kolibrios-fun/contrib/sdk/sources/ffmpeg/ffmpeg-2.1/libavcodec/mpegaudiodsp_template.c

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/*
* Copyright (c) 2001, 2002 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavutil/mem.h"
#include "dct32.h"
#include "mathops.h"
#include "mpegaudiodsp.h"
#include "mpegaudio.h"
#if CONFIG_FLOAT
#define RENAME(n) n##_float
static inline float round_sample(float *sum)
{
float sum1=*sum;
*sum = 0;
return sum1;
}
#define MACS(rt, ra, rb) rt+=(ra)*(rb)
#define MULS(ra, rb) ((ra)*(rb))
#define MULH3(x, y, s) ((s)*(y)*(x))
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
#define MULLx(x, y, s) ((y)*(x))
#define FIXHR(x) ((float)(x))
#define FIXR(x) ((float)(x))
#define SHR(a,b) ((a)*(1.0f/(1<<(b))))
#else
#define RENAME(n) n##_fixed
#define OUT_SHIFT (WFRAC_BITS + FRAC_BITS - 15)
static inline int round_sample(int64_t *sum)
{
int sum1;
sum1 = (int)((*sum) >> OUT_SHIFT);
*sum &= (1<<OUT_SHIFT)-1;
return av_clip_int16(sum1);
}
# define MULS(ra, rb) MUL64(ra, rb)
# define MACS(rt, ra, rb) MAC64(rt, ra, rb)
# define MLSS(rt, ra, rb) MLS64(rt, ra, rb)
# define MULH3(x, y, s) MULH((s)*(x), y)
# define MULLx(x, y, s) MULL(x,y,s)
# define SHR(a,b) ((a)>>(b))
# define FIXR(a) ((int)((a) * FRAC_ONE + 0.5))
# define FIXHR(a) ((int)((a) * (1LL<<32) + 0.5))
#endif
/** Window for MDCT. Actually only the elements in [0,17] and
[MDCT_BUF_SIZE/2, MDCT_BUF_SIZE/2 + 17] are actually used. The rest
is just to preserve alignment for SIMD implementations.
*/
DECLARE_ALIGNED(16, INTFLOAT, RENAME(ff_mdct_win))[8][MDCT_BUF_SIZE];
DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512+256];
#define SUM8(op, sum, w, p) \
{ \
op(sum, (w)[0 * 64], (p)[0 * 64]); \
op(sum, (w)[1 * 64], (p)[1 * 64]); \
op(sum, (w)[2 * 64], (p)[2 * 64]); \
op(sum, (w)[3 * 64], (p)[3 * 64]); \
op(sum, (w)[4 * 64], (p)[4 * 64]); \
op(sum, (w)[5 * 64], (p)[5 * 64]); \
op(sum, (w)[6 * 64], (p)[6 * 64]); \
op(sum, (w)[7 * 64], (p)[7 * 64]); \
}
#define SUM8P2(sum1, op1, sum2, op2, w1, w2, p) \
{ \
INTFLOAT tmp;\
tmp = p[0 * 64];\
op1(sum1, (w1)[0 * 64], tmp);\
op2(sum2, (w2)[0 * 64], tmp);\
tmp = p[1 * 64];\
op1(sum1, (w1)[1 * 64], tmp);\
op2(sum2, (w2)[1 * 64], tmp);\
tmp = p[2 * 64];\
op1(sum1, (w1)[2 * 64], tmp);\
op2(sum2, (w2)[2 * 64], tmp);\
tmp = p[3 * 64];\
op1(sum1, (w1)[3 * 64], tmp);\
op2(sum2, (w2)[3 * 64], tmp);\
tmp = p[4 * 64];\
op1(sum1, (w1)[4 * 64], tmp);\
op2(sum2, (w2)[4 * 64], tmp);\
tmp = p[5 * 64];\
op1(sum1, (w1)[5 * 64], tmp);\
op2(sum2, (w2)[5 * 64], tmp);\
tmp = p[6 * 64];\
op1(sum1, (w1)[6 * 64], tmp);\
op2(sum2, (w2)[6 * 64], tmp);\
tmp = p[7 * 64];\
op1(sum1, (w1)[7 * 64], tmp);\
op2(sum2, (w2)[7 * 64], tmp);\
}
void RENAME(ff_mpadsp_apply_window)(MPA_INT *synth_buf, MPA_INT *window,
int *dither_state, OUT_INT *samples,
int incr)
{
register const MPA_INT *w, *w2, *p;
int j;
OUT_INT *samples2;
#if CONFIG_FLOAT
float sum, sum2;
#else
int64_t sum, sum2;
#endif
/* copy to avoid wrap */
memcpy(synth_buf + 512, synth_buf, 32 * sizeof(*synth_buf));
samples2 = samples + 31 * incr;
w = window;
w2 = window + 31;
sum = *dither_state;
p = synth_buf + 16;
SUM8(MACS, sum, w, p);
p = synth_buf + 48;
SUM8(MLSS, sum, w + 32, p);
*samples = round_sample(&sum);
