forked from KolibriOS/kolibrios
Gallium 3D: kos_winsys
git-svn-id: svn://kolibrios.org@3773 a494cfbc-eb01-0410-851d-a64ba20cac60
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985e4f70b5
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09ee9d676a
@ -77,9 +77,16 @@ graw_create_window_and_screen(int x,
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goto fail;
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screen = sw_screen_create(winsys);
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if (screen == NULL)
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goto fail;
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BeginDraw();
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DrawWindow(x, y,width-1,height-1,
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NULL,0,0x41);
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EndDraw();
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*handle = (void *)winsys;
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return (screen);
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fail:
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@ -99,12 +106,44 @@ graw_set_display_func(void (* draw)(void))
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void
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graw_main_loop(void)
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{
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for (;;) {
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int ev;
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oskey_t key;
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if (graw.draw) {
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BeginDraw();
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DrawWindow(0,0,0,0, NULL, 0x000000,0x41);
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EndDraw();
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if (graw.draw)
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{
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graw.draw();
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}
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delay(1);
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while(1)
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{
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ev = wait_for_event(100);
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switch(ev)
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{
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case 1:
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BeginDraw();
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DrawWindow(0,0,0,0, NULL, 0x000000,0x41);
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EndDraw();
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if (graw.draw)
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{
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graw.draw();
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}
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continue;
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case 2:
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key = get_key();
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// printf("key %x\n", key.code);
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if( key.code == 0x1b)
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return;
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continue;
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default:
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continue;
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};
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};
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}
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@ -8,7 +8,6 @@
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#include "util/u_memory.h"
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#include "state_tracker/graw.h"
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#if 0
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/* Helper functions. These are the same for all graw implementations.
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*/
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PUBLIC void *
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@ -55,7 +54,6 @@ graw_parse_fragment_shader(struct pipe_context *pipe,
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state.tokens = tokens;
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return pipe->create_fs_state(pipe, &state);
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}
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#endif
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static char out_filename[256] = "";
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@ -183,10 +183,26 @@ kos_sw_display( struct sw_winsys *winsys,
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{
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struct kos_sw_displaytarget *gdt = kos_sw_displaytarget(dt);
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// StretchDIBits(hDC,
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// 0, 0, gdt->width, gdt->height,
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// 0, 0, gdt->width, gdt->height,
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// gdt->data, &gdt->bmi, 0, SRCCOPY);
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struct blit_call bc;
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int ret;
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bc.dstx = 0;
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bc.dsty = 24;
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bc.w = gdt->width;
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bc.h = gdt->height;
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bc.srcx = 0;
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bc.srcy = 0;
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bc.srcw = gdt->width;
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bc.srch = gdt->height;
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bc.stride = gdt->stride;
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bc.bitmap = gdt->data;
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__asm__ __volatile__(
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"int $0x40":"=a"(ret):"a"(73), "b"(0x00),
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"c"(&bc):"memory");
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return ret;
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}
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static void
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