kolibrios-fun/programs/system/icon/trunk/icon.asm
Marat Zakiyanov (Mario79) 1f33ac700c Global optimization! The program uses only 161 KB of memory instead of 603 kb is now.
git-svn-id: svn://kolibrios.org@2475 a494cfbc-eb01-0410-851d-a64ba20cac60
2012-03-17 18:39:13 +00:00

1559 lines
36 KiB
NASM
Raw Blame History

;********************************
;* *
;* DESKTOP ICON MANAGER *
;* *
;* Compile with flat assembler *
;* *
;********************************
;---------------------------------------------------------------------
; version: 2.1
; last update: 17/03/2012
; changed by: Marat Zakiyanov aka Mario79, aka Mario
; changes: Global optimization! The program uses
; only 161 KB of memory instead of 603 kb is now.
;---------------------------------------------------------------------
; version: 2.02
; last update: 15/03/2012
; changed by: Marat Zakiyanov aka Mario79, aka Mario
; changes: some optimisations and code refactoring
;---------------------------------------------------------------------
; version: 2.01
; last update: 27/09/2011
; changed by: Marat Zakiyanov aka Mario79, aka Mario
; changes: deactivate the window after click
; (working to kernel r.2244 and above)
;---------------------------------------------------------------------
; Many fix's and changes created by:
; Halyavin, Diamond, Heavyiron,
; SPraid, Dunkaist
;---------------------------------------------------------------------
; version: 2.00
; last update: 22|02|2005
; changed by: Willow and Mario79
; changes: modified for work with new multi-thread ICON.
;******************************************************************************
ICON_SIZE equ 32*32*3
RAW_SIZE equ ICON_SIZE*32 ;350000
GIF_SIZE equ 12*1024 ;45000
REC_SIZE equ 80
ICONS_DAT equ '/sys/ICONS.DAT'
ICON_APP equ '/sys/ICON'
ICON_STRIP equ '/sys/ICONSTRP.GIF'
;------------------------------------------------------------------------------
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd IM_END ; size of image
dd I_END ; memory for app
dd stack_area ; esp
dd I_Param ; boot parameters
dd 0x0 ; path
;------------------------------------------------------------------------------
include '../../../macros.inc'
include 'lang.inc'
COLOR_ORDER equ MENUETOS
include 'gif_lite.inc'
;include 'debug.inc'
purge newline
;------------------------------------------------------------------------------
START: ; start of execution
mcall 70,finfo
cmp ebx,GIF_SIZE
ja close
mov esi,gif_file
mov edi,strip_file
mov eax,icon_data
call ReadGIF
mov eax,dword[edi+4]
shr eax,5
mov [icon_count],eax
call load_ic
boot_str:
cmp [I_Param],dword 'BOOT'
je load_icon_list2
call load_icon_list
red:
call draw_window ; at first, draw the window
mov esi,[current_icon]
jmp band
;------------------------------------------------------------------------------
align 4
still:
mcall 10 ; wait here for event
dec eax ; redraw request ?
jz red
dec eax ; key in buffer ?
jz key
;------------------------------------------------------------------------------
align 4
button:
mcall 17 ; get id
shr eax,8
; dps "button id: "
; dpd eax
; newline_1
cmp eax,1 ; button id=1 ?
