kolibrios-fun/programs/media/Fplay/winlib/button.c
Sergey Semyonov (Serge) b77955312f FPlay: let's type something
git-svn-id: svn://kolibrios.org@3068 a494cfbc-eb01-0410-851d-a64ba20cac60
2012-11-28 12:06:34 +00:00

618 lines
13 KiB
C

#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "winlib.h"
extern int res_level[];
extern int res_slider[];
extern int res_vol_slider[];
extern int res_progress_bar[];
extern int res_prg_level[];
extern ctrl_t *mouse_capture;
uint32_t main_cursor;
static int button_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
static int spinbtn_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
ctrl_t *create_control(size_t size, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
ctrl_t *ctrl;
if( !parent )
return NULL;
ctrl = (ctrl_t*)malloc(size);
link_initialize(&ctrl->link);
list_initialize(&ctrl->child);
ctrl->parent = parent;
ctrl->ctx = parent->ctx;
ctrl->id = id;
ctrl->rc.l = x;
ctrl->rc.t = y ;
ctrl->rc.r = x + w;
ctrl->rc.b = y + h;
ctrl->w = w;
ctrl->h = h;
list_append(&ctrl->link, &parent->child);
return ctrl;
};
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
button_t *btn;
int len;
if( !parent )
return NULL;
btn = (button_t*)create_control(sizeof(button_t), id, x, y, w, h, parent);
btn->ctrl.handler = button_proc;
btn->state = 0;
btn->caption = caption;
if( !caption )
btn->capt_len = 0;
else
{
len = strlen(caption);
btn->capt_len = len;
if( len )
btn->caption = strdup(caption);
else
btn->caption = NULL;
}
btn->img_default = NULL;
btn->img_hilite = NULL;
btn->img_pressed = NULL;
return btn;
};
#if 0
int draw_button(button_t *btn)
{
void *bitmap;
bitmap = btn->img_default;
if(btn->state & bPressed)
bitmap = btn->img_pressed;
else if(btn->state & bHighlight)
bitmap = btn->img_hilite;
if( bitmap )
draw_bitmap(bitmap, btn->rc.l, btn->rc.t, btn->w, btn->h);
if( btn->caption && btn->capt_len)
{
int txt_w;
int txt_x, txt_y;
txt_w = btn->capt_len*8-2;
txt_x = btn->rc.l + 1 + (btn->w - txt_w)/2;
txt_y = btn->rc.t + 9;
if(btn->state & bPressed){
txt_x++;
txt_y++;
};
draw_text(btn->caption, txt_x, txt_y, btn->capt_len, 0x10000000);
};
return 0;
};
#endif
int draw_button_cairo(button_t *btn)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
ctx = btn->ctrl.ctx;
x = btn->ctrl.rc.l - ctx->offset_x;
y = btn->ctrl.rc.t - ctx->offset_y;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
src = btn->img_default;
if(btn->state & bPressed)
src = btn->img_pressed;
else if(btn->state & bHighlight)
src = btn->img_hilite;
for(i=0; i < btn->ctrl.h ;i++)
{
for(j = 0; j < btn->ctrl.w; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= btn->ctrl.w;
};
return 0;
};
int draw_spin_cairo(button_t *btn)
{
void *ctx;
return 0;
};
int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
int x, y;
int state;
int old_state;
int action=0;
button_t *btn = (button_t*)ctrl;
switch( msg )
{
case MSG_PAINT:
draw_button_cairo(btn);
update_rect((ctrl_t*)btn);
break;
case MSG_MOUSEENTER:
// printf("mouse enter\n");
btn->state|= bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSELEAVE:
// printf("mouse leave\n");
if( (ctrl_t*)btn != mouse_capture) {
btn->state &= ~bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
break;
case MSG_LBTNDOWN:
case MSG_LBTNDBLCLK:
// printf("push button\n");
capture_mouse((ctrl_t*)btn);
btn->state|= bPressed;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_LBTNUP:
// printf("button action\n");
if(btn->state & bPressed)
action = MSG_COMMAND;
release_mouse();
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect( &btn->ctrl.rc, x, y) )
state = bHighlight;
else
state = 0;
if(action)
send_message(btn->ctrl.parent,MSG_COMMAND,btn->ctrl.id,(int)btn);
btn->state = state;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSEMOVE:
if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
if( ! (btn->state & bHighlight))
{
btn->state|= bHighlight;
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
if( (ctrl_t*)btn != mouse_capture)
return 0;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
old_state = btn->state;
if( pt_in_rect(&btn->ctrl.rc, x, y) )
btn->state |= bPressed;
else
btn->state &= ~bPressed;
if( old_state ^ btn->state)
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
}
return 0;
};
int draw_progress(progress_t *prg, int background)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int len = prg->ctrl.w;
ctx = prg->ctrl.ctx;
x = prg->ctrl.rc.l - ctx->offset_x;
