forked from KolibriOS/kolibrios
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.. | ||
COPYING | ||
game.cpp | ||
interface.cpp | ||
interface.h | ||
kos_vector.h | ||
main.cpp | ||
Makefile | ||
Makefile.linux | ||
Makefile.win | ||
pq.h | ||
README | ||
strings.h | ||
sys.cpp | ||
sys.h | ||
Tupfile.lua |
# 21 days: a game for programmers
## Features
* You start as a helpdesker.
* Work in a big company.
* Join a startup and launch a popular game (or not).
* Study new courses.
* Help your friends to repair their computer.
* With the help of quantum space–time folder you can do all of this in 21 days!
* Jump in time to change your choice and collect all achievements!
## License
21 days is licensed under GPL version 2.0. See COPYING in the same directory.
## Author
This program developed by Maxim Grishin (igevorse)
## Installation
This program does not require installation.
See "Run" section below.
## Run
Open your favourite file manager and run the executable file.
You can also use your shell:
* KolibriOS:
21days
* Windows:
cd bin
21days
* Linux (you have to use a terminal supporting IBM866 code page(CP866)):
cd bin
./21days
## Building from sources
If you want to build game from sources, you have to install GCC (Linux) and MinGW (Windows).
* KolibriOS
You have to install menuetlibc: see "Compilers GCC, G++." section at diamond.kolibrios.org/hll/hll_eng.htm.
To build a binary file for KolibriOS under Linux type in a terminal:
make
Binary file would appear in current directory.
* Linux
To build a Linux binary file:
make -f Makefile.linux
Binary files would appear in bin directory.
* Windows
To build a Windows binary file you have to install MinGW (http://sourceforge.net/projects/mingw/files/) with mingw32-base, mingw32-gcc and mingw-gcc-g++ packages.
Don't forget to add a path to a folder containing MinGW binary files to the Path environment variable ("C:\MinGW\bin" for me).
* If you don't have MSYS installed:
mingw32-make -f Makefile.win
* If you have MSYS installed:
make -f Makefile.linux
Binary files would appear in bin directory.
Have fun!