je close
;--------------------------------------
align 4
noclose:
mov esi,[current_icon]
add esi,12
mov ebx,[cur_band] ;eax
cmp eax,31 ; right arrow to icons bar
jne .no_back
add ebx,8
mov eax,[icon_count]
cmp eax,ebx
jae .drwic2
xor ebx,ebx
jmp .drwic2
;--------------------------------------
align 4
.no_back:
cmp eax,30 ; left arrow to icons bar
jne .no_side
test ebx,ebx
jnz .dec
mov ebx,[icon_count]
and ebx,0xfffffff8
add ebx,8
;--------------------------------------
align 4
.dec:
sub ebx,8
;--------------------------------------
align 4
.drwic2:
mov [cur_band],ebx
;--------------------------------------
align 4
.drwic1:
call draw_icon
jmp still
;--------------------------------------
align 4
.no_side:
cmp eax,32
jne .no_ico
push ebx
mcall 37,1
pop ebx
shr eax,16
sub eax,33-19
mov edi,34
xor edx,edx
div edi
lea ecx,[ebx+eax]
cmp ecx,[icon_count]
jae still
mov [sel_icon1],eax
mov ecx,eax
add eax,ebx
call itoa
jmp .drwic1
;--------------------------------------
align 4
.no_ico:
cmp eax,11
jb no_str
cmp eax,13
jg no_str
call read_string
jmp still
;--------------------------------------
align 4
no_str:
cmp eax,21 ; apply changes
jne no_apply
; (1) save list
mov ebx,finfo ; Change by spraid
mov dword[ebx],2
mov edx,REC_SIZE
imul edx,dword [icons]
mov [ebx+12],edx
mov esi,iconlst
call lst_path
mcall 70
; (2) terminate all icons
or ecx,-1
mcall 9,process_table
mov edi,[ebx+30]
;--------------------------------------
align 4
newread2:
mov esi,1
;--------------------------------------
align 4
newread:
inc esi
mov ecx,esi
mcall 9,process_table
cmp edi,[ebx+30]
je newread
cmp esi,eax
jg apply_changes
mov eax,[ebx+10]
and eax,not 20202020h
cmp eax,'@ICO'
jz @f
cmp eax,'ICON'
jne newread
;--------------------------------------
align 4
@@:
mov eax,51
cmp eax,[ebx+42]
jne newread
cmp eax,[ebx+46]
jne newread
mov ecx,esi
mcall 18,2
jmp newread2
;------------------------------------------------------------------------------
align 4
finfo_start:
dd 7
dd 0
.params dd 0
dd 0
dd 0
db 0
dd finfo.path
;------------------------------------------------------------------------------
align 4
finfo:
dd 0
dd 0
dd 0
dd GIF_SIZE
dd gif_file
.path:
db ICON_STRIP,0
rb 31-($-.path)
;------------------------------------------------------------------------------
align 4
apply_changes:
mov ebx, finfo_start
mov dword [ebx+8], boot_str+6
mov esi, iconname
call lst_path
mcall 70
jmp still
;------------------------------------------------------------------------------
align 4
no_apply:
cmp eax,22 ; user pressed the 'add icon' button
jne no_add_icon
mov ebx,24*65536+250+8*14
mcall 4,,0xc0ff0000,add_text,,0xffffff
mcall 10
cmp eax,3
jne still
mcall 17
shr eax,8
cmp eax,40
jb no_f
mov edi,eax
sub eax,40
xor edx,edx ; bcd -> 10
mov ebx,16
div ebx
; multiply x10
shl eax,1 ; multiply x2
lea eax,[eax+eax*4] ; multiply x5
add eax,edx
mov ebx,eax
add ebx,icons_reserved
cmp [ebx],byte 'x'
je no_f
mov [ebx],byte 'x'
mov [cur_btn],edi
xor edx,edx
mov ebx,10
div ebx
add eax,65
add edx,65
mov [icon_default+0],dl
mov [icon_default+1],al
inc dword [icons]
mov edi,[icons]
dec edi
imul edi,REC_SIZE
add edi,icon_data
mov [current_icon],edi
mov esi,icon_default
mov ecx,REC_SIZE
cld
rep movsb
mov esi,[current_icon]
jmp band
;--------------------------------------
align 4
no_f:
call draw_btns ;draw_window
jmp still
;--------------------------------------
align 4
no_add_icon:
cmp eax,23 ; user pressed the remove icon button
jne no_remove_icon
mov ebx,24*65536+250+8*14
mcall 4,,0xc0ff0000,rem_text,,0xffffff
mcall 10
cmp eax,3
jne no_f;ound
mcall 17
shr eax,8
