forked from KolibriOS/kolibrios
a27452493c
git-svn-id: svn://kolibrios.org@9169 a494cfbc-eb01-0410-851d-a64ba20cac60
382 lines
13 KiB
C
382 lines
13 KiB
C
/*
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* OpenTyrian: A modern cross-platform port of Tyrian
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* Copyright (C) 2007-2009 The OpenTyrian Development Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "helptext.h"
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#include "config.h"
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#include "episodes.h"
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#include "file.h"
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#include "fonthand.h"
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#include "menus.h"
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#include "opentyr.h"
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#include "video.h"
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#include <assert.h>
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#include <string.h>
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const JE_byte menuHelp[MENU_MAX][11] = /* [1..maxmenu, 1..11] */
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{
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{ 1, 34, 2, 3, 4, 5, 0, 0, 0, 0, 0 },
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{ 6, 7, 8, 9, 10, 11, 11, 12, 0, 0, 0 },
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{ 13, 14, 15, 15, 16, 17, 12, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 4, 30, 30, 3, 5, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 16, 17, 15, 15, 12, 0, 0, 0, 0, 0, 0 },
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{ 31, 31, 31, 31, 32, 12, 0, 0, 0, 0, 0 },
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{ 4, 34, 3, 5, 0, 0, 0, 0, 0, 0, 0 }
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};
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JE_byte verticalHeight = 7;
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JE_byte helpBoxColor = 12;
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JE_byte helpBoxBrightness = 1;
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JE_byte helpBoxShadeType = FULL_SHADE;
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char helpTxt[39][231]; /* [1..39] of string [230] */
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char pName[21][16]; /* [1..21] of string [15] */
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char miscText[HELPTEXT_MISCTEXT_COUNT][42]; /* [1..68] of string [41] */
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char miscTextB[HELPTEXT_MISCTEXTB_COUNT][HELPTEXT_MISCTEXTB_SIZE]; /* [1..5] of string [10] */
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char keyName[8][18]; /* [1..8] of string [17] */
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char menuText[7][HELPTEXT_MENUTEXT_SIZE]; /* [1..7] of string [20] */
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char outputs[9][31]; /* [1..9] of string [30] */
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char topicName[6][21]; /* [1..6] of string [20] */
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char mainMenuHelp[HELPTEXT_MAINMENUHELP_COUNT][66]; /* [1..34] of string [65] */
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char inGameText[6][21]; /* [1..6] of string [20] */
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char detailLevel[6][13]; /* [1..6] of string [12] */
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char gameSpeedText[5][13]; /* [1..5] of string [12] */
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char inputDevices[3][13]; /* [1..3] of string [12] */
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char networkText[HELPTEXT_NETWORKTEXT_COUNT][HELPTEXT_NETWORKTEXT_SIZE]; /* [1..4] of string [20] */
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char difficultyNameB[11][21]; /* [0..9] of string [20] */
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char joyButtonNames[5][21]; /* [1..5] of string [20] */
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char superShips[HELPTEXT_SUPERSHIPS_COUNT][26]; /* [0..10] of string [25] */
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char specialName[HELPTEXT_SPECIALNAME_COUNT][10]; /* [1..9] of string [9] */
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char destructHelp[25][22]; /* [1..25] of string [21] */
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char weaponNames[17][17]; /* [1..17] of string [16] */
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char destructModeName[DESTRUCT_MODES][13]; /* [1..destructmodes] of string [12] */
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char shipInfo[HELPTEXT_SHIPINFO_COUNT][2][256]; /* [1..13, 1..2] of string */
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char menuInt[MENU_MAX+1][11][18]; /* [0..14, 1..11] of string [17] */
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void decrypt_pascal_string( char *s, int len )
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{
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static const unsigned char crypt_key[] = { 204, 129, 63, 255, 71, 19, 25, 62, 1, 99 };
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for (int i = len - 1; i >= 0; --i)
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{
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s[i] ^= crypt_key[i % sizeof(crypt_key)];
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if (i > 0)
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s[i] ^= s[i - 1];
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}
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}
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void read_encrypted_pascal_string( char *s, int size, FILE *f )
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{
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int len = getc(f);
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if (len != EOF)
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{
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int skip = MAX((len + 1) - size, 0);
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assert(skip == 0);
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len -= skip;
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efread(s, 1, len, f);
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if (size > 0)
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s[len] = '\0';
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fseek(f, skip, SEEK_CUR);
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decrypt_pascal_string(s, len);
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}
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}
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void skip_pascal_string( FILE *f )
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{
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int len = getc(f);
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fseek(f, len, SEEK_CUR);
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}
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void JE_helpBox( SDL_Surface *screen, int x, int y, const char *message, unsigned int boxwidth )
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{
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JE_byte startpos, endpos, pos;
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JE_boolean endstring;
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char substring[256];
