forked from KolibriOS/kolibrios
FindNumbers: -1 IMG sector
git-svn-id: svn://kolibrios.org@8287 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -1,8 +1,7 @@
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//(C) Artemonische, 2010
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//(C) Artemonische, 2010
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#pragma option meos
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#pragma option meos
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//#include "..\lib\kolibri.h--" //¯®¤ª«îç ¥¬ ¡¨¡«¨®â¥ªã á KolibriOS API
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#include "kolibri.h--" //¯®¤ª«îç ¥¬ ¡¨¡«¨®â¥ªã á KolibriOS API
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#include "kolibri.h--"
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#ifndef AUTOBUILD
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#ifndef AUTOBUILD
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#include "lang.h--"
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#include "lang.h--"
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@ -28,87 +27,71 @@
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?define BOT_RIGHT_TEXT "Remains to find: "
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?define BOT_RIGHT_TEXT "Remains to find: "
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?define BOT_LEFT_NUMBER_COL 116
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?define BOT_LEFT_NUMBER_COL 116
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?define BOT_RIGHT_NUMBER_COL 252
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?define BOT_RIGHT_NUMBER_COL 252
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?define F2_TEXT "Anew (F2)"
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?define F2_TEXT " Anew (F2) "
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?define WIN_TEXT "You have found all numbers! :)"
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?define WIN_TEXT "You have found all numbers! :)"
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#endif
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#endif
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int find=10;
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int find;
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struct
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struct {
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{
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int x;
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int x;
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int y;
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int y;
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int button_id;
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int button_id;
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int mark;
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int mark;
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int text;
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int text;
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}box[81];
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}box[81];
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#define BUTTON_NEW_GAME 582
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void main()
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void main()
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{
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{
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int button,tempi,tempj;
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int button,tempi,tempj;
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randomize();
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randomize();
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initialization();
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new_game();
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draw_window();
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loop() switch(@WaitEvent())
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draw_buttons();
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loop()
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{
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{
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switch(WaitEvent())
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case evButton:
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{
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button=@GetButtonID();
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case evButton:
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IF (button==1)
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button=GetButtonID();
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{
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IF (button==1)
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ExitProcess();
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}
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IF (button==BUTTON_NEW_GAME)
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{
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new_game();
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}
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if (button>500) && (button<BUTTON_NEW_GAME) && (box[button-500].text == find)
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{
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box[button-500].mark=2;
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find++;
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IF (find==91)
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{
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{
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ExitProcess();
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}
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IF (button==582)
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{
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find=10;
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initialization();
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draw_window();
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draw_window();
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draw_buttons();
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}
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}
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if (button>500) && (button<582) && (box[button-500].text == find)
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else
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{
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{
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box[button-500].mark=2;
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DeleteButton(button);
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find++;
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tempi=box[button-500].y*30-30;
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IF (find==91)
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tempj=30*box[button-500].x-16;
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{
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DrawBar(tempi,tempj,30,30,0xDCFFDC);
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draw_window();
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DrawBar(70,289,16,8,0xDCFFDC);
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}
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DrawBar(252,289,16,8,0xDCFFDC);
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else
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WriteNumber(70,289,0x80,0,find);
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{
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WriteNumber(252,289,0x80,0,90-find+1);
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DeleteButton(button);
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tempi=box[button-500].y*30-30;
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tempj=30*box[button-500].x-16;
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DrawBar(tempi,tempj,30,30,0xDCFFDC);
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DrawBar(70,289,16,8,0xDCFFDC);
