kolibrios-fun/drivers/include/linux/lockdep.h
Sergey Semyonov (Serge) 66fbaa74b0 ddk: v4.6.7
git-svn-id: svn://kolibrios.org@7143 a494cfbc-eb01-0410-851d-a64ba20cac60
2018-02-02 14:53:42 +00:00

554 lines
17 KiB
C

/*
* Runtime locking correctness validator
*
* Copyright (C) 2006,2007 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
* Copyright (C) 2007 Red Hat, Inc., Peter Zijlstra
*
* see Documentation/locking/lockdep-design.txt for more details.
*/
#ifndef __LINUX_LOCKDEP_H
#define __LINUX_LOCKDEP_H
struct task_struct;
struct lockdep_map;
/* for sysctl */
extern int prove_locking;
extern int lock_stat;
#ifdef CONFIG_LOCKDEP
#include <linux/linkage.h>
#include <linux/list.h>
#include <linux/debug_locks.h>
#include <linux/stacktrace.h>
/*
* We'd rather not expose kernel/lockdep_states.h this wide, but we do need
* the total number of states... :-(
*/
#define XXX_LOCK_USAGE_STATES (1+3*4)
#define MAX_LOCKDEP_SUBCLASSES 8UL
/*
* NR_LOCKDEP_CACHING_CLASSES ... Number of classes
* cached in the instance of lockdep_map
*
* Currently main class (subclass == 0) and signle depth subclass
* are cached in lockdep_map. This optimization is mainly targeting
* on rq->lock. double_rq_lock() acquires this highly competitive with
* single depth.
*/
#define NR_LOCKDEP_CACHING_CLASSES 2
/*
* Lock-classes are keyed via unique addresses, by embedding the
* lockclass-key into the kernel (or module) .data section. (For
* static locks we use the lock address itself as the key.)
*/
struct lockdep_subclass_key {
char __one_byte;
} __attribute__ ((__packed__));
struct lock_class_key {
struct lockdep_subclass_key subkeys[MAX_LOCKDEP_SUBCLASSES];
};
extern struct lock_class_key __lockdep_no_validate__;
#define LOCKSTAT_POINTS 4
/*
* The lock-class itself:
*/
struct lock_class {
/*
* class-hash:
*/
struct hlist_node hash_entry;
/*
* global list of all lock-classes:
*/
struct list_head lock_entry;
struct lockdep_subclass_key *key;
unsigned int subclass;
unsigned int dep_gen_id;
/*
* IRQ/softirq usage tracking bits:
*/
unsigned long usage_mask;
struct stack_trace usage_traces[XXX_LOCK_USAGE_STATES];
/*
* These fields represent a directed graph of lock dependencies,
* to every node we attach a list of "forward" and a list of
* "backward" graph nodes.
*/
struct list_head locks_after, locks_before;
/*
* Generation counter, when doing certain classes of graph walking,
* to ensure that we check one node only once:
*/
unsigned int version;
/*
* Statistics counter:
*/
unsigned long ops;
const char *name;
int name_version;
#ifdef CONFIG_LOCK_STAT
unsigned long contention_point[LOCKSTAT_POINTS];
unsigned long contending_point[LOCKSTAT_POINTS];
#endif
};
#ifdef CONFIG_LOCK_STAT
struct lock_time {
s64 min;
s64 max;
s64 total;
unsigned long nr;
};
enum bounce_type {
bounce_acquired_write,
bounce_acquired_read,
bounce_contended_write,
bounce_contended_read,
nr_bounce_types,
bounce_acquired = bounce_acquired_write,
bounce_contended = bounce_contended_write,
};
struct lock_class_stats {
unsigned long contention_point[LOCKSTAT_POINTS];
unsigned long contending_point[LOCKSTAT_POINTS];
struct lock_time read_waittime;
struct lock_time write_waittime;
struct lock_time read_holdtime;
struct lock_time write_holdtime;
unsigned long bounces[nr_bounce_types];
};
struct lock_class_stats lock_stats(struct lock_class *class);
void clear_lock_stats(struct lock_class *class);
#endif
/*
* Map the lock object (the lock instance) to the lock-class object.
