Fplay: vaapi initialization

git-svn-id: svn://kolibrios.org@6118 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge) 2016-02-01 16:55:10 +00:00
parent 7218b51863
commit a97446c309
4 changed files with 78 additions and 79 deletions

View File

@ -16,14 +16,16 @@
#include "sound.h" #include "sound.h"
#include "fplay.h" #include "fplay.h"
#ifdef HAVE_VAAPI
int va_check_codec_support(enum AVCodecID id);
#endif
volatile enum player_state player_state = STOP; volatile enum player_state player_state = STOP;
volatile enum player_state decoder_state = PREPARE; volatile enum player_state decoder_state = PREPARE;
volatile enum player_state sound_state = STOP; volatile enum player_state sound_state = STOP;
uint32_t win_width, win_height; uint32_t win_width, win_height;
void decoder();
int fplay_init_context(AVCodecContext *avctx);
AVFrame *pFrame; AVFrame *pFrame;
@ -35,7 +37,7 @@ extern int resampler_size;
extern int sample_rate; extern int sample_rate;
char *movie_file; char *movie_file;
void flush_video(); void flush_video(vst_t* vst);
int64_t rewind_pos; int64_t rewind_pos;
@ -78,6 +80,10 @@ int main( int argc, char *argv[])
avdevice_register_all(); avdevice_register_all();
av_register_all(); av_register_all();
#ifdef HAVE_VAAPI
fplay_vaapi_init();
#endif
if( avformat_open_input(&vst.fCtx, movie_file, NULL, NULL) < 0) if( avformat_open_input(&vst.fCtx, movie_file, NULL, NULL) < 0)
{ {
printf("Cannot open file %s\n\r", movie_file); printf("Cannot open file %s\n\r", movie_file);
@ -152,8 +158,20 @@ int main( int argc, char *argv[])
return -1; // Codec not found return -1; // Codec not found
} }
#ifdef HAVE_VAAPI
int hwdec = va_check_codec_support(vst.vCtx->codec_id);
if(hwdec)
{
printf("hardware decode supported\n");
if (fplay_init_context(&vst) < 0)
{
printf("context initialization failed\n");
return -1;
};
};
#endif
if(avcodec_open2(vst.vCtx, vst.vCodec, NULL) < 0) if(avcodec_open2(vst.vCtx, vst.vCodec, NULL) < 0)
{ {
@ -298,7 +316,7 @@ static void flush_all(vst_t* vst)
while( get_packet(&vst->q_audio, &packet)!= 0) while( get_packet(&vst->q_audio, &packet)!= 0)
av_free_packet(&packet); av_free_packet(&packet);
flush_video(); flush_video(vst);
astream.count = 0; astream.count = 0;
}; };

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@ -111,6 +111,9 @@ struct vstate
mutex_t gpu_lock; /* gpu access lock. libdrm not yet thread safe :( */ mutex_t gpu_lock; /* gpu access lock. libdrm not yet thread safe :( */
int vfx; /* index of decoded frame */
int dfx; /* index of renderd frame */
}; };
@ -130,6 +133,7 @@ void render_adjust_size(render_t *render, window_t *win);
void render_set_size(render_t *render, int width, int height); void render_set_size(render_t *render, int width, int height);
void render_draw_client(render_t *render); void render_draw_client(render_t *render);
int fplay_init_context(vst_t *vst);
int init_audio(int format); int init_audio(int format);
int audio_thread(void *param); int audio_thread(void *param);
@ -152,6 +156,8 @@ static inline void GetNotify(void *event)
} }
int fplay_vaapi_init(void); int fplay_vaapi_init(void);
void va_convert_picture(vst_t *vst, int width, int height, AVPicture *pic);
int init_fontlib(); int init_fontlib();
char *get_moviefile(); char *get_moviefile();

