diff --git a/programs/games/kosilka/kosilka.cpp b/programs/games/kosilka/kosilka.cpp index 4f6087ea28..81242aef41 100644 --- a/programs/games/kosilka/kosilka.cpp +++ b/programs/games/kosilka/kosilka.cpp @@ -42,7 +42,7 @@ bool w_redraw=true; const char press_a[] = "<нажмите для включения/выключения анимации>"; const char press_h[] = "<нажмите для просмотра сведений о программе>"; const char press_s[] = "<нажмите чтобы выключить/включить скин>"; - const char level[] = "Уровень:"; + const char level_label[] = "Уровень:"; const char attempts_left[] = "Осталось попыток:"; const char grass_left[] = "Осталось травы:"; #else @@ -59,7 +59,7 @@ bool w_redraw=true; const char press_a[] = " to turn on/off animation>"; const char press_h[] = " to view information about the program>"; const char press_s[] = " to turn on/off external skin>"; - const char level[] = "Level:"; + const char level_label[] = "Level:"; const char attempts_left[] = "Attempts left:"; const char grass_left[] = "Grass left:"; #endif @@ -303,7 +303,7 @@ void draw_window(void){ kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_k,19); kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14); - kos_WriteTextToWindow(495,80,0x80, 0, (char*)level,6); + kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6); kos_DisplayNumberToWindow(level,3,605,80,0x0000FF,nbDecimal,false); kos_WriteTextToWindow(495,95,0x80, 0, (char*)attempts_left,11);