kolibrios-fun/programs/tetris/trunk/menu.inc

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draw_menu:
cmp byte[menu],'0'
jne menu1
mov eax,4
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-39)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*4)
mov ecx,0x10ffff00
mov edx,startgame
mov esi,instr-startgame
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-84)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*5)
mov ecx,0x10ff0000
mov edx,instr
mov esi,hist-instr
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-50)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*6)
mov ecx,0x10ff0000
mov edx,hist
mov esi,quit-hist
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-26)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*7)
mov ecx,0x10ff0000
mov edx,quit
mov esi,paused-quit
int 0x40
menu1:
cmp byte[menu],'1'
jne menu2
mov eax,4
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-39)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*4)
mov ecx,0x10ff0000
mov edx,startgame
mov esi,instr-startgame
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-84)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*5)
mov ecx,0x10ffff00
mov edx,instr
mov esi,hist-instr
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-50)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*6)
mov ecx,0x10ff0000
mov edx,hist
mov esi,quit-hist
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-26)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*7)
mov ecx,0x10ff0000
mov edx,quit
mov esi,paused-quit
int 0x40
menu2:
cmp byte[menu],'2'
jne menu3
mov eax,4
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-39)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*4)
mov ecx,0x10ff0000
mov edx,startgame
mov esi,instr-startgame
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-84)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*5)
mov ecx,0x10ff0000
mov edx,instr
mov esi,hist-instr
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-50)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*6)
mov ecx,0x10ffff00
mov edx,hist
mov esi,quit-hist
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-26)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*7)
mov ecx,0x10ff0000
mov edx,quit
mov esi,paused-quit
int 0x40
menu3:
cmp byte[menu],'3'
jne menu4
mov eax,4
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-39)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*4)
mov ecx,0x10ff0000
mov edx,startgame
mov esi,instr-startgame
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-84)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*5)
mov ecx,0x10ff0000
mov edx,instr
mov esi,hist-instr
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-50)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*6)
mov ecx,0x10ff0000
mov edx,hist
mov esi,quit-hist
int 0x40
mov ebx,((LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2+98-26)/2*65536+(((LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION-2)/8*7)
mov ecx,0x10ffff00
mov edx,quit
mov esi,paused-quit
int 0x40
menu4:
ret
exemenu:
cmp byte[menu],'0' ;start
jne exemenu1
call new_game
exemenu1:
cmp byte[menu],'1' ;instr
jne exemenu2
mov byte[status],'4'
call draw_window
exemenu2:
cmp byte[menu],'2' ;history
jne exemenu3
mov byte[status],'3'
call draw_window
exemenu3:
cmp byte[menu],'3' ;exit
jne exemenu4
mov eax,-1
int 0x40
exemenu4:
ret