kolibrios-fun/kernel/trunk/network/tcp_timer.inc

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2015. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; Part of the TCP/IP network stack for KolibriOS ;;
;; ;;
;; Written by hidnplayr@kolibrios.org ;;
;; ;;
;; Based on the code of 4.4BSD ;;
;; ;;
;; GNU GENERAL PUBLIC LICENSE ;;
;; Version 2, June 1991 ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
timer_flag_retransmission = 1 shl 0
timer_flag_keepalive = 1 shl 1
timer_flag_2msl = 1 shl 2
timer_flag_persist = 1 shl 3
timer_flag_wait = 1 shl 4
;----------------------
; 160 ms timer
;----------------------
macro TCP_timer_160ms {
local .loop
local .exit
mov ebx, net_sockets
.loop:
mov ebx, [ebx + SOCKET.NextPtr]
test ebx, ebx
jz .exit
cmp [ebx + SOCKET.Domain], AF_INET4
jne .loop
cmp [ebx + SOCKET.Protocol], IP_PROTO_TCP
jne .loop
test [ebx + TCP_SOCKET.t_flags], TF_DELACK
jz .loop
and [ebx + TCP_SOCKET.t_flags], not (TF_DELACK)
push ebx
mov cl, TH_ACK
call TCP_respond
; and [ebx + TCP_SOCKET.t_flags], TF_ACKNOW ;;
; mov eax, ebx ;;
; call TCP_output ;;
pop ebx
inc [TCPS_delack] ; update stats
jmp .loop
.exit:
}
align 4
proc TCP_timer_640ms ; TODO: implement timed wait timer!
xor esi, esi
mov ecx, MANUAL_DESTROY
call create_event
mov [TCP_timer1_event], eax
.wait:
mov eax, [TCP_timer1_event]
mov ebx, [eax + EVENT.id]
call wait_event
; Update TCP sequence number
add [TCP_sequence_num], 64000
; scan through all the active TCP sockets, decrementing ALL timers
; When a timer reaches zero, we'll check wheter it was active or not
mov eax, net_sockets
.loop:
mov eax, [eax + SOCKET.NextPtr]
.check_only:
or eax, eax
jz .wait
cmp [eax + SOCKET.Domain], AF_INET4
jne .loop
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jne .loop
inc [eax + TCP_SOCKET.t_idle]
dec [eax + TCP_SOCKET.timer_retransmission]
jnz .check_more2
test [eax + TCP_SOCKET.timer_flags], timer_flag_retransmission
jz .check_more2
DEBUGF DEBUG_NETWORK_VERBOSE, "socket %x: Retransmission timer expired\n", eax
push eax
call TCP_output
pop eax
.check_more2:
dec [eax + TCP_SOCKET.timer_keepalive]
jnz .check_more3
test [eax + TCP_SOCKET.timer_flags], timer_flag_keepalive
jz .check_more3
DEBUGF DEBUG_NETWORK_VERBOSE, "socket %x: Keepalive expired\n", eax
cmp [eax + TCP_SOCKET.state], TCPS_ESTABLISHED
ja .dont_kill
push eax
call TCP_disconnect
pop eax
jmp .loop
.dont_kill:
test [eax + SOCKET.options], SO_KEEPALIVE
jz .reset_keepalive
push eax
mov ebx, eax
xor cl, cl
call TCP_respond ; send keepalive
pop eax
mov [eax + TCP_SOCKET.timer_keepalive], TCP_time_keep_interval
jmp .check_more3
.reset_keepalive:
mov [eax + TCP_SOCKET.timer_keepalive], TCP_time_keep_idle
.check_more3:
dec [eax + TCP_SOCKET.timer_timed_wait]
jnz .check_more5
test [eax + TCP_SOCKET.timer_flags], timer_flag_2msl
jz .check_more5
DEBUGF DEBUG_NETWORK_VERBOSE, "socket %x: 2MSL timer expired\n", eax
.check_more5:
dec [eax + TCP_SOCKET.timer_persist]
jnz .loop
test [eax + TCP_SOCKET.timer_flags], timer_flag_persist
jz .loop
DEBUGF DEBUG_NETWORK_VERBOSE, "socket %x: persist timer expired\n", eax
call TCP_set_persist
mov [eax + TCP_SOCKET.t_force], 1
push eax
call TCP_output
pop eax
mov [eax + TCP_SOCKET.t_force], 0
jmp .loop
endp
; eax = socket
TCP_cancel_timers:
mov [eax + TCP_SOCKET.timer_flags], 0
ret