* This is embedded into specific lock instances:
*/
struct lockdep_map {
struct lock_class_key *key;
struct lock_class *class_cache[NR_LOCKDEP_CACHING_CLASSES];
const char *name;
#ifdef CONFIG_LOCK_STAT
int cpu;
unsigned long ip;
#endif
};
static inline void lockdep_copy_map(struct lockdep_map *to,
struct lockdep_map *from)
{
int i;
*to = *from;
/*
* Since the class cache can be modified concurrently we could observe
* half pointers (64bit arch using 32bit copy insns). Therefore clear
* the caches and take the performance hit.
*
* XXX it doesn't work well with lockdep_set_class_and_subclass(), since
* that relies on cache abuse.
*/
for (i = 0; i < NR_LOCKDEP_CACHING_CLASSES; i++)
to->class_cache[i] = NULL;
}
/*
* Every lock has a list of other locks that were taken after it.
* We only grow the list, never remove from it:
*/
struct lock_list {
struct list_head entry;
struct lock_class *class;
struct stack_trace trace;
int distance;
/*
* The parent field is used to implement breadth-first search, and the
* bit 0 is reused to indicate if the lock has been accessed in BFS.
*/
struct lock_list *parent;
};
/*
* We record lock dependency chains, so that we can cache them:
*/
struct lock_chain {
/* see BUILD_BUG_ON()s in lookup_chain_cache() */
unsigned int irq_context : 2,
depth : 6,
base : 24;
/* 4 byte hole */
struct hlist_node entry;
u64 chain_key;
};
#define MAX_LOCKDEP_KEYS_BITS 13
/*
* Subtract one because we offset hlock->class_idx by 1 in order
* to make 0 mean no class. This avoids overflowing the class_idx
* bitfield and hitting the BUG in hlock_class().
*/
#define MAX_LOCKDEP_KEYS ((1UL << MAX_LOCKDEP_KEYS_BITS) - 1)
struct held_lock {
/*
* One-way hash of the dependency chain up to this point. We
* hash the hashes step by step as the dependency chain grows.
*
* We use it for dependency-caching and we skip detection
* passes and dependency-updates if there is a cache-hit, so
* it is absolutely critical for 100% coverage of the validator
* to have a unique key value for every unique dependency path
* that can occur in the system, to make a unique hash value
* as likely as possible - hence the 64-bit width.
*
* The task struct holds the current hash value (initialized
* with zero), here we store the previous hash value:
*/
u64 prev_chain_key;
unsigned long acquire_ip;
struct lockdep_map *instance;
struct lockdep_map *nest_lock;
#ifdef CONFIG_LOCK_STAT
u64 waittime_stamp;
u64 holdtime_stamp;
#endif
unsigned int class_idx:MAX_LOCKDEP_KEYS_BITS;
/*
* The lock-stack is unified in that the lock chains of interrupt
* contexts nest ontop of process context chains, but we 'separate'
* the hashes by starting with 0 if we cross into an interrupt
* context, and we also keep do not add cross-context lock
* dependencies - the lock usage graph walking covers that area
* anyway, and we'd just unnecessarily increase the number of
* dependencies otherwise. [Note: hardirq and softirq contexts
* are separated from each other too.]