cmp eax,40
jb red
sub eax,40
xor edx,edx
mov ebx,16
div ebx
; multiply x10
shl eax,1 ; multiply x2
lea eax,[eax+eax*4] ; multiply x5
add eax,edx
mov ebx,eax
add ebx,icons_reserved
cmp [ebx],byte 'x'
jne red
mov [ebx],byte ' '
xor edx,edx
mov ebx,10
div ebx
shl eax,8
mov al,dl
add eax,65*256+65
mov esi,icon_data
mov edi,REC_SIZE
imul edi,[icons]
add edi,icon_data
;--------------------------------------
align 4
news:
cmp word [esi],ax
je foundi
add esi,REC_SIZE
cmp esi,edi
jb news
jmp red
;--------------------------------------
align 4
foundi:
mov ecx,edi
sub ecx,esi
mov edi,esi
add esi,REC_SIZE
cld
rep movsb
dec [icons]
mov eax,icon_data
mov [current_icon],eax
movzx ebx,word[eax]
sub bx,'AA'
shl bl,4
shr ebx,4
add ebx,40
mov [cur_btn],ebx
jmp red
;--------------------------------------
align 4
no_remove_icon:
cmp eax,40 ; user pressed button for icon position
jb still
mov edi,eax
sub eax,40
mov edx,eax
shl eax,4
and edx,0xf
mov dh,ah
add edx,65*256+65
mov esi,icon_data
mov ecx,[icons]
cld
;--------------------------------------
align 4
findl1:
cmp dx,[esi]
je foundl1
add esi,REC_SIZE
loop findl1
jmp still
;--------------------------------------
align 4
foundl1:
mov [current_icon],esi
mov [cur_btn],edi
;--------------------------------------
align 4
band:
add esi,12
call atoi
and eax,0xfffff8
mov [cur_band],eax
call draw_btns
jmp still
;------------------------------------------------------------------------------
current_icon dd icon_data
;------------------------------------------------------------------------------
align 4
print_strings:
pusha
mcall 13,<100,180>,<278+12,40>,0xffffff ; clear text area
xor edi,edi
mov eax,4 ; icon text
mov ebx,100*65536+278+14
mov ecx,3
;--------------------------------------
align 4
.ll:
push ecx
mov ecx,0x000000
mov edx,[current_icon]
add edx,[positions+edi*4]
movzx esi,byte[str_lens+edi]
inc edi
mcall
add ebx,14
pop ecx
loop .ll
popa
ret
;------------------------------------------------------------------------------
iconlst db ICONS_DAT,0
;------------------------------------------------------------------------------
align 4
load_icon_list:
mov edi,icons_reserved ; clear reserved area
mov eax,32
mov ecx,10*9
cld
rep stosb
mov ecx,[icons] ; set used icons to reserved area
mov esi,icon_data
;--------------------------------------
align 4
ldl1:
movzx ebx,byte [esi+1]
sub ebx,65
; imul ebx,10
; multiply x10
shl ebx,1 ; multiply x2
lea ebx,[ebx+ebx*4] ; multiply x5
movzx eax,byte [esi]
add ebx,eax
sub ebx,65
add ebx,icons_reserved
mov [ebx],byte 'x'
add esi,REC_SIZE
loop ldl1
ret
;------------------------------------------------------------------------------
align 4
lst_path:
mov ecx,30
mov edi,finfo.path
rep movsb
ret
;------------------------------------------------------------------------------
align 4
load_ic:
mov ebx,finfo
mov dword[ebx+12],48*REC_SIZE
mov dword[ebx+16],icon_data
mov esi,iconlst
call lst_path
mcall 70
lea eax,[ebx+10]
xor edx,edx
mov ebx,REC_SIZE
div ebx
mov [icons],eax
ret
;------------------------------------------------------------------------------
align 4
positions dd 3,16,47
str_lens db 8,30,30
;------------------------------------------------------------------------------
align 4
read_string:
pusha
sub eax,11
movzx ecx,byte[str_lens+eax]
mov [cur_str],ecx
mov eax,[positions+eax*4]
mov edi,[current_icon]
add edi,eax
mov [addr],edi
add edi,ecx
;--------------------------------------
align 4
.l1:
dec edi
cmp byte[edi],' '
jne .found
mov byte[edi],'_'
loop .l1
dec edi
;--------------------------------------
align 4
.found:
inc edi
push edi
