kolibrios-fun/contrib/games/wolf3d/SDL/SDL_audiocvt.c
turbocat 127b85086b Wolfenstein 3D:
- Added sound!
- Added Linux makefile
- Added _KOLIBRI definition
- Removed not working parameters from --help in KolibriOS

git-svn-id: svn://kolibrios.org@8645 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-03-23 06:51:33 +00:00

643 lines
14 KiB
C

/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_audiocvt.c,v 1.2 2001/04/26 16:50:17 hercules Exp $";
#endif
/* Functions for audio drivers to perform runtime conversion of audio format */
#include <stdio.h>
#include "SDL_error.h"
#include "SDL_audio.h"
/* Effectively mix right and left channels into a single channel */
void SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Sint32 sample;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting to mono\n");
#endif
switch (format&0x8018) {
case AUDIO_U8: {
Uint8 *src, *dst;
src = cvt->buf;
dst = cvt->buf;
for ( i=cvt->len_cvt/2; i; --i ) {
sample = src[0] + src[1];
if ( sample > 255 ) {
*dst = 255;
} else {
*dst = sample;
}
src += 2;
dst += 1;
}
}
break;
case AUDIO_S8: {
Sint8 *src, *dst;
src = (Sint8 *)cvt->buf;
dst = (Sint8 *)cvt->buf;
for ( i=cvt->len_cvt/2; i; --i ) {
sample = src[0] + src[1];
if ( sample > 127 ) {
*dst = 127;
} else
if ( sample < -128 ) {
*dst = -128;
} else {
*dst = sample;
}
src += 2;
dst += 1;
}
}
break;
case AUDIO_U16: {
Uint8 *src, *dst;
src = cvt->buf;
dst = cvt->buf;
if ( (format & 0x1000) == 0x1000 ) {
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Uint16)((src[0]<<8)|src[1])+
(Uint16)((src[2]<<8)|src[3]);
if ( sample > 65535 ) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
}
src += 4;
dst += 2;
}
} else {
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Uint16)((src[1]<<8)|src[0])+
(Uint16)((src[3]<<8)|src[2]);
if ( sample > 65535 ) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
}
src += 4;
dst += 2;
}
}
}
break;
case AUDIO_S16: {
Uint8 *src, *dst;
src = cvt->buf;
dst = cvt->buf;
if ( (format & 0x1000) == 0x1000 ) {
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Sint16)((src[0]<<8)|src[1])+
(Sint16)((src[2]<<8)|src[3]);
if ( sample > 32767 ) {
dst[0] = 0x7F;
dst[1] = 0xFF;
} else
if ( sample < -32768 ) {
dst[0] = 0x80;
dst[1] = 0x00;
} else {
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
}
src += 4;
dst += 2;
}
} else {
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Sint16)((src[1]<<8)|src[0])+
(Sint16)((src[3]<<8)|src[2]);
if ( sample > 32767 ) {
dst[1] = 0x7F;
dst[0] = 0xFF;
} else
if ( sample < -32768 ) {
dst[1] = 0x80;
dst[0] = 0x00;
} else {
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
}
src += 4;
dst += 2;
}
}
}
break;
}
cvt->len_cvt /= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Duplicate a mono channel to both stereo channels */
void SDL_ConvertStereo(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting to stereo\n");
#endif
if ( (format & 0xFF) == 16 ) {
Uint16 *src, *dst;
src = (Uint16 *)(cvt->buf+cvt->len_cvt);
dst = (Uint16 *)(cvt->buf+cvt->len_cvt*2);
for ( i=cvt->len_cvt/2; i; --i ) {
dst -= 2;
src -= 1;
dst[0] = src[0];
dst[1] = src[0];
}
} else {
Uint8 *src, *dst;
src = cvt->buf+cvt->len_cvt;
dst = cvt->buf+cvt->len_cvt*2;
for ( i=cvt->len_cvt; i; --i ) {
dst -= 2;
src -= 1;
dst[0] = src[0];
dst[1] = src[0];
}
}
cvt->len_cvt *= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Convert 8-bit to 16-bit - LSB */
void SDL_Convert16LSB(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *src, *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting to 16-bit LSB\n");
#endif
src = cvt->buf+cvt->len_cvt;
dst = cvt->buf+cvt->len_cvt*2;
for ( i=cvt->len_cvt; i; --i ) {
src -= 1;
dst -= 2;
dst[1] = *src;
dst[0] = 0;
}
format = ((format & ~0x0008) | AUDIO_U16LSB);
cvt->len_cvt *= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Convert 8-bit to 16-bit - MSB */
void SDL_Convert16MSB(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *src, *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting to 16-bit MSB\n");
#endif
src = cvt->buf+cvt->len_cvt;
dst = cvt->buf+cvt->len_cvt*2;
for ( i=cvt->len_cvt; i; --i ) {
src -= 1;
dst -= 2;
dst[0] = *src;
dst[1] = 0;
}
format = ((format & ~0x0008) | AUDIO_U16MSB);
