forked from KolibriOS/kolibrios
b7b5de288c
git-svn-id: svn://kolibrios.org@1931 a494cfbc-eb01-0410-851d-a64ba20cac60
33 lines
1.7 KiB
Plaintext
33 lines
1.7 KiB
Plaintext
View3ds 0.057 - tiny viewer to .3ds files.
|
|
|
|
What's new?
|
|
1. By opening file bigger then ~18 KB, and choosing env mode program terminate.
|
|
I remove this bug
|
|
|
|
Buttons description:
|
|
1. rotary: choosing rotary axle: x, y, x+y.
|
|
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical
|
|
environment mapping, bump (bump mapping), tex (texture mapping),
|
|
pos (position shading depend), dots (app draws only points - nodes of object),
|
|
txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical
|
|
environment mapping), bmap (bump + texture mapping), cenv (cubic environment
|
|
mapping).
|
|
3. speed: idle, full.
|
|
4,5. zoom in, out: no comment.
|
|
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters
|
|
alghoritm).Txgrd, 2tex and bumptex models only with catmull = on.
|
|
7. culling: backface culling on/ off.
|
|
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
|
|
9. Blur: blur N times; N=0,1,2,3,4,5
|
|
10.11,12,13. loseless operations (rotary 90, 180 degrees).
|
|
12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep.
|
|
carefull with emboss + fire - it looks annoying.
|
|
13. fire: do motion blur ( looks like fire ).
|
|
14. move: changes meaning x,y,z +/- buttons -> obj: moving object, camr: moving camera.
|
|
15. generate: Generates some objects: node, Thorn Crown, heart...
|
|
16. bumps: random, according to texture.
|
|
17. bumps deep -> create bumps deeper or lighter.
|
|
18. re-map tex -> re-map texture and bump map coordinates, to change spherical mapping
|
|
around axle use 'xchg' and 'mirror' buttons, then press 're-map tex' button.
|
|
|
|
Macgub April 2011 |