu_vertexes_on
jmp prop_still.end
@@:
cmp ah,6
jne @f
call mnu_edges_on
jmp prop_still.end
@@:
cmp ah,7
jne @f
call mnu_faces_on
jmp prop_still.end
@@:
cmp ah,8
jne @f
call mnu_light_on_off
jmp prop_still.end
@@:
cmp ah,9
jne @f
call mnu_reset_settings
jmp prop_still.end
@@:
cmp ah,10
jne @f
call mnu_vertexes_select
jmp prop_still.end
@@:
cmp ah,11
jne @f
call mnu_vertexes_deselect
jmp prop_still.end
@@:
cmp ah,12
jne @f
call mnu_reset_average_x
jmp prop_still.end
@@:
cmp ah,13
jne @f
call mnu_reset_average_y
jmp prop_still.end
@@:
cmp ah,14
jne @f
call mnu_reset_average_z
jmp prop_still.end
@@:
cmp ah,1
jne prop_still.end
.exit:
mov dword[tree3.data_img],0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov dword[tree3.data_img_sys],0 ;<EFBFBD>. <EFBFBD>. <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[tl_data_clear], tree3
mov edi,o3d
stdcall mem.Free,[edi+offs_obj_normals_tri_data]
stdcall mem.Free,[edi+offs_obj_normals_poi_data]
mov dword[edi+offs_obj_normals_tri_data],0
mov dword[edi+offs_obj_normals_poi_data],0
mov byte[prop_wnd_run],0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mcall SF_TERMINATE_PROCESS ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>ணࠬ<EFBFBD><EFBFBD>
align 4
get_point_coords:
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> editbox-<EFBFBD>
push eax ebx
stdcall [tl_node_get_data],tree3
cmp eax,0
je @f
mov ebx,[eax]
mov word[NumberSymbolsAD],8
finit
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall [edit_box_set_text], edit1, Data_String
fld dword[ebx+4]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall [edit_box_set_text], edit2, Data_String
fld dword[ebx+8]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall [edit_box_set_text], edit3, Data_String
stdcall [edit_box_draw], edit1
stdcall [edit_box_draw], edit2
stdcall [edit_box_draw], edit3
@@:
pop ebx eax
ret
align 4
proc prop_timer_funct uses eax
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [tl_node_get_data],tree3
cmp [cursor_last_draw],eax
je @f
mov [cursor_last_draw],eax
stdcall draw_3d, o3d
@@:
ret
endp
align 4
proc mnu_vertexes_select uses eax ebx
stdcall [tl_node_get_data],tree3
cmp eax,0
je .no_points
stdcall found_block_data,tree3
cmp eax,0
je .no_points
mov bx,word[eax]
cmp bx,ID_ICON_POINT_SEL
je @f
mov word[eax],ID_ICON_POINT_SEL
inc dword[obj_poi_sel_c]
jmp .change
@@:
mov word[eax],ID_ICON_POINT
dec dword[obj_poi_sel_c]
.change:
mov eax,[obj_poi_sel_c]
stdcall convert_int_to_str, txt_select_vert.count,16
.no_points:
ret
endp
align 4
proc mnu_vertexes_deselect uses eax
cmp dword[obj_poi_sel_c],0
je .no_points
mov dword[obj_poi_sel_c],0
stdcall [tl_node_poi_get_info], tree3,0
cmp eax,0
je .no_points
@@:
mov word[eax],ID_ICON_POINT
stdcall [tl_node_poi_get_next_info], tree3,eax
cmp eax,0
jne @b
.no_points:
ret
endp
align 4
proc mnu_reset_average_x uses eax ebx ecx edx edi
cmp dword[obj_poi_sel_c],2
jl .end_select
finit
fldz
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel0
stdcall [tl_node_poi_get_data], tree3,ebx
mov eax,[eax]
fadd dword[eax]
dec ecx
jz @f
.next_sel0:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
fidiv dword[obj_poi_sel_c]
fstp dword[eax]
mov edx,[eax]
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel1
stdcall [tl_node_poi_get_data], tree3,ebx
mov edi,eax
mov eax,[eax]
mov [eax],edx