y = prg->ctrl.rc.t - ctx->offset_y;
if( background )
{
src = res_progress_bar;
pixmap = ctx->pixmap;
pixmap+= y * ctx->stride/4 + x;
for(i=0; i < 10; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = *src;
pixmap+= ctx->stride/4;
src++;
};
};
len = prg->current*prg->ctrl.w/(prg->max - prg->min);
src = res_prg_level;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < prg->ctrl.h ;i++)
{
for(j=0; j < len; j++)
pixmap[j] = *src;
pixmap+= ctx->stride/4;
src++;
};
return 0;
};
int prg_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
progress_t *prg = (progress_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_progress(prg, 1);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
break;
case PRG_PROGRESS:
draw_progress(prg, 0);
update_rect(ctrl);
break;
default:
break;
}
return 0;
};
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
progress_t *prg;
int len;
if( !parent )
return NULL;
prg = (progress_t*)create_control(sizeof(progress_t), id, x, y, w, h, parent);
prg->ctrl.handler = prg_proc;
prg->min = 0;
prg->max = 1;
prg->current = 0;
prg->pos = 0;
return prg;
};
int draw_level(level_t *lvl)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int len;
double level;
ctx = lvl->ctrl.ctx;
x = lvl->ctrl.rc.l - ctx->offset_x;
y = lvl->ctrl.rc.t - ctx->offset_y;
level = (log2(lvl->current+1)-7)*12 + lvl->vol/50 ;
len = level;
if(len < 0)
len = 0;
if(len > 96)
len = 96;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
// for(i=0; i < prg->ctrl.h ;i++)
// {
// for(j=0; j < len; j++)
// pixmap[j] = src;
// pixmap+= ctx->stride/4;
// };
src = lvl->img_level;
for(i=0; i < 10; i++)
{
for(j = 0; j < 96; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->stride/4;
};
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < 10; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 96;
};
return 0;
};
int lvl_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
level_t *lvl = (level_t*)ctrl;
// int pos;
switch( msg )
{
case MSG_PAINT:
if(lvl->visible)
{
draw_level(lvl);
update_rect(ctrl);
};
break;
// case MSG_LBTNDOWN:
// prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
// send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
// break;
default:
break;
}
return 0;
};
level_t *create_level(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
level_t *lvl;
if( !parent )
return NULL;
lvl = (level_t*)create_control(sizeof(level_t), id, x, y, w, h, parent);
lvl->ctrl.handler = lvl_proc;
lvl->min = 0;
lvl->max = 1;
lvl->current = 0;
lvl->pos = 0;
lvl->visible = 0;
lvl->img_level = res_level;
return lvl;
};
int draw_slider(slider_t *sld)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int32_t len;
double level;
ctx = sld->ctrl.ctx;
x = sld->ctrl.rc.l - ctx->offset_x;
y = sld->ctrl.rc.t - ctx->offset_y;
len = 96 + 12;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < 11; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->stride/4;
};
pixmap = ctx->pixmap;
pixmap+= (y+4)*ctx->stride/4 + x + 6;
src = sld->img_vol_slider;
for(i = 0; i < 4; i++)
{
for(j = 0; j < 96; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 96;
};
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x + sld->pos;
src = res_slider;
for(i = 0; i < 11; i++)
{
for(j = 0; j < 12; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 12;
};
return 0;
};
int sld_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
slider_t *sld = (slider_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_slider(sld);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
capture_mouse(ctrl);
sld->mode = 1;
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
};
break;
case MSG_LBTNUP:
if(sld->mode)
{
release_mouse();
sld->mode = 0;
};
break;
case MSG_MOUSEMOVE:
if(sld->mode)
{
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
// printf("slider pos %d\n", sld->pos);
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
}
};
break;
case MSG_MOUSEENTER:
panel_set_layout(ctrl->parent, 1);
// printf("level on\n");
break;
case MSG_MOUSELEAVE:
panel_set_layout(ctrl->parent, 0);
// printf("level off\n");
break;
default:
break;
}
return 0;
};
slider_t *create_slider(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
slider_t *sld;
if( !parent )
return NULL;
sld = (slider_t*)create_control(sizeof(slider_t), id, x, y, w, h, parent);
sld->ctrl.handler = sld_proc;
sld->min = -5000;
sld->max = 0;
sld->current = 0;
sld->pos = 60;
sld->mode = 0;
sld->img_vol_slider = res_vol_slider;
return sld;
};