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if (strlen(message) == 0)
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{
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return;
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}
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pos = 1;
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endpos = 0;
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endstring = false;
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do
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{
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startpos = endpos + 1;
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do
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{
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endpos = pos;
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do
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{
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pos++;
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if (pos == strlen(message))
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{
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endstring = true;
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if ((unsigned)(pos - startpos) < boxwidth)
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{
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endpos = pos + 1;
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}
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}
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} while (!(message[pos-1] == ' ' || endstring));
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} while (!((unsigned)(pos - startpos) > boxwidth || endstring));
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SDL_strlcpy(substring, message + startpos - 1, MIN((size_t)(endpos - startpos + 1), sizeof(substring)));
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JE_textShade(screen, x, y, substring, helpBoxColor, helpBoxBrightness, helpBoxShadeType);
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y += verticalHeight;
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} while (!endstring);
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if (endpos != pos + 1)
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{
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JE_textShade(screen, x, y, message + endpos, helpBoxColor, helpBoxBrightness, helpBoxShadeType);
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}
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helpBoxColor = 12;
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helpBoxShadeType = FULL_SHADE;
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}
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void JE_HBox( SDL_Surface *screen, int x, int y, unsigned int messagenum, unsigned int boxwidth )
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{
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JE_helpBox(screen, x, y, helpTxt[messagenum-1], boxwidth);
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}
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void JE_loadHelpText( void )
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{
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const unsigned int menuInt_entries[MENU_MAX + 1] = { -1, 7, 9, 8, -1, -1, 11, -1, -1, -1, 6, 4, 6, 7, 5 };
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FILE *f = dir_fopen_die(data_dir(), "tyrian.hdt", "rb");
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efread(&episode1DataLoc, sizeof(JE_longint), 1, f);
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/*Online Help*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(helpTxt); ++i)
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read_encrypted_pascal_string(helpTxt[i], sizeof(helpTxt[i]), f);
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skip_pascal_string(f);
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/*Planet names*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(pName); ++i)
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read_encrypted_pascal_string(pName[i], sizeof(pName[i]), f);
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skip_pascal_string(f);
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/*Miscellaneous text*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(miscText); ++i)
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read_encrypted_pascal_string(miscText[i], sizeof(miscText[i]), f);
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skip_pascal_string(f);
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/*Little Miscellaneous text*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(miscTextB); ++i)
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read_encrypted_pascal_string(miscTextB[i], sizeof(miscTextB[i]), f);
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skip_pascal_string(f);
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/*Key names*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[6]; ++i)
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read_encrypted_pascal_string(menuInt[6][i], sizeof(menuInt[6][i]), f);
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skip_pascal_string(f);
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/*Main Menu*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(menuText); ++i)
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read_encrypted_pascal_string(menuText[i], sizeof(menuText[i]), f);
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skip_pascal_string(f);
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/*Event text*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(outputs); ++i)
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read_encrypted_pascal_string(outputs[i], sizeof(outputs[i]), f);
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skip_pascal_string(f);
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/*Help topics*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(topicName); ++i)
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read_encrypted_pascal_string(topicName[i], sizeof(topicName[i]), f);
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skip_pascal_string(f);
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/*Main Menu Help*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(mainMenuHelp); ++i)
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read_encrypted_pascal_string(mainMenuHelp[i], sizeof(mainMenuHelp[i]), f);
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skip_pascal_string(f);
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/*Menu 1 - Main*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[1]; ++i)
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read_encrypted_pascal_string(menuInt[1][i], sizeof(menuInt[1][i]), f);
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skip_pascal_string(f);
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/*Menu 2 - Items*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[2]; ++i)
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read_encrypted_pascal_string(menuInt[2][i], sizeof(menuInt[2][i]), f);
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skip_pascal_string(f);
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/*Menu 3 - Options*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[3]; ++i)
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read_encrypted_pascal_string(menuInt[3][i], sizeof(menuInt[3][i]), f);
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skip_pascal_string(f);
