kolibrios-fun/drivers/video/Gallium/auxiliary/draw/draw_prim_assembler_tmp.h
Sergey Semyonov (Serge) edb28b33f3 Gallium 3D: initial commit
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-07-06 10:06:47 +00:00

32 lines
1.7 KiB
C

#define FUNC_VARS \
struct draw_assembler *asmblr, \
const struct draw_prim_info *input_prims, \
const struct draw_vertex_info *input_verts, \
unsigned start, \
unsigned count
#define FUNC_ENTER \
/* declare more local vars */ \
const unsigned prim = input_prims->prim; \
const unsigned prim_flags = input_prims->flags; \
const boolean quads_flatshade_last = FALSE; \
const boolean last_vertex_last = !asmblr->draw->rasterizer->flatshade_first; \
switch (prim) { \
case PIPE_PRIM_QUADS: \
case PIPE_PRIM_QUAD_STRIP: \
case PIPE_PRIM_POLYGON: \
debug_assert(!"unexpected primitive type in prim assembler"); \
return; \
default: \
break; \
} \
#define POINT(i0) prim_point(asmblr, i0)
#define LINE(flags, i0, i1) prim_line(asmblr, i0, i1)
#define TRIANGLE(flags, i0, i1, i2) prim_tri(asmblr, i0, i1, i2)
#define LINE_ADJ(flags, i0, i1, i2, i3) prim_line_adj(asmblr, i0, i1, i2, i3)
#define TRIANGLE_ADJ(flags,i0,i1,i2,i3,i4,i5) prim_tri_adj(asmblr,i0,i1,i2,i3,i4,i5)
#include "draw_decompose_tmp.h"