kolibrios-fun/programs/develop/objconv/maindef.h

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/**************************** maindef.h **********************************
* Author: Agner Fog
* Date created: 2006-08-26
* Last modified: 2018-10-08
* Project: objconv
* Module: maindef.h
* Description:
* Header file for type definitions and other main definitions.
*
* Copyright 2006-2018 GNU General Public License http://www.gnu.org/licenses
*****************************************************************************/
#ifndef MAINDEF_H
#define MAINDEF_H
// Program version
#define OBJCONV_VERSION 2.52
// Integer type definitions with platform-independent sizes:
#include <limits.h>
#if defined(_I64_MAX)
// Microsoft compilers use __int64 etc
typedef char int8; // 8 bit signed integer
typedef unsigned char uint8; // 8 bit unsigned integer
typedef short int int16; // 16 bit signed integer
typedef unsigned short int uint16; // 16 bit unsigned integer
typedef int int32; // 32 bit signed integer
typedef unsigned int uint32; // 32 bit unsigned integer
typedef __int64 int64; // 64 bit signed integer
typedef unsigned __int64 uint64; // 64 bit unsigned integer
#elif defined(INT_MAX) && defined(LLONG_MAX) && INT_MAX==2147483647L && LLONG_MAX==9223372036854775807LL
// Compiler has int = 32 bit and long long = 64 bit
typedef char int8; // 8 bit signed integer
typedef unsigned char uint8; // 8 bit unsigned integer
typedef short int int16; // 16 bit signed integer
typedef unsigned short int uint16; // 16 bit unsigned integer
typedef int int32; // 32 bit signed integer
typedef unsigned int uint32; // 32 bit unsigned integer
typedef long long int64; // 64 bit signed integer
typedef unsigned long long uint64; // 64 bit unsigned integer
#else
// Compilers supporting C99 or C++0x or C++1x have inttypes.h defining these integer types
// This is the preferred solution:
#include <inttypes.h>
//typedef int8_t int8; // Gnu compiler can't convert int8_t to char
typedef char int8; // 8 bit signed integer
typedef uint8_t uint8; // 8 bit unsigned integer
typedef int16_t int16; // 16 bit signed integer
typedef uint16_t uint16; // 16 bit unsigned integer
typedef int32_t int32; // 32 bit signed integer
typedef uint32_t uint32; // 32 bit unsigned integer
typedef int64_t int64; // 64 bit signed integer
typedef uint64_t uint64; // 64 bit unsigned integer
#endif
// Get high part of a 64-bit integer
static inline uint32 HighDWord (uint64 x) {
return (uint32)(x >> 32);
}
// Check if compiling for big-endian machine
// (__BIG_ENDIAN__ may not be defined even on big endian systems, so this check is not
// sufficient. A further check is done in CheckEndianness() in main.cpp)
#if defined(__BIG_ENDIAN__) && (__BIG_ENDIAN__ != 4321)
#error This machine has big-endian memory organization. Objconv program will not work
#endif
// Max file name length
#define MAXFILENAMELENGTH 256
// File types
#define FILETYPE_COFF 1 // Windows COFF/PE file
#define FILETYPE_OMF 2 // Windows OMF file
#define FILETYPE_ELF 3 // Linux or BSD ELF file
#define FILETYPE_MACHO_LE 4 // Mach-O file, little endian
#define FILETYPE_MACHO_BE 5 // Mach-O file, big endian
#define FILETYPE_DOS 6 // DOS file
#define FILETYPE_WIN3X 7 // Windows 3.x file
#define IMPORT_LIBRARY_MEMBER 0x10 // Member of import library, Windows
#define FILETYPE_MAC_UNIVBIN 0x11 // Macintosh universal binary
#define FILETYPE_MS_WPO 0x20 // Object file for whole program optimization, MS
#define FILETYPE_INTEL_WPO 0x21 // Object file for whole program optimization, Intel
#define FILETYPE_WIN_UNKNOWN 0x29 // Unknown subtype, Windows
#define FILETYPE_ASM 0x100 // Disassembly output
#define FILETYPE_LIBRARY 0x1000 // UNIX-style library/archive
#define FILETYPE_OMFLIBRARY 0x2000 // OMF-style library
// Library subtypes
#define LIBTYPE_OMF 0x01 // OMF library
#define LIBTYPE_SHORTNAMES 0x10 // Short member names only, compatible with all systems
#define LIBTYPE_WINDOWS 0x11 // Long member names in "//" member, terminated by 0
#define LIBTYPE_LINUX 0x12 // Long member names in "//" member, terminated by '/'+LF
#define LIBTYPE_BSD_MAC 0x13 // Long member name after header. Length indicated by #1/<length>
// Define constants for symbol scope
#define S_LOCAL 0 // Local symbol. Accessed only internally
#define S_PUBLIC 1 // Public symbol. Visible from other modules
#define S_EXTERNAL 2 // External symbol. Defined in another module
// Macro to calculate the size of an array
#define TableSize(x) ((int)(sizeof(x)/sizeof(x[0])))
// Structures and functions used for lookup tables:
// Structure of integers and char *, used for tables of text strings
struct SIntTxt {
uint32 a;
const char * b;
};
// Translate integer value to text string by looking up in table of SIntTxt.
// Parameters: p = table, n = length of table, x = value to find in table
static inline char const * LookupText(SIntTxt const * p, int n, uint32 x) {
for (int i=0; i<n; i++, p++) {
if (p->a == x) return p->b;
}
// Not found
static char utext[32];
sprintf(utext, "unknown(0x%X)", x);
return utext;
}
// Macro to get length of text list and call LookupText
#define Lookup(list,x) LookupText(list, sizeof(list)/sizeof(list[0]), x)
// Function to convert powers of 2 to index
int FloorLog2(uint32 x);
// Convert 32 bit time stamp to string
const char * timestring(uint32 t);
#endif // #ifndef MAINDEF_H