kolibrios-fun/drivers/include/linux/workqueue.h
Sergey Semyonov (Serge) 66fbaa74b0 ddk: v4.6.7
git-svn-id: svn://kolibrios.org@7143 a494cfbc-eb01-0410-851d-a64ba20cac60
2018-02-02 14:53:42 +00:00

278 lines
9.5 KiB
C

/*
* workqueue.h --- work queue handling for Linux.
*/
#ifndef _LINUX_WORKQUEUE_H
#define _LINUX_WORKQUEUE_H
#include <linux/timer.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>
#include <linux/cpumask.h>
struct workqueue_struct;
struct work_struct;
typedef void (*work_func_t)(struct work_struct *work);
void __stdcall delayed_work_timer_fn(unsigned long __data);
/*
* The first word is the work queue pointer and the flags rolled into
* one
*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
enum {
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
#else
WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
#endif
WORK_STRUCT_COLOR_BITS = 4,
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
/*
* The last color is no color used for works which don't
* participate in workqueue flushing.
*/
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
WORK_NO_COLOR = WORK_NR_COLORS,
/* not bound to any CPU, prefer the local CPU */
WORK_CPU_UNBOUND = NR_CPUS,
/*
* Reserve 7 bits off of pwq pointer w/ debugobjects turned off.
* This makes pwqs aligned to 256 bytes and allows 15 workqueue
* flush colors.
*/
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
/* data contains off-queue information when !WORK_STRUCT_PWQ */
WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
__WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
/*
* When a work item is off queue, its high bits point to the last
* pool it was on. Cap at 31 bits and use the highest number to
* indicate that no pool is associated.
*/
WORK_OFFQ_FLAG_BITS = 1,
WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
/* convenience constants */
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
/* bit mask for work_busy() return values */
WORK_BUSY_PENDING = 1 << 0,
WORK_BUSY_RUNNING = 1 << 1,
/* maximum string length for set_worker_desc() */
WORKER_DESC_LEN = 24,
};
struct work_struct {
struct list_head entry;
struct workqueue_struct *data;
work_func_t func;
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL)
#define WORK_DATA_STATIC_INIT() \
ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
unsigned int delay;
/* target workqueue and CPU ->timer uses to queue ->work */
struct workqueue_struct *wq;
int cpu;
};
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{
return container_of(work, struct delayed_work, work);
}
struct execute_work {
struct work_struct work;
};
struct workqueue_struct {
spinlock_t lock;
struct list_head worklist;
struct list_head delayed_worklist;
};
/*
* Workqueue flags and constants. For details, please refer to
* Documentation/workqueue.txt.
*/
enum {
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
WQ_HIGHPRI = 1 << 4, /* high priority */
WQ_CPU_INTENSIVE = 1 << 5, /* cpu intensive workqueue */
WQ_SYSFS = 1 << 6, /* visible in sysfs, see wq_sysfs_register() */
/*
* Per-cpu workqueues are generally preferred because they tend to
* show better performance thanks to cache locality. Per-cpu
* workqueues exclude the scheduler from choosing the CPU to
* execute the worker threads, which has an unfortunate side effect
* of increasing power consumption.
*
* The scheduler considers a CPU idle if it doesn't have any task
* to execute and tries to keep idle cores idle to conserve power;
* however, for example, a per-cpu work item scheduled from an
* interrupt handler on an idle CPU will force the scheduler to
* excute the work item on that CPU breaking the idleness, which in
* turn may lead to more scheduling choices which are sub-optimal
* in terms of power consumption.
*
* Workqueues marked with WQ_POWER_EFFICIENT are per-cpu by default
* but become unbound if workqueue.power_efficient kernel param is
* specified. Per-cpu workqueues which are identified to
* contribute significantly to power-consumption are identified and
* marked with this flag and enabling the power_efficient mode
* leads to noticeable power saving at the cost of small
* performance disadvantage.
*
* http://thread.gmane.org/gmane.linux.kernel/1480396
*/
WQ_POWER_EFFICIENT = 1 << 7,
__WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */
__WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
};
/* unbound wq's aren't per-cpu, scale max_active according to #cpus */
#define WQ_UNBOUND_MAX_ACTIVE \
max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
/*
* System-wide workqueues which are always present.
*
* system_wq is the one used by schedule[_delayed]_work[_on]().
* Multi-CPU multi-threaded. There are users which expect relatively
* short queue flush time. Don't queue works which can run for too
* long.
*
* system_highpri_wq is similar to system_wq but for work items which
* require WQ_HIGHPRI.
*
* system_long_wq is similar to system_wq but may host long running
* works. Queue flushing might take relatively long.
*
* system_unbound_wq is unbound workqueue. Workers are not bound to
* any specific CPU, not concurrency managed, and all queued works are
* executed immediately as long as max_active limit is not reached and
* resources are available.
*
* system_freezable_wq is equivalent to system_wq except that it's
* freezable.
*
* *_power_efficient_wq are inclined towards saving power and converted
* into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise,
* they are same as their non-power-efficient counterparts - e.g.
* system_power_efficient_wq is identical to system_wq if
* 'wq_power_efficient' is disabled. See WQ_POWER_EFFICIENT for more info.
*/
extern struct workqueue_struct *system_wq;
void run_workqueue(struct workqueue_struct *cwq);
struct workqueue_struct *alloc_workqueue_key(const char *fmt,
unsigned int flags, int max_active);
struct workqueue_struct *alloc_workqueue(const char *fmt,
unsigned int flags,
int max_active);
/**
* alloc_ordered_workqueue - allocate an ordered workqueue
* @fmt: printf format for the name of the workqueue
* @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
* @args...: args for @fmt
*
* Allocate an ordered workqueue. An ordered workqueue executes at
* most one work item at any given time in the queued order. They are
* implemented as unbound workqueues with @max_active of one.
*
* RETURNS:
* Pointer to the allocated workqueue on success, %NULL on failure.
*/
#define alloc_ordered_workqueue(fmt, flags, args...) \
alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | (flags), 1, ##args)
bool queue_work(struct workqueue_struct *wq, struct work_struct *work);
bool queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay);
extern bool cancel_work_sync(struct work_struct *work);
extern bool cancel_delayed_work(struct delayed_work *dwork);
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay);
static inline bool mod_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work(wq, dwork, delay);
}
#define INIT_WORK(_work, _func) \
do { \
INIT_LIST_HEAD(&(_work)->entry); \
(_work)->func = _func; \
} while (0)
#define INIT_DELAYED_WORK(_work, _func) \
do { \
INIT_LIST_HEAD(&(_work)->work.entry); \
(_work)->work.func = _func; \
} while (0)
static inline bool schedule_work(struct work_struct *work)
{
return queue_work(system_wq, work);
}
#endif /* _LINUX_WORKQUEUE_H */