kolibrios-fun/programs/develop/libraries/box_lib/trunk/frame.asm
IgorA 5f41a75e27 box_lib.obj: clear code
git-svn-id: svn://kolibrios.org@8346 a494cfbc-eb01-0410-851d-a64ba20cac60
2020-12-08 21:01:35 +00:00

268 lines
8.3 KiB
NASM

;**************************************************************
; 2016, 0CodErr
; Added border styles(raised, sunken, etched, ridged).
; Added possibility to fill frame background.
;**************************************************************
; Frame Macro for Kolibri OS
; Copyright (c) 2013, Marat Zakiyanov aka Mario79, aka Mario
; All rights reserved.
;
; Redistribution and use in source and binary forms, with or without
; modification, are permitted provided that the following conditions are met:
; * Redistributions of source code must retain the above copyright
; notice, this list of conditions and the following disclaimer.
; * Redistributions in binary form must reproduce the above copyright
; notice, this list of conditions and the following disclaimer in the
; documentation and/or other materials provided with the distribution.
; * Neither the name of the <organization> nor the
; names of its contributors may be used to endorse or promote products
; derived from this software without specific prior written permission.
;
; THIS SOFTWARE IS PROVIDED BY Marat Zakiyanov ''AS IS'' AND ANY
; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
; WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
; DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
; DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
; (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
;*****************************************************************************
macro frame_start
{
pusha
}
;*****************************************************************************
macro frame_exit
{
popa
ret 4
}
;*****************************************************************************
fr equ [esp + 36]
frame:
fr_type equ [eax + FR_STYLE] ; dword
fr_size_x equ [eax + FR_WIDTH] ; word
fr_start_x equ [eax + FR_LEFT] ; word
fr_size_y equ [eax + FR_HEIGHT] ; word
fr_start_y equ [eax + FR_TOP] ; word
fr_ext_fr_col equ [eax + FR_OUTER_COLOR] ; dword
fr_int_fr_col equ [eax + FR_INNER_COLOR] ; dword
fr_flags equ [eax + FR_FLAGS] ; dword
fr_text_pointer equ [eax + FR_TEXT] ; dword
fr_text_position equ [eax + FR_TEXT_POSITION] ; dword
fr_font_number equ [eax + FR_FONT] ; dword
fr_font_size_y equ [eax + FR_FONT_HEIGHT] ; dword
fr_font_color equ [eax + FR_FORE_COLOR] ; dword
fr_font_backgr_color equ [eax + FR_BACK_COLOR] ; dword
;*****************************************************************************
;*****************************************************************************
; draw event
;*****************************************************************************
;*****************************************************************************
align 16
.draw:
frame_start
mov eax, fr
mov edx, fr_ext_fr_col
mov edi, fr_int_fr_col
mov esi, edx
mov ebp, edi
mov eax, fr_flags
and eax, 1110b
.raised:
cmp eax, FR_RAISED
je .border_style_selected
.sunken:
cmp eax, FR_SUNKEN
jne .etched
xchg edx, edi
xchg esi, ebp
jmp .border_style_selected
.etched:
cmp eax, FR_ETCHED
jne .ridged
xchg edx, edi
jmp .border_style_selected
.ridged:
cmp eax, FR_RIDGED
jne .double
xchg esi, ebp
jmp .border_style_selected
.double:
cmp eax, FR_DOUBLE
jne .border_style_selected
mov edi, edx
mov esi, ebp
.border_style_selected:
; Outer Top Line
mov eax, fr
mov bx, fr_start_x
mov cx, fr_start_y
shl ebx, 16
shl ecx, 16
mov bx, fr_size_x
add bx, fr_start_x
sub ebx, 1
mov cx, fr_start_y
mov eax, 38
int 64
; Outer Left Line
mov eax, fr
mov bx, fr_start_x
add cx, fr_size_y
sub ecx, 1
mov eax, 38
int 64
; Inner Top Line
mov eax, fr
mov bx, fr_start_x
mov cx, fr_start_y
add ebx, 1
add ecx, 1
shl ebx, 16
shl ecx, 16
mov bx, fr_size_x
mov cx, fr_start_y
add bx, fr_start_x
sub ebx, 2
add ecx, 1
mov edx, esi
mov eax, 38
int 64
; Inner Left Line
mov eax, fr
mov bx, fr_start_x
add cx, fr_size_y
add ebx, 1
sub ecx, 3
mov edx, esi
mov eax, 38
int 64
; Outer Bottom Line
mov eax, fr
mov bx, fr_size_x
mov cx, fr_size_y
add bx, fr_start_x
add cx, fr_start_y
sub ebx, 1
sub ecx, 1
shl ebx, 16
shl ecx, 16
mov bx, fr_start_x
mov cx, fr_size_y
add cx, fr_start_y
sub ecx, 1
mov edx, edi
mov eax, 38
int 64
; Outer Right Line
mov eax, fr
add bx, fr_size_x
sub ebx, 1
mov cx, fr_start_y
mov edx, edi
mov eax, 38
int 64
; Inner Bottom Line
mov eax, fr
mov bx, fr_size_x
mov cx, fr_size_y
add bx, fr_start_x
add cx, fr_start_y
sub ebx, 2
sub ecx, 2
shl ebx, 16
shl ecx, 16
mov bx, fr_start_x
mov cx, fr_size_y
add cx, fr_start_y
add ebx, 1
sub ecx, 2
mov edx, ebp
mov eax, 38
int 64
; Inner Right Line
mov eax, fr
mov cx, fr_start_y
add bx, fr_size_x
sub ebx, 3
add ecx, 1
mov edx, ebp
mov eax, 38
int 64
;----------------------------------------------------------------------
mov eax, fr
test dword fr_flags, FR_FILLED
je .fill_exit
mov bx, fr_start_x
mov cx, fr_start_y
add ebx, 2
add ecx, 2
shl ebx, 16
shl ecx, 16
mov bx, fr_size_x
mov cx, fr_size_y
sub ebx, 4
sub ecx, 4
mov edx, fr_font_backgr_color
mov eax, 13
int 64
.fill_exit:
;----------------------------------------------------------------------
mov eax, fr
test dword fr_flags, FR_CAPTION
je .exit
mov ecx,0xC0000000
mov eax,fr_font_number
and eax,11b
shl eax,28
add ecx,eax
mov eax, fr
mov eax,fr_font_color
and eax,0xffffff
add ecx,eax
mov eax, fr
mov eax,fr_font_backgr_color
and eax,0xffffff
xor esi,esi
mov eax, fr
mov bx,fr_start_x
add bx,10
shl ebx,16
mov bx,fr_font_size_y
shr bx,1
not bx
add bx,fr_start_y
test fr_font_size_y,word 1b
jz @f
inc bx
;--------------------------------------
align 4
@@:
cmp fr_text_position,dword 0
je .draw_1
add bx,fr_size_y
;--------------------------------------
align 4
.draw_1:
mov edx,fr_text_pointer
mov edi,fr_font_backgr_color
mcall SF_DRAW_TEXT
;----------------------------------------------------------------------
align 4
.exit:
frame_exit
;*****************************************************************************