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   ワワ      ワワワワ  ワワワワワ  ワワワワワワ    ワワワワワ  ワワ  ワワ ワワ  ワワ ワワ  ワワ ワワワワワワ ワワワワワ 
   ロロ     ロロ  ロロ ロロ  ロロ ロロ        ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ     ロロ  ロロ
   ロロ     ロロ  ロロ ロロ  ロロ ロロ        ロロ  ロロ ロロ  ロロ ロロロワロロ ロロロワロロ ロロ     ロロ  ロロ
   ロロ     ロロ  ロロ ロロ  ロロ ロロ゚゚゚     ロロ゚゚ロワ ロロ  ロロ ロロ ゚ロロ ロロ ゚ロロ ロロ゚゚゚  ロロ゚゚ロワ
   ロロ     ロロ  ロロ ロロ  ロロ ロロ        ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ     ロロ  ロロ
   ロロ     ロロ  ロロ ロロ  ロロ ロロ        ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ  ロロ ロロ     ロロ  ロロ
   ゚゚゚゚゚゚  ゚゚゚゚  ゚゚゚゚゚  ゚゚゚゚゚゚    ゚゚  ゚゚  ゚゚゚゚  ゚゚  ゚゚ ゚゚  ゚゚ ゚゚゚゚゚゚ ゚゚  ゚゚
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                    トトトトトヘヘヘヘ  ロ   ロ ロ ロ ロ゚゚  ヘヘヘヘトトトトト 
                  トトトトトトヘヘヘヘヘ  ロ   ロ ロ ロ ロ゚   ヘヘヘヘヘトトトトトト
 FREEWARE       トトトトトトトヘヘヘヘヘヘ  ロワワ ロ ゚ワ゚ ロワワ  ヘヘヘヘヘヘトトトトトトト       version 1.0
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                               USER'S MANUAL

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ウウウウ DISCLAIMER AND LICENSING

     Lode Runner Live version 1.0 is provided on "AS IS" basis without
     warranty of any kind, either expressed or implied, including, but not
     limited to, fitness for a particular purpose. In no event will
     the authors or copyright holder be liable for any damages caused by the
     use or inablility to use, of Lode Runner Live version 1.0.

     Lode Runner Live version 1.0 is a FREEWARE program. It is illegal
     to copy, distribute this program for any commercial profit except fee
     for shipping and handling (no more than $2 USD). It is illegal to
     inverse assemble this program in whole or partially.

     Lode Runner Live version 1.0 can be included in PD-Disks, CD-ROMs,
     shareware disks only with permission from the author. See last part for
     details.

     All trademarks, registered trademarks mentioned in this text belongs to
     their respective owners and included only for informative purposes.


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ウウウウ GETTING STARTED

     GAME REQUIREMENTS:

     Intel 80386 or higher processor,
     VGA,
     MS-DOS 4.0 or higher,
     About 340k of conventional memory.

     OPTION:

     100%-compatible Microsoft mouse and driver installed.


     To start the game, simply go to directory where you copy this game,
     type LRL at DOS prompt (e.g. C:\GAMES\LRL>) and press ENTER.

     If your current system configuration enough for this game,
     game immediately starts.

     On game start you see an intro. Press any key to enter to main menu.


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ウウウウ MAIN MENU

     After you bypass intro section you can see four menu options.
     Current selected option lit.

     START GAME
     EDIT LEVELS
     HIGH SCORES
     EXIT TO DOS

     Use arrow keys to select desired option and ENTER key to accept
     selection.


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ウウウウ START GAME

     When you accept START GAME option from main menu, the game starts.

     Green Runner is Your Runner. Your goal is to gather all the prizes
     (gold-coloured boxes) and after that reach top of level to finish it.

     Bottom part of screen shows your current status:

     "Score:" keyword shows your game points. For each prize you receive
     100 points multiplied by current level number. After you finish
     level you receive 10000 points multiplied by finished level number.
     If game is over and your point status is great enough you will be
     prompted to enter your name (or handle) and after you type and press
     ENTER, high scores will be shown with your entry.

     "Lives:" keyword shows actual number of lives. If "Lives:" shows "1"
     and you died then the game is over. After you finish level you
     receive one life.

     "Level:" keyword shows number of level you currently playing.

     During gameplay you can use following keys:

     "<" and ">" to fire left and right.
     Arrow keys to move Runner.
     "P" key to pause game.
     ESC key to cancel game and return to main menu.


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ウウウウ EDIT LEVELS

     If you immediately returned to main menu then you don't have a
     Microsoft-compatible mouse and driver installed.

     If you have Microsoft-compatible mouse and driver installed then read
     along.

     All manipulations are done with mouse. Mouse cursor appears on screen
     as a white arrow.

     After you selected EDIT LEVELS from main menu and pressed ENTER, edit
     screen will appear. It consists of three parts. First part is a
     level-screen. It looks like an ordinary game. Second functional part
     located in left-bottom part of screen. There you can see therteen
     images. Third part is a button-pad and is located in right-bottom part
     of screen.

     You can use second part to select bricks or Runners to be put on
     level-screen. Just move mouse cursor to desired image an press left
     mouse button. To put selected image to level-screen move your mouse to
     desired location on level-screen and press left mouse button. You can
     draw on level-screen using current image not releasing left mouse
     button.

     Third functional part of screen is a button-pad. Buttons are:
     
     SAVE   INS    NEXT
     DEL    REM    PREV

     After you finished designing level you need to save your work. Using
     mouse cursor, press and release SAVE button. Current level will be
     written to disk. (Current level and overall level count shown in
     left-top part of level-screen).

     If you need to fully redraw current level, DEL button can be handy.
     Press DEL button to remove all bricks and players from the
     level-screen.

     You can insert new level by pressing INS button. REM button fully
     removes current level. NEXT and PREV buttons used to select level to
     modify.

     Right mouse button used to test current level. Press right mouse
     button to execute test. During test all looks and functions like in
     ordinary game, except you can't see "Score:" and "Lives:". If your
     Runner died you immediately return to edit mode. You can also press
     ESC key to cancel test.

     USEFUL ADVICES:

     Before any operation (NEXT, PREV, test) it is clever to SAVE your
     work, other way all modifications will not be saved!

     When designing level you must leave first and second lines of
     level maximally clear. Because dead Enemy Runner randomly appears in
     these lines. If all places in these lines are used (not clear) game
     can hang!

     Also you need to make first line of level reachable to Green Runner by
     putting Stairs in right places.

     Good luck at this point!


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ウウウウ HIGH SCORES

     By selecting HIGH SCORES from main menu you activate "High Scores"
     screen. Press any key to return to main menu.


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ウウウウ EXIT TO DOS

     This option is so standard! No explanation.


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ウウウウ GAME CONSISTENCE

     Game packet must have following files:

     LRL.EXE      - main executable file
     LRL.IMG      - images data file
     LRL.LEV      - levels data file
     LRL.MAN      - text you are reading now

     OPTION:

     LRL.HSR      - file with high scores
     FILE_ID.DIZ  - BBS description file


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ウウウウ CONTACTING THE AUTHOR

     If you want to publish this game in any way contact author via E-mail:

     ikomi@glas.apc.org

     you can write in English (but preferably in Russian!)

     for FidoNet-users: 2:5003/15.


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      Lode Runner Live version 1.0 Copyright (c) 1995 Aleksey V. Vaneev
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