*
* The following field is used to detect when we cross into an
* interrupt context:
*/
unsigned int irq_context:2; /* bit 0 - soft, bit 1 - hard */
unsigned int trylock:1; /* 16 bits */
unsigned int read:2; /* see lock_acquire() comment */
unsigned int check:1; /* see lock_acquire() comment */
unsigned int hardirqs_off:1;
unsigned int references:12; /* 32 bits */
unsigned int pin_count;
};
/*
* Initialization, self-test and debugging-output methods:
*/
extern void lockdep_info(void);
extern void lockdep_reset(void);
extern void lockdep_reset_lock(struct lockdep_map *lock);
extern void lockdep_free_key_range(void *start, unsigned long size);
extern asmlinkage void lockdep_sys_exit(void);
extern void lockdep_off(void);
extern void lockdep_on(void);
/*
* These methods are used by specific locking variants (spinlocks,
* rwlocks, mutexes and rwsems) to pass init/acquire/release events
* to lockdep:
*/
extern void lockdep_init_map(struct lockdep_map *lock, const char *name,
struct lock_class_key *key, int subclass);
/*
* To initialize a lockdep_map statically use this macro.
* Note that _name must not be NULL.
*/
#define STATIC_LOCKDEP_MAP_INIT(_name, _key) \
{ .name = (_name), .key = (void *)(_key), }
/*
* Reinitialize a lock key - for cases where there is special locking or
* special initialization of locks so that the validator gets the scope
* of dependencies wrong: they are either too broad (they need a class-split)
* or they are too narrow (they suffer from a false class-split):
*/
#define lockdep_set_class(lock, key) \
lockdep_init_map(&(lock)->dep_map, #key, key, 0)
#define lockdep_set_class_and_name(lock, key, name) \
lockdep_init_map(&(lock)->dep_map, name, key, 0)
#define lockdep_set_class_and_subclass(lock, key, sub) \
lockdep_init_map(&(lock)->dep_map, #key, key, sub)
#define lockdep_set_subclass(lock, sub) \
lockdep_init_map(&(lock)->dep_map, #lock, \
(lock)->dep_map.key, sub)
#define lockdep_set_novalidate_class(lock) \
lockdep_set_class_and_name(lock, &__lockdep_no_validate__, #lock)
/*
* Compare locking classes
*/
#define lockdep_match_class(lock, key) lockdep_match_key(&(lock)->dep_map, key)
static inline int lockdep_match_key(struct lockdep_map *lock,
struct lock_class_key *key)
{
return lock->key == key;
}
/*
* Acquire a lock.
*
* Values for "read":
*
* 0: exclusive (write) acquire
* 1: read-acquire (no recursion allowed)
* 2: read-acquire with same-instance recursion allowed
*
* Values for check:
*
* 0: simple checks (freeing, held-at-exit-time, etc.)
* 1: full validation
*/
extern void lock_acquire(struct lockdep_map *lock, unsigned int subclass,
int trylock, int read, int check,
struct lockdep_map *nest_lock, unsigned long ip);
extern void lock_release(struct lockdep_map *lock, int nested,
unsigned long ip);
#define lockdep_is_held(lock) lock_is_held(&(lock)->dep_map)
extern int lock_is_held(struct lockdep_map *lock);
extern void lock_set_class(struct lockdep_map *lock, const char *name,
struct lock_class_key *key, unsigned int subclass,
unsigned long ip);
static inline void lock_set_subclass(struct lockdep_map *lock,
unsigned int subclass, unsigned long ip)
{
lock_set_class(lock, lock->name, lock->key, subclass, ip);
}
extern void lockdep_set_current_reclaim_state(gfp_t gfp_mask);
extern void lockdep_clear_current_reclaim_state(void);
extern void lockdep_trace_alloc(gfp_t mask);
extern void lock_pin_lock(struct lockdep_map *lock);
extern void lock_unpin_lock(struct lockdep_map *lock);
# define INIT_LOCKDEP .lockdep_recursion = 0, .lockdep_reclaim_gfp = 0,
#define lockdep_depth(tsk) (debug_locks ? (tsk)->lockdep_depth : 0)
