forked from KolibriOS/kolibrios
Make SDL work with newlib as DLL
git-svn-id: svn://kolibrios.org@6380 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -77,7 +77,7 @@ LIBS:= -ldll -lc.dll -lgcc
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# fasm ../../sound/src/sndgetsize.asm ../../sound/src/sndgetsize.o
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%.o : %.asm Makefile
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nasm -f coff $< -o $@
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nasm -f win32 $< -o $@
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%.obj : %.asm Makefile
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fasm $< $@
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@ -109,4 +109,6 @@ $(LIBRARY).dll: $(OBJECTS) Makefile
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$(CC) $(INCLUDES) $(CFLAGS) $(DEFINES) -o $@ $<
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clean:
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-rm -f */*/*.o
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rm -rf *.o
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rm -rf */*.o
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rm -f */*/*.o
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@ -11,19 +11,12 @@
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BITS 32
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SECTION .text ALIGN=16
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GLOBAL _ConvertX86
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GLOBAL _x86return
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GLOBAL _Hermes_X86_CPU
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SECTION .data
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cpu_flags dd 0
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SECTION .text
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;; _ConvertX86:
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;; [ESP+8] ConverterInfo*
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;; --------------------------------------------------------------------------
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@ -124,3 +117,8 @@ _Hermes_X86_CPU:
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.L1:
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xor eax,eax
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ret
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section '.DATA' ALIGN=16
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cpu_flags dd 0
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@ -52,19 +52,14 @@ static int IsStyle4Available=0;
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void MenuetOS_SDL_RepaintWnd(void)
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{
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begin_draw();
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sys_create_window(1,1,vm_suf->hidden->win_size_x+9,vm_suf->hidden->win_size_y+get_skinh()+4,
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#ifdef KEEP_OBSOLETE_STYLE3
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IsStyle4Available?0x34000000:0x33000000
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#else
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0x34000000
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#endif
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,0,(int)vm_suf->hidden->__title);
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sys_create_window(1,1,vm_suf->hidden->win_size_x+9,vm_suf->hidden->win_size_y+get_skinh()+4, (int)vm_suf->hidden->__title, 0x000000,0x34000000);
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if(vm_suf && vm_suf->hidden->__video_buffer)
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put_image(0,0,
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put_image(1,1,
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vm_suf->hidden->win_size_x,vm_suf->hidden->win_size_y,
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vm_suf->hidden->__video_buffer);
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begin_draw();;
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end_draw();
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}
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static int MenuetOS_AllocHWSurface(_THIS,SDL_Surface * surface)
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@ -89,7 +84,7 @@ static void MenuetOS_DirectUpdate(_THIS,int numrects,SDL_Rect * rects)
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{
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if(numrects)
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{
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put_image(0,0,
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put_image(1,1,
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vm_suf->hidden->win_size_x,vm_suf->hidden->win_size_y,
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this->hidden->__video_buffer);
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}
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@ -214,7 +209,7 @@ static int MenuetOS_VideoInit(_THIS,SDL_PixelFormat * vformat)
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static int MenuetOS_FlipHWSurface(_THIS,SDL_Surface * surface)
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{
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put_image(0,0,surface->w,surface->h, surface->pixels);
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put_image(1,1,surface->w,surface->h, surface->pixels);
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return 0;
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}
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