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/*InGame Menu*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(inGameText); ++i)
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read_encrypted_pascal_string(inGameText[i], sizeof(inGameText[i]), f);
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skip_pascal_string(f);
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/*Detail Level*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(detailLevel); ++i)
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read_encrypted_pascal_string(detailLevel[i], sizeof(detailLevel[i]), f);
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skip_pascal_string(f);
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/*Game speed text*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(gameSpeedText); ++i)
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read_encrypted_pascal_string(gameSpeedText[i], sizeof(gameSpeedText[i]), f);
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skip_pascal_string(f);
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// episode names
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(episode_name); ++i)
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read_encrypted_pascal_string(episode_name[i], sizeof(episode_name[i]), f);
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skip_pascal_string(f);
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// difficulty names
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(difficulty_name); ++i)
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read_encrypted_pascal_string(difficulty_name[i], sizeof(difficulty_name[i]), f);
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skip_pascal_string(f);
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// gameplay mode names
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(gameplay_name); ++i)
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read_encrypted_pascal_string(gameplay_name[i], sizeof(gameplay_name[i]), f);
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skip_pascal_string(f);
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/*Menu 10 - 2Player Main*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[10]; ++i)
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read_encrypted_pascal_string(menuInt[10][i], sizeof(menuInt[10][i]), f);
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skip_pascal_string(f);
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/*Input Devices*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(inputDevices); ++i)
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read_encrypted_pascal_string(inputDevices[i], sizeof(inputDevices[i]), f);
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skip_pascal_string(f);
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/*Network text*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(networkText); ++i)
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read_encrypted_pascal_string(networkText[i], sizeof(networkText[i]), f);
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skip_pascal_string(f);
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/*Menu 11 - 2Player Network*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[11]; ++i)
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read_encrypted_pascal_string(menuInt[11][i], sizeof(menuInt[11][i]), f);
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skip_pascal_string(f);
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/*HighScore Difficulty Names*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(difficultyNameB); ++i)
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read_encrypted_pascal_string(difficultyNameB[i], sizeof(difficultyNameB[i]), f);
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skip_pascal_string(f);
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/*Menu 12 - Network Options*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[12]; ++i)
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read_encrypted_pascal_string(menuInt[12][i], sizeof(menuInt[12][i]), f);
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skip_pascal_string(f);
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/*Menu 13 - Joystick*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < menuInt_entries[13]; ++i)
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read_encrypted_pascal_string(menuInt[13][i], sizeof(menuInt[13][i]), f);
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skip_pascal_string(f);
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/*Joystick Button Assignments*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(joyButtonNames); ++i)
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read_encrypted_pascal_string(joyButtonNames[i], sizeof(joyButtonNames[i]), f);
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skip_pascal_string(f);
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/*SuperShips - For Super Arcade Mode*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(superShips); ++i)
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read_encrypted_pascal_string(superShips[i], sizeof(superShips[i]), f);
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skip_pascal_string(f);
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/*SuperShips - For Super Arcade Mode*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(specialName); ++i)
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read_encrypted_pascal_string(specialName[i], sizeof(specialName[i]), f);
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skip_pascal_string(f);
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/*Secret DESTRUCT game*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(destructHelp); ++i)
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read_encrypted_pascal_string(destructHelp[i], sizeof(destructHelp[i]), f);
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skip_pascal_string(f);
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/*Secret DESTRUCT weapons*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(weaponNames); ++i)
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read_encrypted_pascal_string(weaponNames[i], sizeof(weaponNames[i]), f);
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skip_pascal_string(f);
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/*Secret DESTRUCT modes*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(destructModeName); ++i)
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read_encrypted_pascal_string(destructModeName[i], sizeof(destructModeName[i]), f);
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skip_pascal_string(f);
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/*NEW: Ship Info*/
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skip_pascal_string(f);
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for (unsigned int i = 0; i < COUNTOF(shipInfo); ++i)
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{
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read_encrypted_pascal_string(shipInfo[i][0], sizeof(shipInfo[i][0]), f);
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read_encrypted_pascal_string(shipInfo[i][1], sizeof(shipInfo[i][1]), f);
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}
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skip_pascal_string(f);
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fclose(f);
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}
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