add arrays example

git-svn-id: svn://kolibrios.org@5337 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
IgorA 2014-12-31 18:29:11 +00:00
parent 4d1b17a1d0
commit 82bb415d1c
4 changed files with 467 additions and 12 deletions

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@ -3,6 +3,10 @@ COLOR_ARRAY equ 0x0002
NORMAL_ARRAY equ 0x0004
TEXCOORD_ARRAY equ 0x0008
;glArrayElement - использование (рисование) одного элемента из массива
;glDrawArrays - рисование всех элементов в массиве
;glDrawElements - рисование тех элементов в массиве, которые заданны в массиве индексов
align 4
proc glopArrayElement uses eax ebx ecx edx, context:dword, param:dword
locals
@ -18,8 +22,7 @@ endl
add ecx,[eax+offs_cont_color_array_stride]
imul ecx,ebx
shl ecx,2
add ecx,eax
add ecx,offs_cont_color_array ;ecx = &context.color_array[i]
add ecx,[eax+offs_cont_color_array] ;ecx = &context.color_array[i]
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
@ -36,7 +39,7 @@ endl
mov edx,[ecx+12]
.l1:
mov [ebx+16],edx
stdcall glopColor, eax, ebx
stdcall glopColor, eax,ebx
@@:
bt dword[eax+offs_cont_client_states],2 ;2^2=NORMAL_ARRAY
jnc @f
@ -44,8 +47,7 @@ endl
add esi,3
imul esi,ebx
shl esi,2
add esi,eax
add esi,offs_cont_normal_array ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
add esi,[eax+offs_cont_normal_array] ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
mov edi,eax
add edi,offs_cont_current_normal
mov ecx,3
@ -58,8 +60,7 @@ endl
add ecx,[eax+offs_cont_texcoord_array_stride]
imul ecx,ebx
shl ecx,2
add ecx,eax
add ecx,offs_cont_texcoord_array ;ecx = &context.texcoord_array[i]
add ecx,[eax+offs_cont_texcoord_array] ;ecx = &context.texcoord_array[i]
mov edx,[ecx]
mov [eax+offs_cont_current_tex_coord],edx
mov edx,[ecx+4]
@ -90,8 +91,7 @@ endl
add ecx,[eax+offs_cont_vertex_array_stride]
imul ecx,ebx
shl ecx,2
add ecx,eax
add ecx,offs_cont_vertex_array ;ecx = &context.vertex_array[i]
add ecx,[eax+offs_cont_vertex_array] ;ecx = &context.vertex_array[i]
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
@ -107,7 +107,6 @@ endl
mov edx,[ecx+8]
.l7:
mov [ebx+12],edx
cmp dword[eax+offs_cont_vertex_array_size],3
jg .l8
mov edx,1.0
@ -117,7 +116,7 @@ endl
.l9:
mov [ebx+16],edx
stdcall glopVertex, eax, ebx
stdcall glopVertex, eax,ebx
@@:
ret
endp
@ -137,6 +136,257 @@ endl
ret
endp
align 4
proc glopDrawArrays, context:dword, param:dword
locals
vi dd ?
idx dd ?
states dd ?
size dd ?
p rd 8 ;функция glopColor требует 8 параметров, другие функции требуют меньше, берем по максимуму что-бы не портить стек
endl
pushad
mov edx,[context]
mov ebx,[param]
mov ecx,[ebx+12] ;count = param[3].i
mov eax,[edx+offs_cont_client_states]
mov [states],eax
mov eax,[ebx+8]
mov [idx],eax ;param[2].i
mov eax,[ebx+4]
mov [p+4],eax ;p[1].i = param[1].i
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
mov dword[vi],0
align 4
.cycle_0: ;for (int vi=0; vi<count; vi++)
cmp dword[vi],ecx
jge .cycle_0_end
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+offs_cont_color_array_size]
mov [size],esi
add esi,[edx+offs_cont_color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+offs_cont_color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.color_array[i]
movsd
movsd
cmp dword[size],3
jle .e1
movsd
sub edi,20 ;&p[0]
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;&p[0]
.e2:
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+offs_cont_normal_array_stride]
add esi,3
imul esi,[idx]
shl esi,2
add esi,[edx+offs_cont_normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
mov edi,edx
