forked from KolibriOS/kolibrios
9562f01892
- Duplicate functionality files removed; - Refactoring of file handling functions; - Removed broken impliments. Gears (C + TinyGL): - Removed because it duplicates an existing example on Fasm and uses unsupported wrappers on the KOS API. KosJS: - Removed. The MuJS port is too old and not used anywhere. Support is not profitable. Backy: - Removed useless GCC version. Support is not profitable. DGen-SDL and SQLite3 - Fix after removing broken "dirent.h". Fridge: - Moving the KOS API wrapper to avoid compilation errors. Udis86, uARM and 8086tiny: - Fix after removing redundant "kos_LoadConsole.h". git-svn-id: svn://kolibrios.org@9952 a494cfbc-eb01-0410-851d-a64ba20cac60
213 lines
4.6 KiB
C
213 lines
4.6 KiB
C
// Includes //
|
||
#include "kos.h"
|
||
#include <string.h>
|
||
#include <stdlib.h>
|
||
#include <stdio.h>
|
||
#include <time.h>
|
||
|
||
#include <kolibri_libimg.h>
|
||
// #include "mp3.h"
|
||
|
||
// Code //
|
||
#define button_color 0xbbbbbb
|
||
#define button_size 44
|
||
|
||
#define field_size 4
|
||
|
||
int field[field_size][field_size] = {
|
||
{0, 0, 0, 1},
|
||
{0, 0, 1, 0},
|
||
{0, 0, 0, 1},
|
||
{1, 0, 0, 0}
|
||
};
|
||
|
||
char* title = "Fridge";
|
||
#define BUTTON_RESTART 99
|
||
|
||
short victory = 0;
|
||
|
||
// Load pictures //
|
||
char temp_path[4096];
|
||
Image* HORIZONTAL_IMAGE;
|
||
Image* VERTICAL_IMAGE;
|
||
|
||
char* load_file_inmem(char* fname, int32_t* read_sz)
|
||
{
|
||
FILE *f = fopen(fname, "rb");
|
||
if (!f) {
|
||
exit(1);
|
||
}
|
||
if (fseek(f, 0, SEEK_END)) {
|
||
exit(1);
|
||
}
|
||
int filefield_size = ftell(f);
|
||
rewind(f);
|
||
char* fdata = malloc(filefield_size);
|
||
if(!fdata) {
|
||
exit(1);
|
||
}
|
||
*read_sz = fread(fdata, 1, filefield_size, f);
|
||
if (ferror(f)) {
|
||
exit(1);
|
||
}
|
||
fclose(f);
|
||
|
||
return fdata;
|
||
}
|
||
|
||
void load_pictures() {
|
||
const int icon_rgb_field_size = button_size*button_size;
|
||
Image *image_data;
|
||
char *filedata;
|
||
|
||
strcpy(temp_path, "h.png");
|
||
|
||
int32_t read_bytes;
|
||
filedata = load_file_inmem(temp_path, &read_bytes);
|
||
HORIZONTAL_IMAGE = malloc(icon_rgb_field_size * 3);
|
||
|
||
image_data = img_decode(filedata, read_bytes, 0);
|
||
|
||
img_to_rgb2(image_data, HORIZONTAL_IMAGE);
|
||
|
||
|
||
strcpy(temp_path, "v.png");
|
||
|
||
filedata = load_file_inmem(temp_path, &read_bytes);
|
||
VERTICAL_IMAGE = malloc(icon_rgb_field_size * 3);
|
||
|
||
image_data = img_decode(filedata, read_bytes, 0);
|
||
|
||
img_to_rgb2(image_data, VERTICAL_IMAGE);
|
||
|
||
img_destroy(image_data);
|
||
free(filedata);
|
||
}
|
||
|
||
|
||
// GUI functions //
|
||
void RedrawButtons() {
|
||
for (int j = 5, x = 0; x<field_size; j+=button_size, x++)
|
||
for (int i = 15, y = 0; y<field_size; i+=button_size, y++)
|
||
{
|
||
// 0x50 mean button without drawing, but with border when press
