FindNumbers: -1 IMG sector

git-svn-id: svn://kolibrios.org@8287 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2020-12-01 02:29:21 +00:00
parent 1bc102cf71
commit 02503d625c
2 changed files with 77 additions and 112 deletions

View File

@ -1,8 +1,7 @@
//(C) Artemonische, 2010 //(C) Artemonische, 2010
#pragma option meos #pragma option meos
//#include "..\lib\kolibri.h--" //¯®¤ª«îç ¥¬ ¡¨¡«¨®â¥ªã á KolibriOS API #include "kolibri.h--" //¯®¤ª«îç ¥¬ ¡¨¡«¨®â¥ªã á KolibriOS API
#include "kolibri.h--"
#ifndef AUTOBUILD #ifndef AUTOBUILD
#include "lang.h--" #include "lang.h--"
@ -28,87 +27,71 @@
?define BOT_RIGHT_TEXT "Remains to find: " ?define BOT_RIGHT_TEXT "Remains to find: "
?define BOT_LEFT_NUMBER_COL 116 ?define BOT_LEFT_NUMBER_COL 116
?define BOT_RIGHT_NUMBER_COL 252 ?define BOT_RIGHT_NUMBER_COL 252
?define F2_TEXT "Anew (F2)" ?define F2_TEXT " Anew (F2) "
?define WIN_TEXT "You have found all numbers! :)" ?define WIN_TEXT "You have found all numbers! :)"
#endif #endif
int find=10; int find;
struct struct {
{
int x; int x;
int y; int y;
int button_id; int button_id;
int mark; int mark;
int text; int text;
}box[81]; }box[81];
#define BUTTON_NEW_GAME 582
void main() void main()
{ {
int button,tempi,tempj; int button,tempi,tempj;
randomize(); randomize();
initialization(); new_game();
draw_window(); loop() switch(@WaitEvent())
draw_buttons();
loop()
{ {
switch(WaitEvent()) case evButton:
{ button=@GetButtonID();
case evButton: IF (button==1)
button=GetButtonID(); {
IF (button==1) ExitProcess();
}
IF (button==BUTTON_NEW_GAME)
{
new_game();
}
if (button>500) && (button<BUTTON_NEW_GAME) && (box[button-500].text == find)
{
box[button-500].mark=2;
find++;
IF (find==91)
{ {
ExitProcess();
}
IF (button==582)
{
find=10;
initialization();
draw_window(); draw_window();
draw_buttons();
} }
if (button>500) && (button<582) && (box[button-500].text == find) else
{ {
box[button-500].mark=2; DeleteButton(button);
find++; tempi=box[button-500].y*30-30;
IF (find==91) tempj=30*box[button-500].x-16;
{ DrawBar(tempi,tempj,30,30,0xDCFFDC);
draw_window(); DrawBar(70,289,16,8,0xDCFFDC);
} DrawBar(252,289,16,8,0xDCFFDC);
else WriteNumber(70,289,0x80,0,find);
{ WriteNumber(252,289,0x80,0,90-find+1);
DeleteButton(button);
tempi=box[button-500].y*30-30;
tempj=30*box[button-500].x-16;
DrawBar(tempi,tempj,30,30,0xDCFFDC);
DrawBar(70,289,16,8,0xDCFFDC);
DrawBar(252,289,16,8,0xDCFFDC);
WriteNumber(70,289,0x80,0,find);
WriteNumber(252,289,0x80,0,90-find+1);
}
} }
BREAK; }
case evKey: //¥á«¨ ¯à®¨§®è«® ­ ¦ â¨¥ ª« ¢¨è¨ ­  ª« ¢¨ âãॠBREAK;
IF (GetKey()==051) case evKey: //¥á«¨ ¯à®¨§®è«® ­ ¦ â¨¥ ª« ¢¨è¨ ­  ª« ¢¨ âãà¥
{ IF (@GetKey()==051) new_game(); //F2
find=10; BREAK;
initialization(); case evReDraw:
draw_window(); draw_window();
draw_buttons(); draw_buttons();
}
BREAK;
case evReDraw:
draw_window();
draw_buttons();
break;
}
} }
ExitProcess();
} }
void draw_window() void draw_window()
{ {
WindowRedrawStatus(1); //­ ç «® ¯¥à¥à¨á®¢ª¨ ®ª­  DefineAndDrawWindow(300,176,280,343,0x34,0xDCFFDC,"FindNumbers");
DefineAndDrawWindow(300,176,280,340,0x34,0xDCFFDC,0,0,"FindNumbers v1.1"); //à¨á㥬 ®ª­®
DrawBar(0,13,271,1,0x0CFF0C); //«¨­¨ï ᢥàåã DrawBar(0,13,271,1,0x0CFF0C); //«¨­¨ï ᢥàåã
DrawBar(0,285,271,1,0x0CFF0C); DrawBar(0,285,271,1,0x0CFF0C);
DrawBar(0,299,271,1,0x0CFF0C); //«¨­¨ï á­¨§ã DrawBar(0,299,271,1,0x0CFF0C); //«¨­¨ï á­¨§ã
@ -119,15 +102,28 @@ void draw_window()
WriteText(BOT_RIGHT_TEXT_COL,289,0x80,0x000000,BOT_RIGHT_TEXT); WriteText(BOT_RIGHT_TEXT_COL,289,0x80,0x000000,BOT_RIGHT_TEXT);
WriteNumber(BOT_LEFT_NUMBER_COL,289,0x80,0,find); WriteNumber(BOT_LEFT_NUMBER_COL,289,0x80,0,find);
WriteNumber(BOT_RIGHT_NUMBER_COL,289,0x80,0,90-find+1); WriteNumber(BOT_RIGHT_NUMBER_COL,289,0x80,0,90-find+1);
DrawFlatButton(155,300,115,14,582,0xAFFFAF,F2_TEXT); DrawNewGameButton(155,300,115,14,0xAFFFAF);
WriteText(2,304,0x80,0x000000,"Made by Artemonische,2010"); WriteText(2,304,0x80,0x000000,"Made by Artemonische,2010");
} }
IF (find==91) IF (find==91)
{ {
WriteText(70,100,0x80,0x000000,WIN_TEXT); WriteText(70,100,0x80,0x000000,WIN_TEXT);
DrawFlatButton(100,110,70,20,582,0xE4DFE1,F2_TEXT); DrawNewGameButton(100,110,70,20,0xE4DFE1);
} }
WindowRedrawStatus(2); //ª®­¥æ ¯¥à¥à¨á®¢ª¨ ®ª­  }
void DrawNewGameButton(dword x,y,width,height,color)
{
DefineButton(x,y,width,height,BUTTON_NEW_GAME,color);
WriteText(-11*6+width/2+x+1,height/2-3+y,0x80,0,F2_TEXT,0);
}
void new_game()
{
find=10;
initialization();
draw_window();
draw_buttons();
} }
void draw_buttons() void draw_buttons()