add edi,offs_cont_current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+offs_cont_texcoord_array_size]
mov [size],esi
add esi,[edx+offs_cont_texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+offs_cont_texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,offs_cont_current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+offs_cont_vertex_array_size]
mov [size],esi
add esi,[edx+offs_cont_vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+offs_cont_vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
inc dword[idx]
inc dword[vi]
jmp .cycle_0
.cycle_0_end:
;mov eax,ebp
;sub eax,32 ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
endp
align 4
proc glDrawArrays uses eax, mode:dword, first:dword, count:dword
locals
p rd 4
endl
mov dword[p],OP_DrawArrays
mov eax,[mode]
mov dword[p+4],eax
mov eax,[first]
mov dword[p+8],eax
mov eax,[count]
mov dword[p+12],eax
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
align 4
proc glopDrawElements uses eax ebx edx, context:dword, param:dword
locals
p rd 5
endl
mov edx,[context]
mov ebx,[param]
;int i;
;int idx;
;int states = c->client_states;
;int count = param[2].i;
;int type = param[3].i;
;unsigned int *indices_u32 = (unsigned int*)param[4].p;
;unsigned short *indices_u16 = (unsigned short*)indices_u32;
mov eax,[ebx+4]
mov [p+4],eax ;p[1].i = param[1].i
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
stdcall glopBegin, edx,eax
; for (int ii=0; ii<count; ii++) {
; idx = (type == GL_UNSIGNED_INT) ? indices_u32[ii] : indices_u16[ii];
; if (states & COLOR_ARRAY) {
; GLParam p[5];
; int size = c->color_array_size;
; i = idx * (size + c->color_array_stride);
; p[1].f = c->color_array[i];
; p[2].f = c->color_array[i+1];
; p[3].f = c->color_array[i+2];
; p[4].f = size > 3 ? c->color_array[i+3] : 1.0f;
; glopColor(c, p);
; }
; if (states & NORMAL_ARRAY) {
; i = idx * (3 + c->normal_array_stride);
; c->current_normal.X = c->normal_array[i];
; c->current_normal.Y = c->normal_array[i+1];
; c->current_normal.Z = c->normal_array[i+2];
; c->current_normal.W = 0.0f;
; }
; if (states & TEXCOORD_ARRAY) {
; int size = c->texcoord_array_size;
; i = idx * (size + c->texcoord_array_stride);
; c->current_tex_coord.X = c->texcoord_array[i];
; c->current_tex_coord.Y = c->texcoord_array[i+1];
; c->current_tex_coord.Z = size > 2 ? c->texcoord_array[i+2] : 0.0f;
; c->current_tex_coord.W = size > 3 ? c->texcoord_array[i+3] : 1.0f;
; }
; if (states & VERTEX_ARRAY) {
; GLParam p[5];
; int size = c->vertex_array_size;
; i = idx * (size + c->vertex_array_stride);
; p[1].f = c->vertex_array[i];
; p[2].f = c->vertex_array[i+1];
; p[3].f = size > 2 ? c->vertex_array[i+2] : 0.0f;
; p[4].f = size > 3 ? c->vertex_array[i+3] : 1.0f;
; glopVertex(c, p);
; }
; }
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
stdcall glopEnd, edx,eax
ret
endp
align 4
proc glDrawElements uses eax, mode:dword, count:dword, type:dword, indices:dword
locals
p rd 5
endl
;assert(type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_INT/* nonstandard */);
mov dword[p],OP_DrawElements
mov eax,[mode]
mov dword[p+4],eax
mov eax,[count]
mov dword[p+8],eax
mov eax,[type]
mov dword[p+12],eax
mov eax,[indices]
mov dword[p+16],eax
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
stdcall gl_add_op,eax
ret
endp
align 4
proc glopEnableClientState uses eax ebx, context:dword, p:dword
mov eax,[context]
@ -247,7 +497,7 @@ locals
endl
; assert(type == GL_FLOAT);
mov dword[p],OP_TexCoordPointer
mov dword[p],OP_VertexPointer
mov eax,[size]
mov dword[p+4],eax
mov eax,[stride]

