kolibrios-fun/contrib/sdk/sources/SDL-1.2.2/docs/html/cdrom.html
CleverMouse 3cf7852e03 autobuild sdlquake
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-09-18 11:46:53 +00:00

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<HTML
><HEAD
><TITLE
>CD-ROM</TITLE
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><DIV
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><H1
><A
NAME="CDROM"
>Chapter 11. CD-ROM</A
></H1
><DIV
CLASS="TOC"
><DL
><DT
><B
>Table of Contents</B
></DT
><DT
><A
HREF="sdlcdnumdrives.html"
>SDL_CDNumDrives</A
> &#8212; Returns the number of CD-ROM drives on the system.</DT
><DT
><A
HREF="sdlcdname.html"
>SDL_CDName</A
> &#8212; Returns a human-readable, system-dependent identifier for the CD-ROM.</DT
><DT
><A
HREF="sdlcdopen.html"
>SDL_CDOpen</A
> &#8212; Opens a CD-ROM drive for access.</DT
><DT
><A
HREF="sdlcdstatus.html"
>SDL_CDStatus</A
> &#8212; Returns the current status of the given drive.</DT
><DT
><A
HREF="sdlcdplay.html"
>SDL_CDPlay</A
> &#8212; Play a CD</DT
><DT
><A
HREF="sdlcdplaytracks.html"
>SDL_CDPlayTracks</A
> &#8212; Play the given CD track(s)</DT
><DT
><A
HREF="sdlcdpause.html"
>SDL_CDPause</A
> &#8212; Pauses a CDROM</DT
><DT
><A
HREF="sdlcdresume.html"
>SDL_CDResume</A
> &#8212; Resumes a CDROM</DT
><DT
><A
HREF="sdlcdstop.html"
>SDL_CDStop</A
> &#8212; Stops a CDROM</DT
><DT
><A
HREF="sdlcdeject.html"
>SDL_CDEject</A
> &#8212; Ejects a CDROM</DT
><DT
><A
HREF="sdlcdclose.html"
>SDL_CDClose</A
> &#8212; Closes a SDL_CD handle</DT
><DT
><A
HREF="sdlcd.html"
>SDL_CD</A
> &#8212; CDROM Drive Information</DT
><DT
><A
HREF="sdlcdtrack.html"
>SDL_CDtrack</A
> &#8212; CD Track Information Structure</DT
></DL
></DIV
><P
>SDL supports audio control of up to 32 local CD-ROM drives at once.</P
><P
>You use this API to perform all the basic functions of a CD player,
including listing the tracks, playing, stopping, and ejecting the CD-ROM.
(Currently, multi-changer CD drives are not supported.)</P
><P
>Before you call any of the SDL CD-ROM functions, you must first call
"<TT
CLASS="FUNCTION"
>SDL_Init(SDL_INIT_CDROM)</TT
>", which scans the system for
CD-ROM drives, and sets the program up for audio control. Check the
return code, which should be <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>, to see if there
were any errors in starting up.</P
><P
>After you have initialized the library, you can find out how many drives
are available using the <TT
CLASS="FUNCTION"
>SDL_CDNumDrives()</TT
> function.
The first drive listed is the system default CD-ROM drive. After you have
chosen a drive, and have opened it with <TT
CLASS="FUNCTION"
>SDL_CDOpen()</TT
>,
you can check the status and start playing if there's a CD in the drive.</P
><P
>A CD-ROM is organized into one or more tracks, each consisting of a certain
number of "frames". Each frame is ~2K in size, and at normal playing speed,
a CD plays 75 frames per second. SDL works with the number of frames on a
CD, but this can easily be converted to the more familiar minutes/seconds
format by using the <TT
CLASS="FUNCTION"
>FRAMES_TO_MSF()</TT
> macro.</P
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