kolibrios-fun/programs/develop/libraries/menuetlibc/include/SDL/SDL_draw.h
CleverMouse 4f5f25a6c2 add menuetlibc sources
git-svn-id: svn://kolibrios.org@1882 a494cfbc-eb01-0410-851d-a64ba20cac60
2011-02-21 13:30:08 +00:00

115 lines
3.2 KiB
C
Executable File

/*!
\file SDL_draw.h
\author Mario Palomo Torrero <mpalomo@ihman.com>
\author Jose M. de la Huerga Fernández
\author Pepe González Mora
\date 05-2002
Drawing primitives for SDL. Main header file.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SDL_DRAW_H
#define SDL_DRAW_H
#include "SDL.h"
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
extern DECLSPEC void Draw_Init(void);
extern DECLSPEC
void (*Draw_Pixel)(SDL_Surface *super,
Sint16 x, Sint16 y, Uint32 color);
extern DECLSPEC
void (*Draw_Line)(SDL_Surface *super,
Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,
Uint32 color);
extern DECLSPEC
void (*Draw_Circle)(SDL_Surface *super,
Sint16 x0, Sint16 y0, Uint16 r,
Uint32 color);
extern DECLSPEC
void (*Draw_FillCircle)(SDL_Surface *super,
Sint16 x0, Sint16 y0, Uint16 r,
Uint32 color);
extern DECLSPEC
void (*Draw_HLine)(SDL_Surface *super,
Sint16 x0,Sint16 y0, Sint16 x1,
Uint32 color);
extern DECLSPEC
void (*Draw_VLine)(SDL_Surface *super,
Sint16 x0,Sint16 y0, Sint16 y1,
Uint32 color);
extern DECLSPEC
void (*Draw_Rect)(SDL_Surface *super,
Sint16 x,Sint16 y, Uint16 w,Uint16 h,
Uint32 color);
/* We wrap SDL_FillRect with the SDL_draw name convention */
#define Draw_FillRect(SUPER, X, Y, W, H, COLOR) \
do { \
SDL_Rect r = {(X), (Y), (W), (H)}; \
SDL_FillRect((SUPER), &r, (COLOR)); \
}while(0)
extern DECLSPEC
void (*Draw_Ellipse)(SDL_Surface *super,
Sint16 x0, Sint16 y0,
Uint16 Xradius, Uint16 Yradius,
Uint32 color);
extern DECLSPEC
void (*Draw_FillEllipse)(SDL_Surface *super,
Sint16 x0, Sint16 y0,
Uint16 Xradius, Uint16 Yradius,
Uint32 color);
extern DECLSPEC
void (*Draw_Round)(SDL_Surface *super,
Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
Uint16 corner, Uint32 color);
extern DECLSPEC
void (*Draw_FillRound)(SDL_Surface *super,
Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
Uint16 corner, Uint32 color);
/* We'll use SDL for reporting errors */
#define Draw_SetError SDL_SetError
#define Draw_GetError SDL_GetError
#ifdef __cplusplus
} /* extern "C" */
#endif
#include "close_code.h"
#endif /* SDL_DRAW_H */