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DrawBar(252,289,16,8,0xDCFFDC);
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WriteNumber(70,289,0x80,0,find);
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WriteNumber(252,289,0x80,0,90-find+1);
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}
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}
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}
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BREAK;
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}
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case evKey: //¥á«¨ ¯à®¨§®è«® ¦ ⨥ ª« ¢¨è¨ ª« ¢¨ âãà¥
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BREAK;
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IF (GetKey()==051)
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case evKey: //¥á«¨ ¯à®¨§®è«® ¦ ⨥ ª« ¢¨è¨ ª« ¢¨ âãà¥
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{
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IF (@GetKey()==051) new_game(); //F2
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find=10;
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BREAK;
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initialization();
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case evReDraw:
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draw_window();
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draw_window();
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draw_buttons();
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draw_buttons();
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}
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BREAK;
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case evReDraw:
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draw_window();
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draw_buttons();
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break;
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}
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}
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}
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ExitProcess();
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}
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}
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void draw_window()
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void draw_window()
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{
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{
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WindowRedrawStatus(1); // ç «® ¯¥à¥à¨á®¢ª¨ ®ª
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DefineAndDrawWindow(300,176,280,343,0x34,0xDCFFDC,"FindNumbers");
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DefineAndDrawWindow(300,176,280,340,0x34,0xDCFFDC,0,0,"FindNumbers v1.1"); //à¨á㥬 ®ª®
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DrawBar(0,13,271,1,0x0CFF0C); //«¨¨ï ᢥàåã
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DrawBar(0,13,271,1,0x0CFF0C); //«¨¨ï ᢥàåã
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DrawBar(0,285,271,1,0x0CFF0C);
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DrawBar(0,285,271,1,0x0CFF0C);
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DrawBar(0,299,271,1,0x0CFF0C); //«¨¨ï ᨧã
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DrawBar(0,299,271,1,0x0CFF0C); //«¨¨ï ᨧã
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@ -119,15 +102,28 @@ void draw_window()
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WriteText(BOT_RIGHT_TEXT_COL,289,0x80,0x000000,BOT_RIGHT_TEXT);
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WriteText(BOT_RIGHT_TEXT_COL,289,0x80,0x000000,BOT_RIGHT_TEXT);
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WriteNumber(BOT_LEFT_NUMBER_COL,289,0x80,0,find);
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WriteNumber(BOT_LEFT_NUMBER_COL,289,0x80,0,find);
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WriteNumber(BOT_RIGHT_NUMBER_COL,289,0x80,0,90-find+1);
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WriteNumber(BOT_RIGHT_NUMBER_COL,289,0x80,0,90-find+1);
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DrawFlatButton(155,300,115,14,582,0xAFFFAF,F2_TEXT);
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DrawNewGameButton(155,300,115,14,0xAFFFAF);
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WriteText(2,304,0x80,0x000000,"Made by Artemonische,2010");
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WriteText(2,304,0x80,0x000000,"Made by Artemonische,2010");
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}
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}
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IF (find==91)
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IF (find==91)
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{
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{
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WriteText(70,100,0x80,0x000000,WIN_TEXT);
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WriteText(70,100,0x80,0x000000,WIN_TEXT);
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DrawFlatButton(100,110,70,20,582,0xE4DFE1,F2_TEXT);
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DrawNewGameButton(100,110,70,20,0xE4DFE1);
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}
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}
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WindowRedrawStatus(2); //ª®¥æ ¯¥à¥à¨á®¢ª¨ ®ª
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}
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void DrawNewGameButton(dword x,y,width,height,color)
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{
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DefineButton(x,y,width,height,BUTTON_NEW_GAME,color);
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WriteText(-11*6+width/2+x+1,height/2-3+y,0x80,0,F2_TEXT,0);
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}
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void new_game()
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{
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find=10;
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initialization();
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draw_window();
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draw_buttons();
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}
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}
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void draw_buttons()
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void draw_buttons()
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@ -6,14 +6,12 @@ char os_name[8] = {'M','E','N','U','E','T','0','1'};
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dword os_version = 0x00000001;
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dword os_version = 0x00000001;
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dword start_addr = #main;
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dword start_addr = #main;
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dword final_addr = #stop+32;
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dword final_addr = #stop+32;
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dword alloc_mem = 0x00100000;
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dword alloc_mem = 0x0090000;
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dword x86esp_reg = 0x00100000;
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dword x86esp_reg = 0x0090000;
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dword I_Param = #param;
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dword I_Param = 0x0;
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dword I_Icon = 0x0;
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dword I_Icon = 0x0;
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char param[256]="";
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//Events
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//Events
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#define evMouse 6
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#define evButton 3
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#define evButton 3