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@ -0,0 +1,201 @@
use32
org 0x0
db 'MENUET01'
dd 0x1
dd start
dd i_end
dd mem,stacktop
dd 0,cur_dir_path
include '../../../../../../programs/proc32.inc'
include '../../../../../../programs/macros.inc'
include '../../../../../../programs/develop/libraries/box_lib/load_lib.mac'
include '../../../../../../programs/dll.inc'
include '../opengl_const.inc'
@use_library
align 4
start:
load_library name_tgl, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_lib_tinygl, err_message_import, head_f_i
cmp eax,-1
jz button.exit
mcall 40,0x27
stdcall [kosglMakeCurrent], 10,10,400,350,ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
call draw_3d
align 4
red_win:
call draw_window
align 4
still:
mcall 10
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall 12,1
mov edx,0x33ffffff ;0x73ffffff
mcall 0,(50 shl 16)+430,(30 shl 16)+400,,,caption
stdcall [kosglSwapBuffers]
mcall 12,2
popad
ret
align 4
key:
mcall 2
cmp ah,27 ;Esc
je button.exit
cmp ah,61 ;+
jne @f
fld dword[scale]
fadd dword[delt_sc]
fstp dword[scale]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
cmp ah,45 ;-
jne @f
fld dword[scale]
fsub dword[delt_sc]
fstp dword[scale]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
cmp ah,178 ;Up
jne @f
fld dword[angle_y]
fadd dword[delt_size]
fstp dword[angle_y]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
cmp ah,177 ;Down
jne @f
fld dword[angle_y]
fsub dword[delt_size]
fstp dword[angle_y]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
cmp ah,176 ;Left
jne @f
fld dword[angle_z]
fadd dword[delt_size]
fstp dword[angle_z]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
cmp ah,179 ;Right
jne @f
fld dword[angle_z]
fsub dword[delt_size]
fstp dword[angle_z]
call draw_3d
stdcall [kosglSwapBuffers]
@@:
jmp still
align 4
button:
mcall 17
cmp ah,1
jne still
.exit:
mcall -1
align 4
caption db 'Test opengl 1.1 arrays, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
stdcall [glPushMatrix]
;масштаб и повороты
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
;рисование через массивы
stdcall [glVertexPointer], 2, GL_FLOAT, 0, Vertex ;задаем массив для вершин, 2 - число координат для одной вершины
stdcall [glColorPointer], 3, GL_FLOAT, 0, Colors ;задаем массив для цветов, 3 - число параметров для одной точки
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;включаем режим рисования вершин
stdcall [glEnableClientState], GL_COLOR_ARRAY ;включаем режим рисования цветов
stdcall [glDrawArrays], GL_POLYGON, 0, 4 ;рисование полигона из 4-х вершин (равносильно вызову 8-ми функций: 4 - для вершин, 4 - для цетов)
stdcall [glDisableClientState], GL_COLOR_ARRAY ;отключаем режим рисования цветов
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;отключаем режим рисования вершин
stdcall [glPopMatrix]
ret
align 4
scale dd 0.8
delt_sc dd 0.05
angle_z dd 0.0
angle_y dd 0.0
delt_size dd 3.0
align 4
Vertex dd -0.9, -0.9, -0.9, 0.9, 0.9, 0.9, 0.9, -0.9 ;4 вершины (по 2 координаты)
Colors dd 0.0, 0.5, 1.0, 1.0, 0.0, 0.5, 1.0, 1.0, 1.0, 0.5, 1.0, 0.0 ;4 цвета (по 3 параметра)
;--------------------------------------------------
align 4
import_lib_tinygl:
macro E_LIB n
{
n dd sz_#n
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
sz_#n db `n,0
}
include '../export.inc'
;--------------------------------------------------
system_path db '/sys/lib/'
name_tgl db 'tinygl.obj',0
err_message_found_lib db 'Sorry I cannot load library tinygl.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library tinygl.obj',0
;--------------------------------------------------
i_end:
rb 1024
stacktop:
cur_dir_path:
rb 4096
library_path:
rb 4096
mem:

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@ -123,6 +123,8 @@ E_LIB glFrontFace ;(int mode)
E_LIB glEnableClientState ;(GLenum array)
E_LIB glDisableClientState ;(GLenum array)
E_LIB glArrayElement ;(GLint i)
E_LIB glDrawArrays ;(mode, first, count)
E_LIB glDrawElements ;(mode, count, type, indices)
E_LIB glVertexPointer ;(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
E_LIB glColorPointer ;(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
E_LIB glNormalPointer ;(GLenum type, GLsizei stride, const GLvoid *pointer)

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@ -57,6 +57,8 @@ ADD_OP NextBuffer,1,'%p'
; opengl 1.1 arrays
ADD_OP ArrayElement, 1, '%d'
ADD_OP DrawArrays, 3, '%C %d %d'
ADD_OP DrawElements, 4, '%C %d %C %p'
ADD_OP EnableClientState, 1, '%C'
ADD_OP DisableClientState, 1, '%C'
ADD_OP VertexPointer, 4, '%d %C %d %p'