call print_strings
pop edi
;--------------------------------------
align 4
f11:
mcall 10
cmp eax,2
jz fbu
jmp rs_done
;--------------------------------------
align 4
fbu:
mcall 2
shr eax,8
cmp eax,13
je rs_done
cmp eax,8
jnz nobsl
cmp edi,[addr]
jz f11
dec edi
mov [edi],byte '_'
call print_strings
jmp f11
;--------------------------------------
align 4
nobsl:
cmp eax,31
jbe f11
mov [edi],al
call print_strings
inc edi
mov esi,[addr]
add esi,[cur_str]
cmp esi,edi
jnz f11
;--------------------------------------
align 4
rs_done:
mov ecx,[addr]
add ecx,[cur_str]
sub ecx,edi
mov eax,32
cld
rep stosb
call print_strings
popa
ret
;------------------------------------------------------------------------------
align 4
key:
mcall 2 ; just read it and ignore
jmp still
;------------------------------------------------------------------------------
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
align 4
draw_window:
mcall 12,1
; DRAW WINDOW
xor eax,eax
xor esi,esi
mcall ,<210,300>,<30,(390-14)>,0x14ffffff,,title
mcall 13,<20,260>,<35,200>,0x3366cc ; WINDOW AREA
mcall 38,<150,150>,<35,235>,0xffffff ; VERTICAL LINE ON WINDOW AREA
mcall ,<20,280>,<135,135> ; HOROZONTAL LINE ON WINDOW AREA
mcall 8,<20,72>,<(275+1+14),(13-2)>,11,[bcolor] ;id 11 TEXT ENTER BUTTONS
inc edx
add ecx,14*65536
mcall ; id 12
inc edx
add ecx,14*65536
mcall ; id 13
mcall ,<20,259>,<(329+2),(15-4)>,21 ; id 21 APPLY AND SAVE CHANGES BUTTON
add ecx,14*65536
inc edx
mcall ,<20,(129-2)> ; id 22 ADD ICON BUTTON
add ebx,(130+2)*65536
inc edx
mcall ; id 23 REMOVE ICON BUTTON
mcall ,<(20-14),8>,<(260-23),32>,30 + 1 shl 30 ; id 30 IMAGE BUTTON
inc edx
add ebx,(36*7+26) shl 16
mcall ; id 31
add edx,1 + 1 shl 29
mcall ,<(33-19),(34*8)> ; id 32
mcall 4,<(23-15),(273-24)>,0,arrows,1
add ebx,(36*7+27)shl 16
add edx,2
mcall
dec edx
mcall ,<120,250>
lea edx,[ebx+8 shl 16]
mcall 47,0x30000,[icon_count],,0
mov eax,4
mov ebx,24 shl 16+(250+14+14+14)
mov ecx,0xffffff
mov edx,text
mov esi,47
;--------------------------------------
align 4
newline:
mov ecx,[edx]
add edx,4
mcall
add ebx,14
add edx,47
cmp [edx],byte 'x'
jne newline
;--------------------------------------
align 4
draw_btns:
mov eax,0 ; DRAW BUTTONS ON WINDOW AREA
mov ebx,20 shl 16+25
mov ecx,35 shl 16+19
mov edi,icon_table
mov edx,40
;--------------------------------------
align 4
newbline:
cmp [edi],byte 'x'
jne no_button
mov esi,0x5577cc
cmp [edi+90],byte 'x'
jne nores
mov esi,0xcc5555
cmp edx,[cur_btn]
jne nores
mov esi,0xe7e05a
;--------------------------------------
align 4
nores:
push eax
mcall 8
pop eax
;--------------------------------------
align 4
no_button:
add ebx,26 shl 16
inc edi
inc edx
inc al
cmp al,9
jbe newbline
mov al,0
add edx,6
ror ebx,16
mov bx,20
ror ebx,16
add ecx,20 shl 16
inc ah
cmp ah,8 ;9
jbe newbline
call print_strings
call draw_icon
mcall 12,2
ret
;------------------------------------------------------------------------------
align 4
draw_icon:
mcall 13,<(33-20),(34*8+2)>,<(260-24),(37+15-2)>,0xffffff
mov esi,[current_icon]
add esi,12
call atoi
push eax
cmp eax,[cur_band]
jb .nou
sub eax,[cur_band]
cmp eax,7
ja .nou
imul eax,34 shl 16
lea ebx,[eax+(33-19) shl 16]
mov bx,34
mcall 13,,<(236+35),3>,0xff0000
mov eax,[esp]
;--------------------------------------
align 4
.nou:
mov eax,[cur_band]
and eax,0xfffffff8
push eax
imul eax,ICON_SIZE
lea ebx,[strip_file+8+eax]
mov ecx,8
mov edx,(33-18) shl 16+238
;--------------------------------------
align 4
.nxt:
push ecx
mcall 7,,<32,32>
pop ecx
add ebx,ICON_SIZE
add edx,34 shl 16
loop .nxt
mcall 4,<45,280-2>,0,rep_text,rep_text_len-rep_text