|
||
// ((y+1)*10)+x+1 mean button id
|
||
kos_DrawButton(i, j, button_size, button_size, (0x50 << 24) | ((y+1)*10)+x+1, 0);
|
||
|
||
if (field[x][y]) kos_DrawBitmap(VERTICAL_IMAGE, i, j, button_size, button_size);
|
||
else kos_DrawBitmap(HORIZONTAL_IMAGE, i, j, button_size, button_size);
|
||
}
|
||
}
|
||
|
||
void draw_game_window(){
|
||
kos_BeginDraw();
|
||
kos_DrawWindow(215, 100, 220, 220, title, button_color, 0x34);
|
||
RedrawButtons();
|
||
kos_EndDraw();
|
||
}
|
||
|
||
|
||
// Need refactoring:
|
||
static inline
|
||
void draw_text_sysNEW(const char *text, int x, int y, int len, int fontType, color_t color)
|
||
{
|
||
__asm__ __volatile__(
|
||
"int $0x40"
|
||
::"a"(4),"d"(text),
|
||
"b"((x << 16) | y),
|
||
"S"(len),"c"(fontType<<24+color)
|
||
:"memory");
|
||
}
|
||
|
||
void SetUp() {
|
||
for (int y = 0; y<field_size; y++)
|
||
for (int x = 0; x<field_size; x++)
|
||
{
|
||
field[x][y] = rand() % 2;
|
||
}
|
||
}
|
||
|
||
// Need refactoring:
|
||
void draw_victory_window() {
|
||
kos_BeginDraw();
|
||
kos_DrawWindow(215,100,220, 220,title,button_color,0x34);
|
||
|
||
draw_text_sysNEW("Ну вы, и", 10, 10, strlen("Ну вы, и"), 0xB1, 0x000000);
|
||
draw_text_sysNEW("медвежатник,", 10, 50, strlen("Ну вы, и медвежатник,"), 0xB1, 0x000000);
|
||
draw_text_sysNEW("Шеф!", 12, 90, strlen("Шеф!"), 0xB1, 0x000000);
|
||
|
||
kos_DrawButton(((220/2)-(50)), 140, 140, 25+12, BUTTON_RESTART, 0x9A9A9A);
|
||
draw_text_sysNEW("Заново", 80, 145, strlen("Заново"), 0xB1, 0x000000);
|
||
kos_EndDraw();
|
||
}
|
||
|
||
void Button() {
|
||
int id = kos_GetButtonID();
|
||
if (id == 1) exit(0); else
|
||
if (id == BUTTON_RESTART) {
|
||
SetUp();
|
||
victory = 0;
|
||
draw_game_window();
|
||
} else
|
||
{
|
||
// PlayMusic("./rotate.mp3");
|
||
|
||
int x = (id/10)-1;
|
||
int y = (id%10)-1;
|
||
|
||
for (int i = 0; i<field_size; i++)
|
||
if (field[i][x]) field[i][x] = 0; else field[i][x] = 1;
|
||
|
||
for (int i = 0; i<field_size; i++)
|
||
if (field[y][i]) field[y][i] = 0; else field[y][i] = 1;
|
||
|
||
if (field[y][x]) field[y][x] = 0; else field[y][x] = 1;
|
||
|
||
RedrawButtons();
|
||
}
|
||
}
|
||
|
||
|
||
int FridgeOpened() {
|
||
int fr_op = 0;
|
||
for (int y = 0; y<field_size; y++)
|
||
for (int x = 0; x<field_size; x++)
|
||
{
|
||
fr_op += field[x][y];
|
||
}
|
||
if (fr_op == 0) return 1;
|
||
return 0;
|
||
}
|
||
|
||
|
||
int main()
|
||
{
|
||
srand(time(0));
|
||
|
||
if (kolibri_libimg_init() == -1)
|
||
{
|
||
printf("Can not load libimg!\n");
|
||
exit(1);
|
||
}
|
||
|
||
load_pictures();
|
||
|
||
while(1)
|
||
{
|
||
switch(kos_WaitForEvent())
|
||
{
|
||
case evButton:
|
||
Button();
|
||
if (FridgeOpened()) {
|
||
victory = 1;
|
||
draw_victory_window();
|
||
}
|
||
break;
|
||
case evReDraw:
|
||
if (!victory) draw_game_window();
|
||
else draw_victory_window();
|
||
break;
|
||
}
|
||
}
|
||
}
|