View File

@ -13,8 +13,6 @@
#include "winlib/winlib.h" #include "winlib/winlib.h"
#include "fplay.h" #include "fplay.h"
extern int dfx;
struct hw_profile struct hw_profile
{ {
enum AVCodecID av_codec; enum AVCodecID av_codec;
@ -224,9 +222,6 @@ int vaapi_init(VADisplay display)
vaapi->display = display; vaapi->display = display;
vaapi->config_id = VA_INVALID_ID; vaapi->config_id = VA_INVALID_ID;
vaapi->context_id = VA_INVALID_ID; vaapi->context_id = VA_INVALID_ID;
// vaapi->pic_param_buf_id = VA_INVALID_ID;
// vaapi->iq_matrix_buf_id = VA_INVALID_ID;
// vaapi->bitplane_buf_id = VA_INVALID_ID;
v_context = vaapi; v_context = vaapi;
@ -466,14 +461,11 @@ static void av_release_buffer(void *opaque, uint8_t *data)
av_freep(&data); av_freep(&data);
} }
static int get_buffer2(AVCodecContext *avctx, AVFrame *pic, int flags) static int get_buffer2(AVCodecContext *avctx, AVFrame *pic, int flags)
{ {
void *surface = (void *)(uintptr_t)v_surface_id[dfx]; vst_t *vst = (vst_t*)avctx->opaque;
void *surface = (void *)(uintptr_t)v_surface_id[vst->dfx];
// printf("%s surface %x\n", __FUNCTION__, surface);
// pic->type= FF_BUFFER_TYPE_USER;
pic->data[3] = surface; pic->data[3] = surface;
struct av_surface *avsurface; struct av_surface *avsurface;
@ -489,15 +481,15 @@ static int get_buffer2(AVCodecContext *avctx, AVFrame *pic, int flags)
struct vaapi_context va_context_storage; struct vaapi_context va_context_storage;
int fplay_init_context(AVCodecContext *avctx) int fplay_init_context(vst_t *vst)
{ {
ENTER(); AVCodecContext *vCtx = vst->vCtx;
avctx->thread_count = 1; vCtx->opaque = vst;
avctx->get_format = get_format; vCtx->thread_count = 1;
avctx->get_buffer2 = get_buffer2; vCtx->get_format = get_format;
vCtx->get_buffer2 = get_buffer2;
LEAVE();
return 0; return 0;
} }
@ -515,16 +507,7 @@ int fplay_vaapi_init(void)
struct SwsContext *vacvt_ctx; struct SwsContext *vacvt_ctx;
void va_convert_picture(vst_t *vst, int width, int height, AVPicture *pic)
void va_sync()
{
struct vaapi_context* const vaapi = v_context;
vaSyncSurface(vaapi->display,v_surface_id[dfx]);
};
void va_convert_picture(int width, int height, AVPicture *pic)
{ {
uint8_t *src_data[4]; uint8_t *src_data[4];
int src_linesize[4]; int src_linesize[4];
@ -533,10 +516,9 @@ void va_convert_picture(int width, int height, AVPicture *pic)
uint8_t *vdata; uint8_t *vdata;
struct vaapi_context* const vaapi = v_context; struct vaapi_context* const vaapi = v_context;
vaSyncSurface(vaapi->display,v_surface_id[vst->dfx]);
va_sync(); status = vaDeriveImage(vaapi->display,v_surface_id[vst->dfx],&vaimage);
status = vaDeriveImage(vaapi->display,v_surface_id[dfx],&vaimage);
if (!vaapi_check_status(status, "vaDeriveImage()")) if (!vaapi_check_status(status, "vaDeriveImage()"))
{ {
FAIL(); FAIL();
@ -545,7 +527,7 @@ void va_convert_picture(int width, int height, AVPicture *pic)
static int once = 2; static int once = 2;
if(once && dfx == 0) if(once && vst->dfx == 0)
{ {
VABufferInfo info = {0}; VABufferInfo info = {0};

View File

@ -12,7 +12,6 @@
#include "fplay.h" #include "fplay.h"
int fplay_blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,int w, int h); int fplay_blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,int w, int h);
void draw_va_picture(render_t *render, AVPicture *picture);
extern int res_pause_btn[]; extern int res_pause_btn[];
extern int res_pause_btn_pressed[]; extern int res_pause_btn_pressed[];
@ -36,8 +35,6 @@ volatile int frames_count = 0;
struct SwsContext *cvt_ctx = NULL; struct SwsContext *cvt_ctx = NULL;
int vfx = 0;
int dfx = 0;
render_t *main_render; render_t *main_render;
@ -49,7 +46,7 @@ AVFrame *Frame;
void get_client_rect(rect_t *rc); void get_client_rect(rect_t *rc);
void flush_video() void flush_video(vst_t *vst)
{ {
int i; int i;
@ -58,9 +55,9 @@ void flush_video()
frames[i].pts = 0; frames[i].pts = 0;
frames[i].ready = 0; frames[i].ready = 0;
}; };
vst->vfx = 0;
vst->dfx = 0;
frames_count = 0; frames_count = 0;
vfx = 0;
dfx = 0;
}; };
int init_video(vst_t *vst) int init_video(vst_t *vst)
@ -106,7 +103,7 @@ int decode_video(vst_t* vst)
int frameFinished; int frameFinished;
double current_clock; double current_clock;
if(frames[dfx].ready != 0 ) if(frames[vst->dfx].ready != 0 )
return -1; return -1;
if( get_packet(&vst->q_video, &pkt) == 0 ) if( get_packet(&vst->q_video, &pkt) == 0 )
@ -145,24 +142,23 @@ int decode_video(vst_t* vst)
Frame->reordered_opaque != AV_NOPTS_VALUE) Frame->reordered_opaque != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque; pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE) else if(pkt.dts != AV_NOPTS_VALUE)
pts= pkt.dts; pts = pkt.dts;
else else
pts= 0; pts = 0;
pts *= av_q2d(video_time_base); pts *= av_q2d(video_time_base);
dst_pic = &frames[dfx].picture; dst_pic = &frames[vst->dfx].picture;
av_image_copy(dst_pic->data, dst_pic->linesize, av_image_copy(dst_pic->data, dst_pic->linesize,
(const uint8_t**)Frame->data, (const uint8_t**)Frame->data,
Frame->linesize, vst->vCtx->pix_fmt, vst->vCtx->width, vst->vCtx->height); Frame->linesize, vst->vCtx->pix_fmt, vst->vCtx->width, vst->vCtx->height);
frames[dfx].pts = pts*1000.0; frames[vst->dfx].pts = pts*1000.0;
frames[dfx].ready = 1; frames[vst->dfx].ready = 1;
dfx++; vst->dfx = (vst->dfx + 1) & 3;
dfx&= 3;
frames_count++; frames_count++;
}; };
mutex_unlock(&vst->gpu_lock); mutex_unlock(&vst->gpu_lock);
@ -392,7 +388,7 @@ void render_time(render_t *render)
{ {
progress_t *prg = main_render->win->panel.prg; progress_t *prg = main_render->win->panel.prg;
level_t *lvl = main_render->win->panel.lvl; level_t *lvl = main_render->win->panel.lvl;
vst_t *vst = main_render->vst;
double ctime; /* milliseconds */ double ctime; /* milliseconds */
double fdelay; /* milliseconds */ double fdelay; /* milliseconds */
@ -421,12 +417,12 @@ void render_time(render_t *render)
#ifdef VERSION_A #ifdef VERSION_A
if(frames[vfx].ready == 1 ) if(frames[vst->vfx].ready == 1 )
{ {
int sys_time; int sys_time;
ctime = get_master_clock(); ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime); fdelay = (frames[vst->vfx].pts - ctime);
// printf("pts %f time %f delay %f\n", // printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay); // frames[vfx].pts, ctime, fdelay);
@ -438,7 +434,7 @@ void render_time(render_t *render)
}; };
#if 0 #if 0
ctime = get_master_clock(); ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime); fdelay = (frames[vst->vfx].pts - ctime);
// while(fdelay > 0) // while(fdelay > 0)
// { // {
@ -458,12 +454,12 @@ void render_time(render_t *render)
printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024); printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024);
#endif #endif