samples += incr;
w++;
/* we calculate two samples at the same time to avoid one memory
access per two sample */
for(j=1;j<16;j++) {
sum2 = 0;
p = synth_buf + 16 + j;
SUM8P2(sum, MACS, sum2, MLSS, w, w2, p);
p = synth_buf + 48 - j;
SUM8P2(sum, MLSS, sum2, MLSS, w + 32, w2 + 32, p);
*samples = round_sample(&sum);
samples += incr;
sum += sum2;
*samples2 = round_sample(&sum);
samples2 -= incr;
w++;
w2--;
}
p = synth_buf + 32;
SUM8(MLSS, sum, w + 32, p);
*samples = round_sample(&sum);
*dither_state= sum;
}
/* 32 sub band synthesis filter. Input: 32 sub band samples, Output:
32 samples. */
void RENAME(ff_mpa_synth_filter)(MPADSPContext *s, MPA_INT *synth_buf_ptr,
int *synth_buf_offset,
MPA_INT *window, int *dither_state,
OUT_INT *samples, int incr,
MPA_INT *sb_samples)
{
MPA_INT *synth_buf;
int offset;
offset = *synth_buf_offset;
synth_buf = synth_buf_ptr + offset;
s->RENAME(dct32)(synth_buf, sb_samples);
s->RENAME(apply_window)(synth_buf, window, dither_state, samples, incr);
offset = (offset - 32) & 511;
*synth_buf_offset = offset;
}
av_cold void RENAME(ff_mpa_synth_init)(MPA_INT *window)
{
int i, j;
/* max = 18760, max sum over all 16 coefs : 44736 */
for(i=0;i<257;i++) {
INTFLOAT v;
v = ff_mpa_enwindow[i];
#if CONFIG_FLOAT
v *= 1.0 / (1LL<<(16 + FRAC_BITS));
#endif
window[i] = v;
if ((i & 63) != 0)
v = -v;
if (i != 0)
window[512 - i] = v;
}
// Needed for avoiding shuffles in ASM implementations
for(i=0; i < 8; i++)
for(j=0; j < 16; j++)
window[512+16*i+j] = window[64*i+32-j];
for(i=0; i < 8; i++)
for(j=0; j < 16; j++)
window[512+128+16*i+j] = window[64*i+48-j];
}
av_cold void RENAME(ff_init_mpadsp_tabs)(void)
{
int i, j;
/* compute mdct windows */
for (i = 0; i < 36; i++) {
for (j = 0; j < 4; j++) {
double d;
if (j == 2 && i % 3 != 1)
continue;
d = sin(M_PI * (i + 0.5) / 36.0);
if (j == 1) {
if (i >= 30) d = 0;
else if (i >= 24) d = sin(M_PI * (i - 18 + 0.5) / 12.0);
else if (i >= 18) d = 1;
} else if (j == 3) {
if (i < 6) d = 0;
else if (i < 12) d = sin(M_PI * (i - 6 + 0.5) / 12.0);
else if (i < 18) d = 1;
}
//merge last stage of imdct into the window coefficients
d *= 0.5 * IMDCT_SCALAR / cos(M_PI * (2 * i + 19) / 72);
if (j == 2)
RENAME(ff_mdct_win)[j][i/3] = FIXHR((d / (1<<5)));
else {
int idx = i < 18 ? i : i + (MDCT_BUF_SIZE/2 - 18);
RENAME(ff_mdct_win)[j][idx] = FIXHR((d / (1<<5)));
}
}
}
/* NOTE: we do frequency inversion adter the MDCT by changing
the sign of the right window coefs */
for (j = 0; j < 4; j++) {
for (i = 0; i < MDCT_BUF_SIZE; i += 2) {
RENAME(ff_mdct_win)[j + 4][i ] = RENAME(ff_mdct_win)[j][i ];
RENAME(ff_mdct_win)[j + 4][i + 1] = -RENAME(ff_mdct_win)[j][i + 1];
}
}
}
/* cos(pi*i/18) */
#define C1 FIXHR(0.98480775301220805936/2)
#define C2 FIXHR(0.93969262078590838405/2)
#define C3 FIXHR(0.86602540378443864676/2)
#define C4 FIXHR(0.76604444311897803520/2)
#define C5 FIXHR(0.64278760968653932632/2)
#define C6 FIXHR(0.5/2)
#define C7 FIXHR(0.34202014332566873304/2)
#define C8 FIXHR(0.17364817766693034885/2)
/* 0.5 / cos(pi*(2*i+1)/36) */
static const INTFLOAT icos36[9] = {
FIXR(0.50190991877167369479),
FIXR(0.51763809020504152469), //0
FIXR(0.55168895948124587824),
FIXR(0.61038729438072803416),
FIXR(0.70710678118654752439), //1
