/* * This file is part of the Scale2x project. * * Copyright (C) 2001, 2002, 2003, 2004 Andrea Mazzoleni * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * This file contains a C and MMX implementation of the Scale2x effect. * * You can find an high level description of the effect at : * * http://scale2x.sourceforge.net/ * * Alternatively at the previous license terms, you are allowed to use this * code in your program with these conditions: * - the program is not used in commercial activities. * - the whole source code of the program is released with the binary. * - derivative works of the program are allowed. */ #if HAVE_CONFIG_H #include #endif #include "scale3x.h" #include /***************************************************************************/ /* Scale3x C implementation */ /** * Define the macro USE_SCALE_RANDOMWRITE to enable * an optimized version which writes memory in random order. * This version is a little faster if you write in system memory. * But it's a lot slower if you write in video memory. * So, enable it only if you are sure to never write directly in video memory. */ /* #define USE_SCALE_RANDOMWRITE */ #ifdef USE_SCALE_RANDOMWRITE static inline void scale3x_8_def_whole(scale3x_uint8* restrict dst0, scale3x_uint8* restrict dst1, scale3x_uint8* restrict dst2, const scale3x_uint8* restrict src0, const scale3x_uint8* restrict src1, const scale3x_uint8* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst0[0] = src1[0]; dst0[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[0]; dst2[1] = (src1[0] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[0]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } } #else /* USE_SCALE_RANDOMWRITE */ static inline void scale3x_8_def_border(scale3x_uint8* restrict dst, const scale3x_uint8* restrict src0, const scale3x_uint8* restrict src1, const scale3x_uint8* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = src1[0]; dst[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } static inline void scale3x_8_def_center(scale3x_uint8* restrict dst, const scale3x_uint8* restrict src0, const scale3x_uint8* restrict src1, const scale3x_uint8* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } #endif /* USE_SCALE_RANDOMWRITE */ #ifdef USE_SCALE_RANDOMWRITE static inline void scale3x_16_def_whole(scale3x_uint16* restrict dst0, scale3x_uint16* restrict dst1, scale3x_uint16* restrict dst2, const scale3x_uint16* restrict src0, const scale3x_uint16* restrict src1, const scale3x_uint16* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst0[0] = src1[0]; dst0[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[0]; dst2[1] = (src1[0] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[0]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } } #else /* USE_SCALE_RANDOMWRITE */ static inline void scale3x_16_def_border(scale3x_uint16* restrict dst, const scale3x_uint16* restrict src0, const scale3x_uint16* restrict src1, const scale3x_uint16* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = src1[0]; dst[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } static inline void scale3x_16_def_center(scale3x_uint16* restrict dst, const scale3x_uint16* restrict src0, const scale3x_uint16* restrict src1, const scale3x_uint16* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } #endif /* USE_SCALE_RANDOMWRITE */ #ifdef USE_SCALE_RANDOMWRITE static inline void scale3x_32_def_whole(scale3x_uint32* restrict dst0, scale3x_uint32* restrict dst1, scale3x_uint32* restrict dst2, const scale3x_uint32* restrict src0, const scale3x_uint32* restrict src1, const scale3x_uint32* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst0[0] = src1[0]; dst0[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[0]; dst2[1] = (src1[0] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[0]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } ++src0; ++src1; ++src2; dst0 += 3; dst1 += 3; dst2 += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst0[2] = src1[0]; dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst1[1] = src1[0]; dst1[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0]; dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0]; dst2[2] = src1[0]; } else { dst0[0] = src1[0]; dst0[1] = src1[0]; dst0[2] = src1[0]; dst1[0] = src1[0]; dst1[1] = src1[0]; dst1[2] = src1[0]; dst2[0] = src1[0]; dst2[1] = src1[0]; dst2[2] = src1[0]; } } #else /* USE_SCALE_RANDOMWRITE */ static inline void scale3x_32_def_border(scale3x_uint32* restrict dst, const