#define lockdep_assert_held(l) do { \
WARN_ON(debug_locks && !lockdep_is_held(l)); \
} while (0)
#define lockdep_assert_held_once(l) do { \
WARN_ON_ONCE(debug_locks && !lockdep_is_held(l)); \
} while (0)
#define lockdep_recursing(tsk) ((tsk)->lockdep_recursion)
#define lockdep_pin_lock(l) lock_pin_lock(&(l)->dep_map)
#define lockdep_unpin_lock(l) lock_unpin_lock(&(l)->dep_map)
#else /* !CONFIG_LOCKDEP */
static inline void lockdep_off(void)
{
}
static inline void lockdep_on(void)
{
}
# define lock_acquire(l, s, t, r, c, n, i) do { } while (0)
# define lock_release(l, n, i) do { } while (0)
# define lock_set_class(l, n, k, s, i) do { } while (0)
# define lock_set_subclass(l, s, i) do { } while (0)
# define lockdep_set_current_reclaim_state(g) do { } while (0)
# define lockdep_clear_current_reclaim_state() do { } while (0)
# define lockdep_trace_alloc(g) do { } while (0)
# define lockdep_info() do { } while (0)
# define lockdep_init_map(lock, name, key, sub) \
do { (void)(name); (void)(key); } while (0)
# define lockdep_set_class(lock, key) do { (void)(key); } while (0)
# define lockdep_set_class_and_name(lock, key, name) \
do { (void)(key); (void)(name); } while (0)
#define lockdep_set_class_and_subclass(lock, key, sub) \
do { (void)(key); } while (0)
#define lockdep_set_subclass(lock, sub) do { } while (0)
#define lockdep_set_novalidate_class(lock) do { } while (0)
/*
* We don't define lockdep_match_class() and lockdep_match_key() for !LOCKDEP
* case since the result is not well defined and the caller should rather
* #ifdef the call himself.
*/
# define INIT_LOCKDEP
# define lockdep_reset() do { debug_locks = 1; } while (0)
# define lockdep_free_key_range(start, size) do { } while (0)
# define lockdep_sys_exit() do { } while (0)
/*
* The class key takes no space if lockdep is disabled:
*/
struct lock_class_key { };
#define lockdep_depth(tsk) (0)
#define lockdep_assert_held(l) do { (void)(l); } while (0)
#define lockdep_assert_held_once(l) do { (void)(l); } while (0)
#define lockdep_recursing(tsk) (0)
#define lockdep_pin_lock(l) do { (void)(l); } while (0)
#define lockdep_unpin_lock(l) do { (void)(l); } while (0)
#endif /* !LOCKDEP */
#ifdef CONFIG_LOCK_STAT
extern void lock_contended(struct lockdep_map *lock, unsigned long ip);
extern void lock_acquired(struct lockdep_map *lock, unsigned long ip);
#define LOCK_CONTENDED(_lock, try, lock) \
do { \
if (!try(_lock)) { \
lock_contended(&(_lock)->dep_map, _RET_IP_); \
lock(_lock); \
} \
lock_acquired(&(_lock)->dep_map, _RET_IP_); \
} while (0)
#else /* CONFIG_LOCK_STAT */
#define lock_contended(lockdep_map, ip) do {} while (0)
#define lock_acquired(lockdep_map, ip) do {} while (0)
#define LOCK_CONTENDED(_lock, try, lock) \
lock(_lock)
#endif /* CONFIG_LOCK_STAT */
#ifdef CONFIG_LOCKDEP
/*
* On lockdep we dont want the hand-coded irq-enable of
* _raw_*_lock_flags() code, because lockdep assumes
* that interrupts are not re-enabled during lock-acquire:
*/
#define LOCK_CONTENDED_FLAGS(_lock, try, lock, lockfl, flags) \
LOCK_CONTENDED((_lock), (try), (lock))
#else /* CONFIG_LOCKDEP */
#define LOCK_CONTENDED_FLAGS(_lock, try, lock, lockfl, flags) \
lockfl((_lock), (flags))
#endif /* CONFIG_LOCKDEP */
#ifdef CONFIG_TRACE_IRQFLAGS
extern void print_irqtrace_events(struct task_struct *curr);
#else
static inline void print_irqtrace_events(struct task_struct *curr)
{
}
#endif
/*
* For trivial one-depth nesting of a lock-class, the following
* global define can be used. (Subsystems with multiple levels
* of nesting should define their own lock-nesting subclasses.)
