#ifndef __HTTP_H__ #define __HTTP_H__ #define FLAG_GOT_ALL_DATA (1 << 2) #define FLAG_STREAM (1 << 9) #define FLAG_REUSE_BUFFER (1 << 10) typedef struct { int socket; // socket on which the actual transfer happens int flags; // flags, reflects status of the transfer using bitflags int write_ptr; // internal use only (where to write new data in buffer) int buffer_length; // internal use only (number of available bytes in buffer) int chunk_ptr; // internal use only (where the next chunk begins) int timestamp; // internal use only (when last data was received) int status; // HTTP status int header_length; // length of HTTP header void *content_ptr; // ptr to content int content_length; // total length of HTTP content int content_received; // number of currently received content bytes }http_t; int http_init(); int http_load(char *buf, const char *path); http_t* __attribute__ ((stdcall)) http_get(const char *url, http_t *conn, int flags, const char *header); int __attribute__ ((stdcall)) http_receive(http_t *conn); void __attribute__ ((stdcall)) http_free(http_t *conn); static inline int http_receive_with_retry(http_t *http, int retry_count) { int err; do { if(err = http_receive(http)) delay(1); }while(err && --retry_count); return err; } #endif /* __HTTP_H__ */