lea edx,[ebx+(8*5)shl 16]
pop ecx
mcall 47,0x30000,,,0xff
add ecx,7
add edx,(3*8+4)shl 16
mcall
add edx,(5*8+4)shl 16
mcall ,,[icon_count]
pop ecx
add edx,(10*8+4)shl 16
mcall ,,,,0xff0000
ret
;------------------------------------------------------------------------------
; DATA AREA
bcolor dd 0x335599
;------------------------------------------------------------------------------
icon_table:
times 4 db 'xxxx xxxx'
times 2 db ' '
times 1 db ' '
times 2 db 'xxxx xxxx'
; times 1 db ' '
;------------------------------------------------------------------------------
icons_reserved:
times 9 db ' '
;------------------------------------------------------------------------------
if lang eq ru
text:
db 255,255,255,0, ' <20><><EFBFBD><EFBFBD><EFBFBD> '
db 255,255,255,0, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
db 255,255,255,0, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
db 255,255,255,0, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
db 255,255,255,0, ' <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
db 0,0,0,0, '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
db 'x' ; <- END MARKER, DONT DELETE
add_text db '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',0
rem_text db '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',0
title db '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>',0
else if lang eq ge
text:
db 255,255,255,0, ' TITLE '
db 255,255,255,0, ' APP NAME '
db 255,255,255,0, ' PARAMETER '
db 255,255,255,0, ' ANWENDEN '
db 255,255,255,0, ' HINZUFUEGEN ENTFERNEN '
db 0,0,0,0, 'AUF BUTTON KLICKEN, UM ICON ZU EDITIEREN '
db 'x' ; <- END MARKER, DONT DELETE
add_text db 'AUF UNBENUTZTE ICONPOSITION KLICKEN ',0
rem_text db 'ICON ANKLICKEN; DAS GELOESCHT WERDEN SOLL ',0
title db 'Icon Manager',0
else
text:
db 255,255,255,0, ' TITLE '
db 255,255,255,0, ' APP NAME '
db 255,255,255,0, ' PARAMETERS '
db 255,255,255,0, ' APPLY CHANGES '
db 255,255,255,0, ' ADD ICON REMOVE ICON '
db 0,0,0,0, 'CLICK BUTTON ON ICON POSITION FOR EDIT '
db 'x' ; <- END MARKER, DONT DELETE
add_text db 'CLICK ON A NOT USED POSITION ',0
rem_text db 'CLICK ICON POSITION; YOU WANT TO DELETE ',0
title db 'Icon Manager',0
end if
;------------------------------------------------------------------------------
arrows db '</>'
;------------------------------------------------------------------------------
iconname:
db ICON_APP,0
;------------------------------------------------------------------------------
icon_default:
db 'AA-SYSXTREE-000-/RD/1/SYSXTREE '
db '- *'
db 13,10
;------------------------------------------------------------------------------
rep_text:
if lang eq ru
db '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><> , <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #'
else
db 'ICONS - OF , SELECTED'
end if
rep_text_len:
;------------------------------------------------------------------------------
align 4
get_bg_info:
mcall 39,4
mov [bgrdrawtype],eax
mcall 39,1 ; get background size
mov [bgrxy],eax
mov ebx,eax
shr eax,16
and ebx,0xffff
mov [bgrx],eax
mov [bgry],ebx
ret
;------------------------------------------------------------------------------
align 4
calc_icon_pos:
movzx eax,byte [ebp-20] ; x position
sub eax,'A' ;eax - number of letter
cmp eax,4
jg no_left
shl eax,6 ;imul eax,64
add eax,16
movzx ebx,[warea.left]
add eax,ebx
jmp x_done
;--------------------------------------
align 4
no_left:
sub eax,9
sal eax,6 ;imul eax,64
sub eax,16+52-1
movzx ebx,[warea.right]
add eax,ebx
;--------------------------------------
align 4
x_done:
mov [ebp-12],eax
