kolibrios-fun/programs/system/gmon/macros.inc

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; language for programs
lang fix en ; ru en fr ge fi
@^ fix macro comment {
^@ fix }
nl equ 0x0d, 0x0a
;~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
macro uglobal {
UGlobals equ UGlobals,
macro __UGlobalBlock { }
endg fix } ; Use endg for ending iglobal and uglobal blocks.
macro IncludeUGlobals{
macro UGlobals dummy,[n] \{
\common
\local begin, size
begin = $
virtual at $
\forward
__UGlobalBlock
purge __UGlobalBlock
\common
size = $ - begin
end virtual
rb size
\}
match U, UGlobals \{ U \} }
uglobal
endg
;~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
; new application structure
macro meos_app_start
{
use32
org 0x0
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
dd 0x0
}
MEOS_APP_START fix meos_app_start
macro code
{
__start:
}
CODE fix code
macro data
{
__data:
}
DATA fix data
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
IncludeUGlobals
}
UDATA fix udata
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
display nl, ' '
}
MEOS_APP_END fix meos_app_end
; macro for defining multiline text data
struc mls [sstring] {
forward
local ssize
virtual at 0
db sstring ; mod
ssize = $
end virtual
db ssize
db sstring
common
db -1 ; mod
}
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
name db data
.size = $-name
end if
}
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
forward
if lang eq lng
db data
end if
common
.size = $-name
end if
}
macro szc name,elsz,[data] { ; from MFAR [mike.dld]
common
local s,m
m = 0
if used name
label name
virtual at 0
db data
s = $
end virtual
d#elsz s
if m < s
m = s
end if
db data
.size = $-name
.maxl = m
end if
}
macro lszc name,elsz,[lng,data] { ; from MFAR [mike.dld]
common
local s,m
m = 0
if used name
label name
forward
if lang eq lng
virtual at 0
db data
s = $
end virtual
d#elsz s
if m < s
m = s
end if
db data
end if
common
.size = $-name
.maxl = m
end if
}
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
;macro __mov reg,a { ; mike.dld
; if ~a eq
; mov reg,a
; end if
;}
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
; -------------------------
macro header a,[b] {
common
use32
org 0
db 'MENUET',a
forward
if b eq
dd 0
else
dd b
end if }
macro section name { align 16
label name }
macro func name {
if ~used name
display 'FUNC NOT USED: ',`name,13,10
else
align 4
name:
;pushad
;pushfd
;dps `name
;newline
;mcall 5,1
;popfd
;popad
}
macro endf { end if }
macro diff16 title,l1,l2
{
local s,d
s = l2-l1
display title,': 0x'
repeat 8
d = '0' + s shr ((8-%) shl 2) and $0F
if d > '9'
d = d + 'A'-'9'-1
end if
display d
end repeat
display 13,10
}
macro diff10 title,l1,l2
{
local s,d,z,m
s = l2-l1
z = 0
m = 1000000000
display title,': '
repeat 10
d = '0' + s / m
s = s - (s/m)*m
m = m / 10
if d <> '0'
z = 1
end if
if z <> 0
display d
end if
end repeat
display 13,10
}
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
macro mov arg1,arg2
{
if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
struc POINT _t,_dx,_dy {
.x _t _dx
.y _t _dy
}
; constants
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b