View File

@ -6,14 +6,12 @@ char os_name[8] = {'M','E','N','U','E','T','0','1'};
dword os_version = 0x00000001; dword os_version = 0x00000001;
dword start_addr = #main; dword start_addr = #main;
dword final_addr = #stop+32; dword final_addr = #stop+32;
dword alloc_mem = 0x00100000; dword alloc_mem = 0x0090000;
dword x86esp_reg = 0x00100000; dword x86esp_reg = 0x0090000;
dword I_Param = #param; dword I_Param = 0x0;
dword I_Icon = 0x0; dword I_Icon = 0x0;
char param[256]="";
//Events //Events
#define evMouse 6
#define evButton 3 #define evButton 3
#define evKey 2 #define evKey 2
#define evReDraw 1 #define evReDraw 1
@ -44,31 +42,27 @@ inline fastcall word GetButtonID(){
EAX = EAX >> 8; EAX = EAX >> 8;
} }
inline fastcall dword strlen(dword EDI){ inline fastcall ExitProcess(){
EAX=0; EAX = -1; // close this program
ECX=-1; $int 0x40
$REPNE $SCASB
EAX-=2+ECX;
} }
byte WindowRePaint=0; void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,EDI)
inline fastcall void WindowRedrawStatus(dword EBX)
{ {
EAX = 12; // function 12:tell os about windowdraw EAX = 12; // function 12:tell os about windowdraw
EBX = 1;
$int 0x40 $int 0x40
IF (EBX==1) WindowRePaint=1; ELSE WindowRePaint=0;
}
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
{
EBX = x << 16 + sizeX; EBX = x << 16 + sizeX;
ECX = y << 16 + sizeY; ECX = y << 16 + sizeY;
EDX = mainAreaType << 24 | mainAreaColour; EDX = mainAreaType << 24 | mainAreaColour;
ESI = headerType << 24 | headerColour;
$xor eax,eax $xor eax,eax
$int 0x40 $int 0x40
}
EAX = 12; // function 12:tell os about windowdraw
EBX = 2;
$int 0x40
}
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI) void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
{ {
@ -80,15 +74,13 @@ void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
void WriteNumber(dword x,y,byte fontType, ESI, ECX) void WriteNumber(dword x,y,byte fontType, ESI, ECX)
{ {
EAX = 47; EAX = 47;
EBX = 2<<16; EBX = 2<<16;
EDX = x<<16+y; EDX = x<<16+y;
ESI = fontType<<24+ESI; ESI = fontType<<24+ESI;
$int 0x40; $int 0x40;
} }
void DrawBar(dword x,y,w,h,EDX) void DrawBar(dword x,y,w,h,EDX)
{ {
EAX = 13; EAX = 13;
@ -112,16 +104,6 @@ inline fastcall void DeleteButton(dword EDX)
$int 0x40; $int 0x40;
} }
void DrawFlatButton(dword x,y,width,height,id,color,text)
{
DrawRegion_3D(x,y,width,height,0x94AECE,0x94AECE);
DrawRegion_3D(x+1,y+1,width-2,height-2,0xFFFFFF,0xC7C7C7);
DrawBar(x+2,y+2,width-3,height-3,color); //§ «¨¢ª 
IF (id<>0) DefineButton(x,y,width,height,id+BT_HIDE,0xEFEBEF); //ª­®¯ª 
WriteText(-strlen(text)*6+width/2+x+1,height/2-3+y,0x80,0,text,0);
}
dword generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë dword generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
:int random(int max) :int random(int max)
@ -153,16 +135,3 @@ dword generator; // random number generator -
} }
generator = EAX; generator = EAX;
} }
inline fastcall ExitProcess(){
EAX = -1; // close this program
$int 0x40
}
void DrawRegion_3D(dword x,y,width,height,color1,color2)
{
DrawBar(x,y,width+1,1,color1);
DrawBar(x,y+1,1,height-1,color1);
DrawBar(x+width,y+1,1,height,color2);
DrawBar(x,y+height,width,1,color2);
}