*/
#define SINGLE_DEPTH_NESTING 1
/*
* Map the dependency ops to NOP or to real lockdep ops, depending
* on the per lock-class debug mode:
*/
#define lock_acquire_exclusive(l, s, t, n, i) lock_acquire(l, s, t, 0, 1, n, i)
#define lock_acquire_shared(l, s, t, n, i) lock_acquire(l, s, t, 1, 1, n, i)
#define lock_acquire_shared_recursive(l, s, t, n, i) lock_acquire(l, s, t, 2, 1, n, i)
#define spin_acquire(l, s, t, i) lock_acquire_exclusive(l, s, t, NULL, i)
#define spin_acquire_nest(l, s, t, n, i) lock_acquire_exclusive(l, s, t, n, i)
#define spin_release(l, n, i) lock_release(l, n, i)
#define rwlock_acquire(l, s, t, i) lock_acquire_exclusive(l, s, t, NULL, i)
#define rwlock_acquire_read(l, s, t, i) lock_acquire_shared_recursive(l, s, t, NULL, i)
#define rwlock_release(l, n, i) lock_release(l, n, i)
#define seqcount_acquire(l, s, t, i) lock_acquire_exclusive(l, s, t, NULL, i)
#define seqcount_acquire_read(l, s, t, i) lock_acquire_shared_recursive(l, s, t, NULL, i)
#define seqcount_release(l, n, i) lock_release(l, n, i)
#define mutex_acquire(l, s, t, i) lock_acquire_exclusive(l, s, t, NULL, i)
#define mutex_acquire_nest(l, s, t, n, i) lock_acquire_exclusive(l, s, t, n, i)
#define mutex_release(l, n, i) lock_release(l, n, i)
#define rwsem_acquire(l, s, t, i) lock_acquire_exclusive(l, s, t, NULL, i)
#define rwsem_acquire_nest(l, s, t, n, i) lock_acquire_exclusive(l, s, t, n, i)
#define rwsem_acquire_read(l, s, t, i) lock_acquire_shared(l, s, t, NULL, i)
#define rwsem_release(l, n, i) lock_release(l, n, i)
#define lock_map_acquire(l) lock_acquire_exclusive(l, 0, 0, NULL, _THIS_IP_)
#define lock_map_acquire_read(l) lock_acquire_shared_recursive(l, 0, 0, NULL, _THIS_IP_)
#define lock_map_acquire_tryread(l) lock_acquire_shared_recursive(l, 0, 1, NULL, _THIS_IP_)
#define lock_map_release(l) lock_release(l, 1, _THIS_IP_)
#ifdef CONFIG_PROVE_LOCKING
# define might_lock(lock) \
do { \
typecheck(struct lockdep_map *, &(lock)->dep_map); \
lock_acquire(&(lock)->dep_map, 0, 0, 0, 1, NULL, _THIS_IP_); \
lock_release(&(lock)->dep_map, 0, _THIS_IP_); \
} while (0)
# define might_lock_read(lock) \
do { \
typecheck(struct lockdep_map *, &(lock)->dep_map); \
lock_acquire(&(lock)->dep_map, 0, 0, 1, 1, NULL, _THIS_IP_); \
lock_release(&(lock)->dep_map, 0, _THIS_IP_); \
} while (0)
#else
# define might_lock(lock) do { } while (0)
# define might_lock_read(lock) do { } while (0)
#endif
#ifdef CONFIG_LOCKDEP
void lockdep_rcu_suspicious(const char *file, const int line, const char *s);
#else
static inline void
lockdep_rcu_suspicious(const char *file, const int line, const char *s)
{
}
#endif
#endif /* __LINUX_LOCKDEP_H */