movzx eax,byte [ebp-20+1] ; y position
sub eax,'A' ; eax - number of letter
cmp eax,4
jg no_up
shl eax,6 ;imul eax,80
add eax,16
movzx ebx,[warea.top]
add eax,ebx
jmp y_done
;--------------------------------------
align 4
no_up:
sub eax,9
shl eax,6 ;imul eax,80
sub eax,16-1
movzx ebx,[warea.bottom]
add eax,ebx
;--------------------------------------
align 4
y_done:
mov [ebp-8],eax
ret
;--------------------------------------
align 4
;START2:
load_icon_list2:
call get_bg_info
mcall 48,5
mov [warea.by_x],eax
mov [warea.by_y],ebx
mcall 14
add eax,0x00010001
mov [scrxy],eax
;--------------------------------------
align 4
apply_changes2:
mov edi,[icons]
mov esi,icon_data
mov ebp,thread_stack+0x100 ;0x5000 ; threads stack starting point
;--------------------------------------
align 4
start_new:
mov eax,[esi]
mov [ebp-20],eax
call calc_icon_pos
mov edx,ebp
mov dword[ebp-4],esi
mcall 51,1,thread
add ebp,0x100
; change to next thread if mutex is blocked
mov eax,68
mov ebx,1
;--------------------------------------
align 4
wait_thread_start: ;wait until thread draw itself first time
cmp [create_thread_event],bl ;mutex
jz wait_thread_end
mcall
jmp wait_thread_start
;--------------------------------------
align 4
wait_thread_end:
dec [create_thread_event] ;reset event
add esi,REC_SIZE
dec edi
jnz start_new
;--------------------------------------
align 4
close:
or eax,-1
mcall
;------------------------------------------------------------------------------
; esp-28 = start of thread stack
; esp-24 = ???
; esp-20 = 'AA-F' or...
; esp-16 = ??? SHL greedy maniac mode on!
; esp-12 = ebp+0 = X
; esp-8 = ebp+4 = Y
; esp-4 = ebp+8 = adress of icon_data
;------------------------------------------------------------------------------
align 4
thread:
sub esp,12
mov ebp,esp
sub esp,16
call shape_window
call draw_window2
mov [create_thread_event],1
mcall 40,010101b
;------------------------------------------------------------------------------
align 4
still2:
mcall 10
cmp eax,1
je red2
cmp eax,3
je button2
call get_bg_info
call draw_icon2_1
jmp still2
;------------------------------------------------------------------------------
align 4
red2:
mcall 14
add eax,0x00010001
mov [scrxy],eax
mcall 48,5
mov [warea.by_x],eax
mov [warea.by_y],ebx
add ebp,+12
call calc_icon_pos
add ebp,-12
mcall 9,process_table,-1
mov eax,[process_table+process_information.box.left]
cmp eax,[ebp+0]
jne @f
mov eax,[process_table+process_information.box.top]
cmp eax,[ebp+4]
je .lp1
;--------------------------------------
align 4
@@:
call get_bg_info
mcall 67,[ebp+0],[ebp+4],51,51
;--------------------------------------
align 4
.lp1:
call draw_window2
jmp still2
;------------------------------------------------------------------------------
align 4
button2:
mcall 17
cmp ah, 2
jnz still2
mcall 9,process_table,-1
mov ecx,[ebx+30] ; PID
mcall 18,21
mov edx,eax ; SLOT
mcall 18,7
cmp edx,eax ; compare with active SLOT
jne @f
mov ecx,edx
mcall 18,1 ; set to down
call draw_window2
;--------------------------------------
align 4
@@:
mov esi,[ebp+8]
mov ebx,1
mov edi,finfo.path
call fill_paths
inc ebx
mov edi,param_str
mov dword[finfo_start+8],edi
call fill_paths
cmp byte[edi],0
jne .no0
and dword[finfo_start+8],0
;--------------------------------------
align 4
.no0:
mov ebx,finfo_start
mcall 70
jmp still2
;------------------------------------------------------------------------------
align 4
fill_paths:
push esi edi
; dps '>'
movzx ecx,byte[str_lens+ebx]
add esi,[positions+ebx*4]
push esi
add esi,ecx
;--------------------------------------
align 4
.l1:
dec esi
