forked from KolibriOS/kolibrios
9562f01892
- Duplicate functionality files removed; - Refactoring of file handling functions; - Removed broken impliments. Gears (C + TinyGL): - Removed because it duplicates an existing example on Fasm and uses unsupported wrappers on the KOS API. KosJS: - Removed. The MuJS port is too old and not used anywhere. Support is not profitable. Backy: - Removed useless GCC version. Support is not profitable. DGen-SDL and SQLite3 - Fix after removing broken "dirent.h". Fridge: - Moving the KOS API wrapper to avoid compilation errors. Udis86, uARM and 8086tiny: - Fix after removing redundant "kos_LoadConsole.h". git-svn-id: svn://kolibrios.org@9952 a494cfbc-eb01-0410-851d-a64ba20cac60
86 lines
1.8 KiB
C
86 lines
1.8 KiB
C
#include <sys/ksys.h>
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#define B_SZ 10
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static char* title = "BinClock";
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static void draw_small_box(int x, int y, int is_on)
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{
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_ksys_draw_bar(x, y, B_SZ, B_SZ, is_on ? 0xFF0000 : 0x103000);
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}
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static void draw_box_group(int x, int y, int num)
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{
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int i, j;
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char buf[2];
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buf[0] = (num&(1+2+4+8))+'0';
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buf[1] = '\0';
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for(i = 0; i < 4; i++) {
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j = (B_SZ+2)*i;
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draw_small_box(x,y+((B_SZ+2)*i),num & (1<<(3-i)) ? 1 : 0);
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}
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_ksys_draw_bar(x, y+((B_SZ+2)*4),B_SZ,B_SZ, 0x800000);
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_ksys_draw_text(buf, x+2, y+((B_SZ+2)*4)+3, 1, 0xFFFFFF);
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}
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static void draw_bcd_num(int x,int y,int num)
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{
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int v1, v2;
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v1 = (num>>4)&(1+2+4+8);
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v2 = num&(1+2+4+8);
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draw_box_group(x, y, v1);
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draw_box_group(x+B_SZ+2, y ,v2);
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}
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static void draw_hms(int x,int y)
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{
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unsigned t;
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int h, m, s;
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__asm__ __volatile__("int $0x40" : "=a"(t) : "a"(3));
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s = (t & 0x00FF0000)>>16;
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m = (t & 0x0000FF00)>>8;
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h = (t & 0x000000FF);
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draw_bcd_num(x,y,h);
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x+=((B_SZ+2)<<1)+2;
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draw_bcd_num(x,y,m);
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x+=((B_SZ+2)<<1)+2;
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draw_bcd_num(x,y,s);
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}
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static void draw_h(void)
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{
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draw_hms(22, 28);
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}
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static void paint(void)
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{
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_ksys_start_draw();
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_ksys_create_window(100, 100, 40+((B_SZ+2)*6)+4,30+((B_SZ+2)*4)+16, title, 0x80, 0x13);
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_ksys_draw_bar(20, 26, ((B_SZ+2)*6)+4+2,4+((B_SZ+1)*4)+2, 0);
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draw_h();
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_ksys_end_draw();
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}
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int main(void)
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{
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int i;
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paint();
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for(;;) {
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i = _ksys_wait_event_timeout(20);
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draw_h();
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switch(i) {
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case 1:
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paint();
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continue;
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case 2:
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_ksys_get_key();
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continue;
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case 3:
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if (_ksys_get_button() == 1) return 0;
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continue;
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}
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}
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}
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