stdcall update_tree, edi
dec ecx
jz @f
.next_sel1:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
.end_select:
ret
endp
align 4
proc mnu_reset_average_y uses eax ebx ecx edx edi
cmp dword[obj_poi_sel_c],2
jl .end_select
finit
fldz
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel0
stdcall [tl_node_poi_get_data], tree3,ebx
mov eax,[eax]
fadd dword[eax+4]
dec ecx
jz @f
.next_sel0:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
fidiv dword[obj_poi_sel_c]
fstp dword[eax+4]
mov edx,[eax+4]
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel1
stdcall [tl_node_poi_get_data], tree3,ebx
mov edi,eax
mov eax,[eax]
mov [eax+4],edx
stdcall update_tree, edi
dec ecx
jz @f
.next_sel1:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
.end_select:
ret
endp
align 4
proc mnu_reset_average_z uses eax ebx ecx edx edi
cmp dword[obj_poi_sel_c],2
jl .end_select
finit
fldz
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel0
stdcall [tl_node_poi_get_data], tree3,ebx
mov eax,[eax]
fadd dword[eax+8]
dec ecx
jz @f
.next_sel0:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
fidiv dword[obj_poi_sel_c]
fstp dword[eax+8]
mov edx,[eax+8]
mov ecx,dword[obj_poi_sel_c]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel1
stdcall [tl_node_poi_get_data], tree3,ebx
mov edi,eax
mov eax,[eax]
mov [eax+8],edx
stdcall update_tree, edi
dec ecx
jz @f
.next_sel1:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
@@:
.end_select:
ret
endp
align 4
proc update_tree h_mem:dword
pushad
mov edi,[h_mem]
mov ebx,[edi]
finit
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> ᯨ᪥ tree3 <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
mov word[NumberSymbolsAD],5
mov dword[obj_point.text],0
cld
mov ecx,3
.coord:
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
add ebx,4
stdcall str_len, Data_String
mov esi,txt_space
add esi,eax
cmp esi,txt_space.end
jl .normal_size
mov esi,txt_space.end-1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.normal_size:
stdcall str_cat, obj_point.text,esi
stdcall str_cat, obj_point.text,Data_String
loop .coord
mov esi,obj_point.text
mov byte[esi],'*' ;<EFBFBD>⬥砥<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov byte[can_save],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><E0A0AD><EFBFBD>'
add edi,4
mov ecx,MAX_OBJECT_SIZE-4
rep movsb
popad
ret
endp
align 4
angle_dxm dd 1.7775 ;~ 3d_wnd_w/180 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
angle_dym dd 1.3335 ;~ 3d_wnd_h/180
ratio dd 1.3333 ;~ 3d_wnd_w/3d_wnd_h
cursor_last_draw dd 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3d <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
capt_p dd 0
;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>ꥪ⠬<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
tree3 tree_list MAX_OBJECT_SIZE,3, tl_key_no_edit+tl_list_box_mode,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,290,303,140, 16, 4,0, el_focus,\
w_scr_t3,get_point_coords
edit1 edit_box 80, 76, 269, 0xffd0d0, 0xff, 0x80ff, 0, 0x8000, 34, string1, mouse_dd, 0
edit2 edit_box 80, 160, 269, 0xd0d0ff, 0xff, 0x80ff, 0, 0x8000, 34, string2, mouse_dd, 0
edit3 edit_box 80, 244, 269, 0xd0ffd0, 0xff, 0x80ff, 0, 0x8000, 34, string3, mouse_dd, 0
editboxes_end:
string1 rb 34
string2 rb 34
string3 rb 34
align 4
w_scr_t3 scrollbar 16, 0,0,0, 15, 100,0,0, 0,0,0, 1