kolibrios-fun/drivers/include/linux/compiler-gcc.h

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#ifndef __LINUX_COMPILER_H
#error "Please don't include <linux/compiler-gcc.h> directly, include <linux/compiler.h> instead."
#endif
/*
* Common definitions for all gcc versions go here.
*/
/* Optimization barrier */
/* The "volatile" is due to gcc bugs */
#define barrier() __asm__ __volatile__("": : :"memory")
/*
* This macro obfuscates arithmetic on a variable address so that gcc
* shouldn't recognize the original var, and make assumptions about it.
*
* This is needed because the C standard makes it undefined to do
* pointer arithmetic on "objects" outside their boundaries and the
* gcc optimizers assume this is the case. In particular they
* assume such arithmetic does not wrap.
*
* A miscompilation has been observed because of this on PPC.
* To work around it we hide the relationship of the pointer and the object
* using this macro.
*
* Versions of the ppc64 compiler before 4.1 had a bug where use of
* RELOC_HIDE could trash r30. The bug can be worked around by changing
* the inline assembly constraint from =g to =r, in this particular
* case either is valid.
*/
#define RELOC_HIDE(ptr, off) \
({ unsigned long __ptr; \
__asm__ ("" : "=r"(__ptr) : "0"(ptr)); \
(typeof(ptr)) (__ptr + (off)); })
#ifdef __CHECKER__
#define __must_be_array(arr) 0
#else
/* &a[0] degrades to a pointer: a different type from an array */
#define __must_be_array(a) BUILD_BUG_ON_ZERO(__same_type((a), &(a)[0]))
#endif
/*
* Force always-inline if the user requests it so via the .config,
* or if gcc is too old:
*/
#if !defined(CONFIG_ARCH_SUPPORTS_OPTIMIZED_INLINING) || \
!defined(CONFIG_OPTIMIZE_INLINING) || (__GNUC__ < 4)
# define inline inline __attribute__((always_inline))
# define __inline__ __inline__ __attribute__((always_inline))
# define __inline __inline __attribute__((always_inline))
#endif
#define __deprecated __attribute__((deprecated))
#define __packed __attribute__((packed))
#define __weak __attribute__((weak))
/*
* it doesn't make sense on ARM (currently the only user of __naked) to trace
* naked functions because then mcount is called without stack and frame pointer
* being set up and there is no chance to restore the lr register to the value
* before mcount was called.
*
* The asm() bodies of naked functions often depend on standard calling conventions,
* therefore they must be noinline and noclone. GCC 4.[56] currently fail to enforce
* this, so we must do so ourselves. See GCC PR44290.
*/
#define __naked __attribute__((naked)) noinline __noclone notrace
#define __noreturn __attribute__((noreturn))
/*
* From the GCC manual:
*
* Many functions have no effects except the return value and their
* return value depends only on the parameters and/or global
* variables. Such a function can be subject to common subexpression
* elimination and loop optimization just as an arithmetic operator
* would be.
* [...]
*/
#define __pure __attribute__((pure))
#define __aligned(x) __attribute__((aligned(x)))
#define __printf(a,b) __attribute__((format(printf,a,b)))
#define noinline __attribute__((noinline))
#define __attribute_const__ __attribute__((__const__))
#define __maybe_unused __attribute__((unused))
#define __always_unused __attribute__((unused))
#define __gcc_header(x) #x
#define _gcc_header(x) __gcc_header(linux/compiler-gcc##x.h)
#define gcc_header(x) _gcc_header(x)
#include gcc_header(__GNUC__)
#if !defined(__noclone)
#define __noclone /* not needed */
#endif
/*
* A trick to suppress uninitialized variable warning without generating any
* code
*/
#define uninitialized_var(x) x = x
#define __always_inline inline __attribute__((always_inline))