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#define evKey 2
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#define evKey 2
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#define evReDraw 1
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#define evReDraw 1
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@ -44,31 +42,27 @@ inline fastcall word GetButtonID(){
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EAX = EAX >> 8;
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EAX = EAX >> 8;
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}
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}
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inline fastcall dword strlen(dword EDI){
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inline fastcall ExitProcess(){
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EAX=0;
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EAX = -1; // close this program
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ECX=-1;
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$int 0x40
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$REPNE $SCASB
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EAX-=2+ECX;
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}
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}
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byte WindowRePaint=0;
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void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,EDI)
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inline fastcall void WindowRedrawStatus(dword EBX)
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{
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{
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EAX = 12; // function 12:tell os about windowdraw
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EAX = 12; // function 12:tell os about windowdraw
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EBX = 1;
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$int 0x40
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$int 0x40
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IF (EBX==1) WindowRePaint=1; ELSE WindowRePaint=0;
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}
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void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
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{
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EBX = x << 16 + sizeX;
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EBX = x << 16 + sizeX;
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ECX = y << 16 + sizeY;
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ECX = y << 16 + sizeY;
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EDX = mainAreaType << 24 | mainAreaColour;
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EDX = mainAreaType << 24 | mainAreaColour;
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ESI = headerType << 24 | headerColour;
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$xor eax,eax
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$xor eax,eax
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$int 0x40
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$int 0x40
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}
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EAX = 12; // function 12:tell os about windowdraw
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EBX = 2;
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$int 0x40
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}
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void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
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void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
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{
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{
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void WriteNumber(dword x,y,byte fontType, ESI, ECX)
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void WriteNumber(dword x,y,byte fontType, ESI, ECX)
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{
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{
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EAX = 47;
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EAX = 47;
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EBX = 2<<16;
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EBX = 2<<16;
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EDX = x<<16+y;
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EDX = x<<16+y;
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ESI = fontType<<24+ESI;
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ESI = fontType<<24+ESI;
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$int 0x40;
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$int 0x40;
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}
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}
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void DrawBar(dword x,y,w,h,EDX)
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void DrawBar(dword x,y,w,h,EDX)
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{
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{
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EAX = 13;
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EAX = 13;
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@ -112,16 +104,6 @@ inline fastcall void DeleteButton(dword EDX)
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$int 0x40;
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$int 0x40;
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}
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}
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void DrawFlatButton(dword x,y,width,height,id,color,text)
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{
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DrawRegion_3D(x,y,width,height,0x94AECE,0x94AECE);
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DrawRegion_3D(x+1,y+1,width-2,height-2,0xFFFFFF,0xC7C7C7);
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DrawBar(x+2,y+2,width-3,height-3,color); //§ «¨¢ª
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IF (id<>0) DefineButton(x,y,width,height,id+BT_HIDE,0xEFEBEF); //ª®¯ª
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WriteText(-strlen(text)*6+width/2+x+1,height/2-3+y,0x80,0,text,0);
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}
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dword generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
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dword generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
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:int random(int max)
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:int random(int max)
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@ -153,16 +135,3 @@ dword generator; // random number generator -
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}
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}
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generator = EAX;
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generator = EAX;
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}
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}
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inline fastcall ExitProcess(){
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EAX = -1; // close this program
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$int 0x40
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}
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void DrawRegion_3D(dword x,y,width,height,color1,color2)
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{
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DrawBar(x,y,width+1,1,color1);
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DrawBar(x,y+1,1,height-1,color1);
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DrawBar(x+width,y+1,1,height,color2);
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DrawBar(x,y+height,width,1,color2);
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}
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