cmp byte[esi],' '
jnz .found
loop .l1
pop esi
jmp .noms
;--------------------------------------
align 4
.found:
lea ecx,[esi+1]
pop esi
sub ecx,esi
rep movsb
;--------------------------------------
align 4
.noms:
and byte[edi],0
; call debug_outstr
; dps <'<',13,10>
pop edi esi
ret
;--------------------------------------
align 4
atoi:
push esi
xor eax,eax
xor ebx,ebx
;--------------------------------------
align 4
.nxt:
lodsb
cmp al,'0'
jb .done
cmp al,'9'
ja .done
sub eax,'0'
; multiply x10
shl ebx,1 ; multiply x2
lea ebx,[ebx+ebx*4] ; multiply x5
add ebx,eax
jmp .nxt
;--------------------------------------
align 4
.done:
pop esi
mov eax,ebx
ret
;--------------------------------------
align 4
itoa:
add esi,2
mov ebx,10
mov ecx,3
;--------------------------------------
align 4
.l0:
xor edx,edx
div ebx
add dl,'0'
mov [esi],dl
dec esi
loop .l0
ret
;------------------------------------------------------------------------------
align 4
draw_picture:
mov [image],image_area
mov edi,[ebp+8]
lea esi,[edi+12]
call atoi
cmp eax,[icon_count]
ja toponly.ex
; imul eax,(32*3*32)
lea eax,[eax+eax*2] ; multiply x3
shl eax,10 ; multiply x1024
lea edi,[eax+strip_file+8]
xor ebx,ebx
xor ecx,ecx
mov esi,edi
mov [pixpos],0
;--------------------------------------
; loop start
align 4
newb:
push ebx
push ecx
cmp ebx,10
jb yesbpix
cmp ebx,42
jge yesbpix
cmp ecx,31 ;2
jg yesbpix
push esi
mov esi,edi
add esi,[pixpos]
;--------------------------------------
add [pixpos],3
mov eax,[esi]
and eax,0xffffff
pop esi
cmp eax,0
je yesbpix
cmp eax,0xfffcff ;f5f5f5
je yesbpix
jmp nobpix
;--------------------------------------
align 4
yesbpix:
stretch:
cmp [bgrdrawtype],dword 2
jne nostretch
mov eax,[ebp+4]
add eax,ecx
imul eax,[bgry]
cdq
movzx ebx,word [scrxy]
div ebx
imul eax,[bgrx]
push eax
mov eax,[ebp+0]
add eax,[esp+8]
imul eax,[bgrx]
cdq
movzx ebx,word [scrxy+2]
div ebx
add eax,[esp]
add esp,4
jmp notiled
;--------------------------------------
align 4
nostretch:
cmp [bgrdrawtype],dword 1
jne notiled
mov eax,[ebp+4]
add eax,ecx
cdq
movzx ebx,word [bgrxy]
div ebx
mov eax,edx
imul eax,[bgrx]
push eax
mov eax,[ebp+0]
add eax,[esp+8]
movzx ebx,word [bgrxy+2]
cdq
div ebx
mov eax,edx
add eax,[esp]
add esp,4
;--------------------------------------
align 4
notiled:
lea ecx,[eax+eax*2]
mcall 39,2
;--------------------------------------
align 4
nobpix:
pop ecx
pop ebx
mov edx,eax
mov eax,[image]
mov [eax],dl
inc eax
ror edx,8
mov [eax],dl
inc eax
ror edx,8
mov [eax],dl
inc eax
mov [image],eax
inc ebx
mov eax,[yw]
inc eax
cmp ebx,eax
jb newb
xor ebx,ebx
inc ecx
mov eax,[ya]
add [pixpos],eax
cmp [top],1
jne notop
cmp ecx,38
je toponly
;--------------------------------------
align 4
notop:
cmp ecx,52
jnz newb
;--------------------------------------
align 4
toponly:
xor edx,edx
mcall 7,image_area,<52,52>
;--------------------------------------
align 4
.ex:
mov [load_pic],0
ret
;------------------------------------------------------------------------------
align 4
draw_text:
mov esi,[ebp+8]
add esi,3
push edi
mov edi,title
mov ecx,8/4
cld
rep movsd
pop edi
mov eax,title
;--------------------------------------
align 4
news2:
cmp [eax],byte 33
jb founde
inc eax
cmp eax,title+8 ;11
jb news2
;--------------------------------------
align 4
founde:
sub eax,title
mov [tl],eax
mov eax,[tl]
lea eax,[eax+eax*2] ; eax *= char_width/2
shl eax,16
mov ebx,27 shl 16+40
sub ebx,eax
xor ecx,ecx ; black shade of text
add ebx,1 shl 16 ;*65536+1
mcall 4,,,title,[tl]
inc ebx
mcall
add ebx,1 shl 16
mcall
inc ebx
mcall
sub ebx,1 shl 16
mcall
dec ebx
sub ebx,1 shl 16
