forked from KolibriOS/kolibrios
games/clicks: avoid c-- compiler bug
git-svn-id: svn://kolibrios.org@1822 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -63,7 +63,7 @@ byte id_curr,id_next,bz;
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_HH:
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_HH:
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id_next=bz*8+j;
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id_next=bz*8+j;
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IF (matrix[id_curr].mark == 1)
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IF (matrix[id_curr].mark == 1)
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IF (bz>0)&&(matrix[id_next].mark == 1) {bz--; GOTO _HH;}
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IF (matrix[id_next].mark == 1)&&(bz>0) {bz--; GOTO _HH;}
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ELSE IF (matrix[id_next].mark == 0)
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ELSE IF (matrix[id_next].mark == 0)
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{
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{
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matrix[id_curr].color=matrix[id_next].color;
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matrix[id_curr].color=matrix[id_next].color;
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