scale3x_uint32* restrict src0, const scale3x_uint32* restrict src1, const scale3x_uint32* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = src1[0]; dst[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[1] == src0[0] ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = src1[-1] == src0[0] ? src1[-1] : src1[0]; dst[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0]; dst[2] = src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } static inline void scale3x_32_def_center(scale3x_uint32* restrict dst, const scale3x_uint32* restrict src0, const scale3x_uint32* restrict src1, const scale3x_uint32* restrict src2, unsigned count) { assert(count >= 2); /* first pixel */ if (src0[0] != src2[0] && src1[0] != src1[1]) { dst[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; /* central pixels */ count -= 2; while (count) { if (src0[0] != src2[0] && src1[-1] != src1[1]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } ++src0; ++src1; ++src2; dst += 3; --count; } /* last pixel */ if (src0[0] != src2[0] && src1[-1] != src1[0]) { dst[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0]; dst[1] = src1[0]; dst[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0]; } else { dst[0] = src1[0]; dst[1] = src1[0]; dst[2] = src1[0]; } } #endif /* USE_SCALE_RANDOMWRITE */ /** * Scale by a factor of 3 a row of pixels of 8 bits. * The function is implemented in C. * The pixels over the left and right borders are assumed of the same color of * the pixels on the border. * \param src0 Pointer at the first pixel of the previous row. * \param src1 Pointer at the first pixel of the current row. * \param src2 Pointer at the first pixel of the next row. * \param count Length in pixels of the src0, src1 and src2 rows. * It must be at least 2. * \param dst0 First destination row, triple length in pixels. * \param dst1 Second destination row, triple length in pixels. * \param dst2 Third destination row, triple length in pixels. */ void scale3x_8_def(scale3x_uint8* dst0, scale3x_uint8* dst1, scale3x_uint8* dst2, const scale3x_uint8* src0, const scale3x_uint8* src1, const scale3x_uint8* src2, unsigned count) { #ifdef USE_SCALE_RANDOMWRITE scale3x_8_def_whole(dst0, dst1, dst2, src0, src1, src2, count); #else scale3x_8_def_border(dst0, src0, src1, src2, count); scale3x_8_def_center(dst1, src0, src1, src2, count); scale3x_8_def_border(dst2, src2, src1, src0, count); #endif } /** * Scale by a factor of 3 a row of pixels of 16 bits. * This function operates like scale3x_8_def() but for 16 bits pixels. * \param src0 Pointer at the first pixel of the previous row. * \param src1 Pointer at the first pixel of the current row. * \param src2 Pointer at the first pixel of the next row. * \param count Length in pixels of the src0, src1 and src2 rows. * It must be at least 2. * \param dst0 First destination row, triple length in pixels. * \param dst1 Second destination row, triple length in pixels. * \param dst2 Third destination row, triple length in pixels. */ void scale3x_16_def(scale3x_uint16* dst0, scale3x_uint16* dst1, scale3x_uint16* dst2, const scale3x_uint16* src0, const scale3x_uint16* src1, const scale3x_uint16* src2, unsigned count) { #ifdef USE_SCALE_RANDOMWRITE scale3x_16_def_whole(dst0, dst1, dst2, src0, src1, src2, count); #else scale3x_16_def_border(dst0, src0, src1, src2, count); scale3x_16_def_center(dst1, src0, src1, src2, count); scale3x_16_def_border(dst2, src2, src1, src0, count); #endif } /** * Scale by a factor of 3 a row of pixels of 32 bits. * This function operates like scale3x_8_def() but for 32 bits pixels. * \param src0 Pointer at the first pixel of the previous row. * \param src1 Pointer at the first pixel of the current row. * \param src2 Pointer at the first pixel of the next row. * \param count Length in pixels of the src0, src1 and src2 rows. * It must be at least 2. * \param dst0 First destination row, triple length in pixels. * \param dst1 Second destination row, triple length in pixels. * \param dst2 Third destination row, triple length in pixels. */ void scale3x_32_def(scale3x_uint32* dst0, scale3x_uint32* dst1, scale3x_uint32* dst2, const scale3x_uint32* src0, const scale3x_uint32* src1, const scale3x_uint32* src2, unsigned count) { #ifdef USE_SCALE_RANDOMWRITE scale3x_32_def_whole(dst0, dst1, dst2, src0, src1, src2, count); #else scale3x_32_def_border(dst0, src0, src1, src2, count); scale3x_32_def_center(dst1, src0, src1, src2, count); scale3x_32_def_border(dst2, src2, src1, src0, count); #endif }