mcall
sub ebx,1 shl 16
dec ebx
mcall
dec ebx
add ebx,1 shl 16
mcall
inc ebx
mcall ,,0xffffff
mov [draw_pic],0
ret
;------------------------------------------------------------------------------
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
align 4
draw_window2:
mcall 12,1
; DRAW WINDOW
xor eax,eax ; function 0 : define and draw window
mov ebx,[ebp+0-2]
mov ecx,[ebp+4-2]
mov bx,[yw] ; [x start] *65536 + [x size]
mov cx,51 ; [y start] *65536 + [y size]
mov edx,0x41000000 ; color of work area RRGGBB,8->color gl
mcall
mcall 8,51,50,0x40000002 ; button
;--------------------------------------
align 4
draw_icon2_1:
; change to next thread if mutex is blocked
mov eax,68
mov ebx,1
;--------------------------------------
align 4
draw_icon2:
xchg [load_pic],bl ;mutex
test bl,bl
je draw_icon_end
mcall
jmp draw_icon2
;--------------------------------------
align 4
draw_icon_end:
; change to next thread if mutex is blocked
mov eax,68
mov ebx,1
;--------------------------------------
align 4
draw_icon_2:
xchg [draw_pic],bl ;mutex
test bl,bl
je draw_icon_end_2
mcall
jmp draw_icon_2
;--------------------------------------
align 4
draw_icon_end_2:
call draw_picture
call draw_text
mcall 12,2
ret
;------------------------------------------------------------------------------
shape_window:
; give the shape reference area
mcall 50,0,shape_reference
; give the shape scale 32 x 32 -> 128 x 128 ecx = 2
; you dont have to give this, scale is 1:1 by default
; mcall 50,1,2
ret
;------------------------------------------------------------------------------
shape_reference: ; 32 x 32 ( window_size_X + 1 ) * ( window_size_Y + 1 )
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
;------------------------------------------------------------------------------
tl dd 8
yw: dd 51
ya dd 0
cur_btn dd 40
draw_pic db 0
load_pic db 0
create_thread_event db 0
image dd image_area
IncludeUGlobals
;------------------------------------------------------------------------------
IM_END:
;------------------------------------------------------------------------------
align 4
bgrx dd ?
bgry dd ?
bgrxy dd ?
warea:
.by_x:
.right dw ?
.left dw ?
.by_y:
.bottom dw ?
.top dw ?
scrxy dd ?
bgrdrawtype dd ?
pixpos dd ?
top dd ?
icons dd ?
addr dd ?
cur_str dd ?
cur_band dd ?
sel_icon1 rd 1
icon_count rd 1
;------------------------------------------------------------------------------
align 4
param_str rb 31
;------------------------------------------------------------------------------
align 4
gif_file rb GIF_SIZE
;------------------------------------------------------------------------------
align 4
strip_file rb RAW_SIZE
;------------------------------------------------------------------------------
align 4
process_table:
rb 0x400
;------------------------------------------------------------------------------
align 4
icon_data:
rb 0x1000
;------------------------------------------------------------------------------
align 4
rb 0x1000
stack_area:
;------------------------------------------------------------------------------
align 4
I_Param:
rb 0x100 ; max 256
;------------------------------------------------------------------------------
align 4
thread_stack:
rb 0x100*48 ; max 48 icons
;------------------------------------------------------------------------------
align 4
image_area:
rb 52*52*3
;------------------------------------------------------------------------------
;align 4
;shape_reference_0:
; rb 52*52 ; ( window_size_X + 1 ) * ( window_size_Y + 1 )
;------------------------------------------------------------------------------
I_END: