/* * OpenTyrian: A modern cross-platform port of Tyrian * Copyright (C) 2007-2009 The OpenTyrian Development Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "fonthand.h" #include "network.h" #include "nortsong.h" #include "nortvars.h" #include "opentyr.h" #include "params.h" #include "sprite.h" #include "vga256d.h" #include "video.h" const int font_ascii[256] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 26, 33, 60, 61, 62, -1, 32, 64, 65, 63, 84, 29, 83, 28, 80, // !"#$%&'()*+,-./ 79, 70, 71, 72, 73, 74, 75, 76, 77, 78, 31, 30, -1, 85, -1, 27, // 0123456789:;<=>? -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, // @ABCDEFGHIJKLMNO 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 68, 82, 69, -1, -1, // PQRSTUVWXYZ[\]^_ -1, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, // `abcdefghijklmno 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 66, 81, 67, -1, -1, // pqrstuvwxyz{|}~⌂ 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, // ÇüéâäàåçêëèïîìÄÅ 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, // ÉæÆôöòûùÿÖÜ¢£¥₧ƒ 118, 119, 120, 121, 122, 123, 124, 125, 126, -1, -1, -1, -1, -1, -1, -1, // áíóúñѪº¿ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; /* shape constants included in newshape.h */ JE_byte textGlowFont, textGlowBrightness = 6; JE_boolean levelWarningDisplay; JE_byte levelWarningLines; char levelWarningText[10][61]; /* [1..10] of string [60] */ JE_boolean warningRed; JE_byte warningSoundDelay; JE_word armorShipDelay; JE_byte warningCol; JE_shortint warningColChange; void JE_dString( SDL_Surface * screen, int x, int y, const char *s, unsigned int font ) { const int defaultBrightness = -3; int bright = 0; for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; switch (s[i]) { case ' ': x += 6; break; case '~': bright = (bright == 0) ? 2 : 0; break; default: if (sprite_id != -1) { blit_sprite_dark(screen, x + 2, y + 2, font, sprite_id, false); blit_sprite_hv_unsafe(screen, x, y, font, sprite_id, 0xf, defaultBrightness + bright); x += sprite(font, sprite_id)->width + 1; } break; } } } int JE_fontCenter( const char *s, unsigned int font ) { return 160 - (JE_textWidth(s, font) / 2); } int JE_textWidth( const char *s, unsigned int font ) { int x = 0; for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; if (s[i] == ' ') x += 6; else if (sprite_id != -1) x += sprite(font, sprite_id)->width + 1; } return x; } void JE_textShade( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, int brightness, unsigned int shadetype ) { switch (shadetype) { case PART_SHADE: JE_outText(screen, x+1, y+1, s, 0, -1); JE_outText(screen, x, y, s, colorbank, brightness); break; case FULL_SHADE: JE_outText(screen, x-1, y, s, 0, -1); JE_outText(screen, x+1, y, s, 0, -1); JE_outText(screen, x, y-1, s, 0, -1); JE_outText(screen, x, y+1, s, 0, -1); JE_outText(screen, x, y, s, colorbank, brightness); break; case DARKEN: JE_outTextAndDarken(screen, x+1, y+1, s, colorbank, brightness, TINY_FONT); break; case TRICK: JE_outTextModify(screen, x, y, s, colorbank, brightness, TINY_FONT); break; } } void JE_outText( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, int brightness ) { int bright = 0; for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; switch (s[i]) { case ' ': x += 6; break; case '~': bright = (bright == 0) ? 4 : 0; break; default: if (sprite_id != -1 && sprite_exists(TINY_FONT, sprite_id)) { if (brightness >= 0) blit_sprite_hv_unsafe(screen, x, y, TINY_FONT, sprite_id, colorbank, brightness + bright); else blit_sprite_dark(screen, x, y, TINY_FONT, sprite_id, true); x += sprite(TINY_FONT, sprite_id)->width + 1; } break; } } } void JE_outTextModify( SDL_Surface * screen, int x, int y, const char *s, unsigned int filter, unsigned int brightness, unsigned int font ) { for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; if (s[i] == ' ') { x += 6; } else if (sprite_id != -1) { blit_sprite_hv_blend(screen, x, y, font, sprite_id, filter, brightness); x += sprite(font, sprite_id)->width + 1; } } } void JE_outTextAdjust( SDL_Surface * screen, int x, int y, const char *s, unsigned int filter, int brightness, unsigned int font, JE_boolean shadow ) { int bright = 0; for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; switch (s[i]) { case ' ': x += 6; break; case '~': bright = (bright == 0) ? 4 : 0; break; default: if (sprite_id != -1 && sprite_exists(TINY_FONT, sprite_id)) { if (shadow) blit_sprite_dark(screen, x + 2, y + 2, font, sprite_id, false); blit_sprite_hv(screen, x, y, font, sprite_id, filter, brightness + bright); x += sprite(font, sprite_id)->width + 1; } break; } } } void JE_outTextAndDarken( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, unsigned int brightness, unsigned int font ) { int bright = 0; for (int i = 0; s[i] != '\0'; ++i) { int sprite_id = font_ascii[(unsigned char)s[i]]; switch (s[i]) { case ' ': x += 6; break; case '~': bright = (bright == 0) ? 4 : 0; break; default: if (sprite_id != -1 && sprite_exists(TINY_FONT, sprite_id)) { blit_sprite_dark(screen, x + 1, y + 1, font, sprite_id, false); blit_sprite_hv_unsafe(screen, x, y, font, sprite_id, colorbank, brightness + bright); x += sprite(font, sprite_id)->width + 1; } break; } } } void JE_updateWarning( SDL_Surface * screen ) { if (delaycount2() == 0) { /*Update Color Bars*/ warningCol += warningColChange; if (warningCol > 14 * 16 + 10 || warningCol < 14 * 16 + 4) { warningColChange = -warningColChange; } fill_rectangle_xy(screen, 0, 0, 319, 5, warningCol); fill_rectangle_xy(screen, 0, 194, 319, 199, warningCol); JE_showVGA(); setjasondelay2(6); if (warningSoundDelay > 0) { warningSoundDelay--; } else { warningSoundDelay = 14; JE_playSampleNum(S_WARNING); } } } void JE_outTextGlow( SDL_Surface * screen, int x, int y, const char *s ) { JE_integer z; JE_byte c = 15; if (warningRed) { c = 7; } JE_outTextAdjust(screen, x - 1, y, s, 0, -12, textGlowFont, false); JE_outTextAdjust(screen, x, y - 1, s, 0, -12, textGlowFont, false); JE_outTextAdjust(screen, x + 1, y, s, 0, -12, textGlowFont, false); JE_outTextAdjust(screen, x, y + 1, s, 0, -12, textGlowFont, false); if (frameCountMax > 0) for (z = 1; z <= 12; z++) { setjasondelay(frameCountMax); JE_outTextAdjust(screen, x, y, s, c, z - 10, textGlowFont, false); if (JE_anyButton()) { frameCountMax = 0; } NETWORK_KEEP_ALIVE(); JE_showVGA(); wait_delay(); } for (z = (frameCountMax == 0) ? 6 : 12; z >= textGlowBrightness; z--) { setjasondelay(frameCountMax); JE_outTextAdjust(screen, x, y, s, c, z - 10, textGlowFont, false); if (JE_anyButton()) { frameCountMax = 0; } NETWORK_KEEP_ALIVE(); JE_showVGA(); wait_delay(); } textGlowBrightness = 6; }