kolibrios-fun/programs/develop/libraries/dll/ReadMe.txt
Coldy ed25f2c1ca Dll autoload
Kernel
- removed unnecessary and rewrote/add some comments, no code changes
User (lib/dll.obj)   
- Introduced new KX header as extension for existing formats
- Added staring KX header processing
- Improved import table test logic, no reason to kill app for import absence - skip 
  import processing (tnx ProMiNick)
- Add ReadMe.txt


git-svn-id: svn://kolibrios.org@8709 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-05-01 16:17:27 +00:00

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---
History
0.1 + First realised, kernel load dll.obj at runtime as starting point berfore app startup
dll.obj process app import table, but not depended librarys, after that app gots control in his starting point
0.2 + Introduced new KX header as extension for current format (see decription below)
+ Add KX header processing
+ Improved import table test logic, no reason to kill app for import absence - skip import processing (tnx ProMiNick)
---
Purpose
Automatically libraries loads and linking imports.
---
Limitations
1) No error messages are issued if the library or symbol in the library is not found or somthing went wrong
2) There is no autoloading of dependent libraries (the library format needs to be improved, see intorduction of KX header extension bellow)
---
How to use
- in app:
1) In the version field of a header, (after MENUET0x) you must specify the number 2
2) After existing header add KX header extension as descriprion bellow
3) Specify imported libraries. Currentry format of import table same as in case of using dll.Load
4) Add code, without connecting dll.inc and, accordingly, without calling dll.Load. The heap initialization function (f. 68.11) does not need to be called either.
5) Compile the app and run. If everything is done correctly, then on startup the debug board will display the message "App header version 2"
If the DLL.OBJ library is missing, a message will be displayed, incl. via @NOTIFY. If you get a page error make sure you have completed steps 2 and 3
- in lib (obj):
Not supported yet, will be realized later.
1) Field optHeader of COFF header need set in 8+n*4, where n is count of fields after KX header
2) After COFF header add KX header extension (in general same as in case for app)
---
Descriprion of KX header extension (alpha).
TBD is meaning that this feature to be determined leter, and not supported yet.
By default all offsets and sizes given in bytes, for Flags field offsets and size given in bits.
Offset 4.x meaning offset 4 bit x
Fields between offset 8 and at end of KX header may be added later.
Offset Size Field Meaning
Signature:
0 2 SigMagic Module identifier with the value "KX"
2 1 SigRevision This field should be 0.
In the future, it can take on the revision value
(but can't take values higher than 64)
3 1 SigArch This field should be 0.
4 2 Flags:
4.0 2b F_ImageType TBD, this field should be 0
4.2 1b F_SectionMode TBD, this field should be 0
4.3 1b F_Const TBD, this field should be 0
4.4 1b F_Data TBD, this field should be 0
4.5 1b F_Export Module has export table, and pointer after header (see below)
4.6 1b F_Import Module has import table
4.7 1b F_Reserved Reserved, this field should be 0
4.8 1b F_BoundImport TBD, this field should be 0
4.9 1b F_BSS TBD, this field should be 0
4.10 1b F_TLS TBD, this field should be 0
1.11 5b F_Reserved Reserved, this field should be 0
6 2 Reserved Reserved, this field should be 0
... TBD Fields in this place may be added later
if(F_Export) {
? 4 ExportsHeader Pointer to export header (exists if F_Export=1), KX style export table not supported yet. Currently by backward compatibility reason used legacy style of export table, this field pointed to it
}
if(F_Import) {
? 4 ImportsHeader Pointer to imports header (exists if F_Import=1), KX style import table not supported yet. Currently by backward compatibility reason used legacy style of import table, this field pointed to it
}
... TBD Fields in this place may be added later
---
EOF