cvt->len_cvt *= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Convert 16-bit to 8-bit */
void SDL_Convert8(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *src, *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting to 8-bit\n");
#endif
src = cvt->buf;
dst = cvt->buf;
if ( (format & 0x1000) != 0x1000 ) { /* Little endian */
++src;
}
for ( i=cvt->len_cvt/2; i; --i ) {
*dst = *src;
src += 2;
dst += 1;
}
format = ((format & ~0x9010) | AUDIO_U8);
cvt->len_cvt /= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Toggle signed/unsigned */
void SDL_ConvertSign(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *data;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting audio signedness\n");
#endif
data = cvt->buf;
if ( (format & 0xFF) == 16 ) {
if ( (format & 0x1000) != 0x1000 ) { /* Little endian */
++data;
}
for ( i=cvt->len_cvt/2; i; --i ) {
*data ^= 0x80;
data += 2;
}
} else {
for ( i=cvt->len_cvt; i; --i ) {
*data++ ^= 0x80;
}
}
format = (format ^ 0x8000);
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Toggle endianness */
void SDL_ConvertEndian(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *data, tmp;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting audio endianness\n");
#endif
data = cvt->buf;
for ( i=cvt->len_cvt/2; i; --i ) {
tmp = data[0];
data[0] = data[1];
data[1] = tmp;
data += 2;
}
format = (format ^ 0x1000);
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Convert rate up by multiple of 2 */
void SDL_RateMUL2(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *src, *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting audio rate * 2\n");
#endif
src = cvt->buf+cvt->len_cvt;
dst = cvt->buf+cvt->len_cvt*2;
switch (format & 0xFF) {
case 8:
for ( i=cvt->len_cvt; i; --i ) {
src -= 1;
dst -= 2;
dst[0] = src[0];
dst[1] = src[0];
}
break;
case 16:
for ( i=cvt->len_cvt/2; i; --i ) {
src -= 2;
dst -= 4;
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[1];
}
break;
}
cvt->len_cvt *= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Convert rate down by multiple of 2 */
void SDL_RateDIV2(SDL_AudioCVT *cvt, Uint16 format)
{
int i;
Uint8 *src, *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting audio rate / 2\n");
#endif
src = cvt->buf;
dst = cvt->buf;
switch (format & 0xFF) {
case 8:
for ( i=cvt->len_cvt/2; i; --i ) {
dst[0] = src[0];
src += 2;
dst += 1;
}
break;
case 16:
for ( i=cvt->len_cvt/4; i; --i ) {
dst[0] = src[0];
dst[1] = src[1];
src += 4;
dst += 2;
}
break;
}
cvt->len_cvt /= 2;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* Very slow rate conversion routine */
void SDL_RateSLOW(SDL_AudioCVT *cvt, Uint16 format)
{
double ipos;
int i, clen;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting audio rate * %4.4f\n", 1.0/cvt->rate_incr);
#endif
clen = (int)((double)cvt->len_cvt / cvt->rate_incr);
if ( cvt->rate_incr > 1.0 ) {
switch (format & 0xFF) {
case 8: {
Uint8 *output;
output = cvt->buf;
ipos = 0.0;
for ( i=clen; i; --i ) {
*output = cvt->buf[(int)ipos];
ipos += cvt->rate_incr;
output += 1;
}
}
break;
case 16: {
Uint16 *output;
clen &= ~1;
output = (Uint16 *)cvt->buf;
ipos = 0.0;
for ( i=clen/2; i; --i ) {
*output=((Uint16 *)cvt->buf)[(int)ipos];
ipos += cvt->rate_incr;
output += 1;
}
}
break;
}
} else {
switch (format & 0xFF) {
case 8: {
Uint8 *output;
output = cvt->buf+clen;
ipos = (double)cvt->len_cvt;
for ( i=clen; i; --i ) {
ipos -= cvt->rate_incr;
output -= 1;
*output = cvt->buf[(int)ipos];
}
}
break;
case 16: {
Uint16 *output;
clen &= ~1;
output = (Uint16 *)(cvt->buf+clen);
ipos = (double)cvt->len_cvt/2;
for ( i=clen/2; i; --i ) {
ipos -= cvt->rate_incr;
output -= 1;
*output=((Uint16 *)cvt->buf)[(int)ipos];
}
}
break;
}
}
cvt->len_cvt = clen;
if ( cvt->filters[++cvt->filter_index] ) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
int SDL_ConvertAudio(SDL_AudioCVT *cvt)
{
/* Make sure there's data to convert */
if ( cvt->buf == NULL ) {
SDL_SetError("No buffer allocated for conversion");
return(-1);
}
/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if ( cvt->filters[0] == NULL ) {
return(0);
}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0](cvt, cvt->src_format);
return(0);
}
/* Creates a set of audio filters to convert from one format to another.