main_render->draw(main_render, &frames[vfx].picture); main_render->draw(main_render, &frames[vst->vfx].picture);
if(main_render->win->win_state != FULLSCREEN) if(main_render->win->win_state != FULLSCREEN)
{ {
prg->current = frames[vfx].pts*1000; prg->current = frames[vst->vfx].pts*1000;
// printf("current %f\n", prg->current); // printf("current %f\n", prg->current);
lvl->current = vfx & 1 ? sound_level_1 : sound_level_0; lvl->current = vst->vfx & 1 ? sound_level_1 : sound_level_0;
send_message(&prg->ctrl, PRG_PROGRESS, 0, 0); send_message(&prg->ctrl, PRG_PROGRESS, 0, 0);
@ -472,9 +468,8 @@ void render_time(render_t *render)
} }
frames_count--; frames_count--;
frames[vfx].ready = 0; frames[vst->vfx].ready = 0;
vfx++; vst->vfx = (vst->vfx + 1) & 3;
vfx&= 3;
} }
else delay(1); else delay(1);
@ -483,7 +478,7 @@ void render_time(render_t *render)
if(frames[vfx].ready == 1 ) if(frames[vfx].ready == 1 )
{ {
ctime = get_master_clock(); ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime); fdelay = (frames[vst->vfx].pts - ctime);
// printf("pts %f time %f delay %f\n", // printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay); // frames[vfx].pts, ctime, fdelay);
@ -492,23 +487,21 @@ void render_time(render_t *render)
{ {
int next_vfx; int next_vfx;
fdelay = 0; fdelay = 0;
next_vfx = (vfx+1) & 3; next_vfx = (vst->vfx+1) & 3;
if( frames[next_vfx].ready == 1 ) if( frames[next_vfx].ready == 1 )
{ {
if(frames[next_vfx].pts <= ctime) if(frames[next_vfx].pts <= ctime)
{ {
frames[vfx].ready = 0; // skip this frame frames[vst->vfx].ready = 0; // skip this frame
vfx++; vst->vfx = (vst->vfx + 1) & 3;
vfx&= 3;
} }
else else
{ {
if( (frames[next_vfx].pts - ctime) < if( (frames[next_vfx].pts - ctime) <
( ctime - frames[vfx].pts) ) ( ctime - frames[vst->vfx].pts) )
{ {
frames[vfx].ready = 0; // skip this frame frames[vst->vfx].ready = 0; // skip this frame
vfx++; vst->vfx = (vst->vfx + 1) & 3;
vfx&= 3;
fdelay = (frames[next_vfx].pts - ctime); fdelay = (frames[next_vfx].pts - ctime);
} }
} }
@ -519,22 +512,21 @@ void render_time(render_t *render)
{ {
int val = fdelay; int val = fdelay;
printf("pts %f time %f delay %d\n", printf("pts %f time %f delay %d\n",
frames[vfx].pts, ctime, val); frames[vst->vfx].pts, ctime, val);
delay(val/10); delay(val/10);
}; };
ctime = get_master_clock(); ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime); fdelay = (frames[vst->vfx].pts - ctime);
printf("pts %f time %f delay %f\n", printf("pts %f time %f delay %f\n",
frames[vfx].pts, ctime, fdelay); frames[vst->vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture); main_render->draw(main_render, &frames[vfx].picture);
main_render->win->panel.prg->current = frames[vfx].pts; main_render->win->panel.prg->current = frames[vfx].pts;
// send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0); // send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
frames[vfx].ready = 0; frames[vst->vfx].ready = 0;
vfx++; vst->vfx = (vst->vfx + 1) & 3;
vfx&= 3;
} }
else yield(); else yield();
#endif #endif
@ -955,6 +947,7 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
void render_draw_client(render_t *render) void render_draw_client(render_t *render)
{ {
vst_t *vst = render->vst;
int y; int y;
if(render->win_state == MINIMIZED || if(render->win_state == MINIMIZED ||
@ -967,8 +960,8 @@ void render_draw_client(render_t *render)
if(player_state == PAUSE) if(player_state == PAUSE)
{ {
if(frames[vfx].ready == 1 ) if(frames[vst->vfx].ready == 1 )
main_render->draw(main_render, &frames[vfx].picture); main_render->draw(main_render, &frames[vst->vfx].picture);
else else
draw_bar(0, y, render->win_width, draw_bar(0, y, render->win_width,
render->rcvideo.b, 0); render->rcvideo.b, 0);