FIXR(0.87172339781054900991),
FIXR(1.18310079157624925896),
FIXR(1.93185165257813657349), //2
FIXR(5.73685662283492756461),
};
/* 0.5 / cos(pi*(2*i+1)/36) */
static const INTFLOAT icos36h[9] = {
FIXHR(0.50190991877167369479/2),
FIXHR(0.51763809020504152469/2), //0
FIXHR(0.55168895948124587824/2),
FIXHR(0.61038729438072803416/2),
FIXHR(0.70710678118654752439/2), //1
FIXHR(0.87172339781054900991/2),
FIXHR(1.18310079157624925896/4),
FIXHR(1.93185165257813657349/4), //2
// FIXHR(5.73685662283492756461),
};
/* using Lee like decomposition followed by hand coded 9 points DCT */
static void imdct36(INTFLOAT *out, INTFLOAT *buf, INTFLOAT *in, INTFLOAT *win)
{
int i, j;
INTFLOAT t0, t1, t2, t3, s0, s1, s2, s3;
INTFLOAT tmp[18], *tmp1, *in1;
for (i = 17; i >= 1; i--)
in[i] += in[i-1];
for (i = 17; i >= 3; i -= 2)
in[i] += in[i-2];
for (j = 0; j < 2; j++) {
tmp1 = tmp + j;
in1 = in + j;
t2 = in1[2*4] + in1[2*8] - in1[2*2];
t3 = in1[2*0] + SHR(in1[2*6],1);
t1 = in1[2*0] - in1[2*6];
tmp1[ 6] = t1 - SHR(t2,1);
tmp1[16] = t1 + t2;
t0 = MULH3(in1[2*2] + in1[2*4] , C2, 2);
t1 = MULH3(in1[2*4] - in1[2*8] , -2*C8, 1);
t2 = MULH3(in1[2*2] + in1[2*8] , -C4, 2);
tmp1[10] = t3 - t0 - t2;
tmp1[ 2] = t3 + t0 + t1;
tmp1[14] = t3 + t2 - t1;
tmp1[ 4] = MULH3(in1[2*5] + in1[2*7] - in1[2*1], -C3, 2);
t2 = MULH3(in1[2*1] + in1[2*5], C1, 2);
t3 = MULH3(in1[2*5] - in1[2*7], -2*C7, 1);
t0 = MULH3(in1[2*3], C3, 2);
t1 = MULH3(in1[2*1] + in1[2*7], -C5, 2);
tmp1[ 0] = t2 + t3 + t0;
tmp1[12] = t2 + t1 - t0;
tmp1[ 8] = t3 - t1 - t0;
}
i = 0;
for (j = 0; j < 4; j++) {
t0 = tmp[i];
t1 = tmp[i + 2];
s0 = t1 + t0;
s2 = t1 - t0;
t2 = tmp[i + 1];
t3 = tmp[i + 3];
s1 = MULH3(t3 + t2, icos36h[ j], 2);
s3 = MULLx(t3 - t2, icos36 [8 - j], FRAC_BITS);
t0 = s0 + s1;
t1 = s0 - s1;
out[(9 + j) * SBLIMIT] = MULH3(t1, win[ 9 + j], 1) + buf[4*(9 + j)];
out[(8 - j) * SBLIMIT] = MULH3(t1, win[ 8 - j], 1) + buf[4*(8 - j)];
buf[4 * ( 9 + j )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + 9 + j], 1);
buf[4 * ( 8 - j )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + 8 - j], 1);
t0 = s2 + s3;
t1 = s2 - s3;
out[(9 + 8 - j) * SBLIMIT] = MULH3(t1, win[ 9 + 8 - j], 1) + buf[4*(9 + 8 - j)];
out[ j * SBLIMIT] = MULH3(t1, win[ j], 1) + buf[4*( j)];
buf[4 * ( 9 + 8 - j )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + 9 + 8 - j], 1);
buf[4 * ( j )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + j], 1);
i += 4;
}
s0 = tmp[16];
s1 = MULH3(tmp[17], icos36h[4], 2);
t0 = s0 + s1;
t1 = s0 - s1;
out[(9 + 4) * SBLIMIT] = MULH3(t1, win[ 9 + 4], 1) + buf[4*(9 + 4)];
out[(8 - 4) * SBLIMIT] = MULH3(t1, win[ 8 - 4], 1) + buf[4*(8 - 4)];
buf[4 * ( 9 + 4 )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + 9 + 4], 1);
buf[4 * ( 8 - 4 )] = MULH3(t0, win[MDCT_BUF_SIZE/2 + 8 - 4], 1);
}
void RENAME(ff_imdct36_blocks)(INTFLOAT *out, INTFLOAT *buf, INTFLOAT *in,
int count, int switch_point, int block_type)
{
int j;
for (j=0 ; j < count; j++) {
/* apply window & overlap with previous buffer */
/* select window */
int win_idx = (switch_point && j < 2) ? 0 : block_type;
INTFLOAT *win = RENAME(ff_mdct_win)[win_idx + (4 & -(j & 1))];
imdct36(out, buf, in, win);
in += 18;
buf += ((j&3) != 3 ? 1 : (72-3));
out++;
}
}