Returns -1 if the format conversion is not supported, or 1 if the
audio filter is set up.
*/
int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
Uint16 src_format, Uint8 src_channels, int src_rate,
Uint16 dst_format, Uint8 dst_channels, int dst_rate)
{
/* Start off with no conversion necessary */
cvt->needed = 0;
cvt->filter_index = 0;
cvt->filters[0] = NULL;
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
/* First filter: Endian conversion from src to dst */
if ( (src_format & 0x1000) != (dst_format & 0x1000)
&& ((src_format & 0xff) != 8) ) {
cvt->filters[cvt->filter_index++] = SDL_ConvertEndian;
}
/* Second filter: Sign conversion -- signed/unsigned */
if ( (src_format & 0x8000) != (dst_format & 0x8000) ) {
cvt->filters[cvt->filter_index++] = SDL_ConvertSign;
}
/* Next filter: Convert 16 bit <--> 8 bit PCM */
if ( (src_format & 0xFF) != (dst_format & 0xFF) ) {
switch (dst_format&0x10FF) {
case AUDIO_U8:
cvt->filters[cvt->filter_index++] =
SDL_Convert8;
cvt->len_ratio /= 2;
break;
case AUDIO_U16LSB:
cvt->filters[cvt->filter_index++] =
SDL_Convert16LSB;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
break;
case AUDIO_U16MSB:
cvt->filters[cvt->filter_index++] =
SDL_Convert16MSB;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
break;
}
}
/* Last filter: Mono/Stereo conversion */
if ( src_channels != dst_channels ) {
while ( (src_channels*2) <= dst_channels ) {
cvt->filters[cvt->filter_index++] =
SDL_ConvertStereo;
cvt->len_mult *= 2;
src_channels *= 2;
cvt->len_ratio *= 2;
}
/* This assumes that 4 channel audio is in the format:
Left {front/back} + Right {front/back}
so converting to L/R stereo works properly.
*/
while ( ((src_channels%2) == 0) &&
((src_channels/2) >= dst_channels) ) {
cvt->filters[cvt->filter_index++] =
SDL_ConvertMono;
src_channels /= 2;
cvt->len_ratio /= 2;
}
if ( src_channels != dst_channels ) {
/* Uh oh.. */;
}
}
/* Do rate conversion */
cvt->rate_incr = 0.0;
if ( (src_rate/100) != (dst_rate/100) ) {
Uint32 hi_rate, lo_rate;
int len_mult;
double len_ratio;
void (*rate_cvt)(SDL_AudioCVT *cvt, Uint16 format);
if ( src_rate > dst_rate ) {
hi_rate = src_rate;
lo_rate = dst_rate;
rate_cvt = SDL_RateDIV2;
len_mult = 1;
len_ratio = 0.5;
} else {
hi_rate = dst_rate;
lo_rate = src_rate;
rate_cvt = SDL_RateMUL2;
len_mult = 2;
len_ratio = 2.0;
}
/* If hi_rate = lo_rate*2^x then conversion is easy */
while ( ((lo_rate*2)/100) <= (hi_rate/100) ) {
cvt->filters[cvt->filter_index++] = rate_cvt;
cvt->len_mult *= len_mult;
lo_rate *= 2;
cvt->len_ratio *= len_ratio;
}
/* We may need a slow conversion here to finish up */
if ( (lo_rate/100) != (hi_rate/100) ) {
#if 1
/* The problem with this is that if the input buffer is
say 1K, and the conversion rate is say 1.1, then the
output buffer is 1.1K, which may not be an acceptable
buffer size for the audio driver (not a power of 2)
*/
/* For now, punt and hope the rate distortion isn't great.
*/
#else
if ( src_rate < dst_rate ) {
cvt->rate_incr = (double)lo_rate/hi_rate;
cvt->len_mult *= 2;
cvt->len_ratio /= cvt->rate_incr;
} else {
cvt->rate_incr = (double)hi_rate/lo_rate;
cvt->len_ratio *= cvt->rate_incr;
}
cvt->filters[cvt->filter_index++] = SDL_RateSLOW;
#endif
}
}
/* Set up the filter information */
if ( cvt->filter_index != 0 ) {
cvt->needed = 1;
cvt->src_format = src_format;
cvt->dst_format = dst_format;
cvt->len = 0;
cvt->buf = NULL;
cvt->filters[cvt->filter_index] = NULL;
}
return(cvt->needed);
}