kolibrios-fun/drivers/video/Gallium/auxiliary/util/u_inlines.h
Sergey Semyonov (Serge) edb28b33f3 Gallium 3D: initial commit
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-07-06 10:06:47 +00:00

606 lines
18 KiB
C

/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef U_INLINES_H
#define U_INLINES_H
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
#include "pipe/p_screen.h"
#include "util/u_debug.h"
#include "util/u_debug_describe.h"
#include "util/u_debug_refcnt.h"
#include "util/u_atomic.h"
#include "util/u_box.h"
#include "util/u_math.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
* Reference counting helper functions.
*/
static INLINE void
pipe_reference_init(struct pipe_reference *reference, unsigned count)
{
p_atomic_set(&reference->count, count);
}
static INLINE boolean
pipe_is_referenced(struct pipe_reference *reference)
{
return p_atomic_read(&reference->count) != 0;
}
/**
* Update reference counting.
* The old thing pointed to, if any, will be unreferenced.
* Both 'ptr' and 'reference' may be NULL.
* \return TRUE if the object's refcount hits zero and should be destroyed.
*/
static INLINE boolean
pipe_reference_described(struct pipe_reference *ptr,
struct pipe_reference *reference,
debug_reference_descriptor get_desc)
{
boolean destroy = FALSE;
if(ptr != reference) {
/* bump the reference.count first */
if (reference) {
assert(pipe_is_referenced(reference));
p_atomic_inc(&reference->count);
debug_reference(reference, get_desc, 1);
}
if (ptr) {
assert(pipe_is_referenced(ptr));
if (p_atomic_dec_zero(&ptr->count)) {
destroy = TRUE;
}
debug_reference(ptr, get_desc, -1);
}
}
return destroy;
}
static INLINE boolean
pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference)
{
return pipe_reference_described(ptr, reference,
(debug_reference_descriptor)debug_describe_reference);
}
static INLINE void
pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
{
struct pipe_surface *old_surf = *ptr;
if (pipe_reference_described(&(*ptr)->reference, &surf->reference,
(debug_reference_descriptor)debug_describe_surface))
old_surf->context->surface_destroy(old_surf->context, old_surf);
*ptr = surf;
}
/**
* Similar to pipe_surface_reference() but always set the pointer to NULL
* and pass in an explicit context. The explicit context avoids the problem
* of using a deleted context's surface_destroy() method when freeing a surface
* that's shared by multiple contexts.
*/
static INLINE void
pipe_surface_release(struct pipe_context *pipe, struct pipe_surface **ptr)
{
if (pipe_reference_described(&(*ptr)->reference, NULL,
(debug_reference_descriptor)debug_describe_surface))
pipe->surface_destroy(pipe, *ptr);
*ptr = NULL;
}
static INLINE void
pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex)
{
struct pipe_resource *old_tex = *ptr;
if (pipe_reference_described(&(*ptr)->reference, &tex->reference,
(debug_reference_descriptor)debug_describe_resource))
old_tex->screen->resource_destroy(old_tex->screen, old_tex);
*ptr = tex;
}
static INLINE void
pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view)
{
struct pipe_sampler_view *old_view = *ptr;
if (pipe_reference_described(&(*ptr)->reference, &view->reference,
(debug_reference_descriptor)debug_describe_sampler_view))
old_view->context->sampler_view_destroy(old_view->context, old_view);
*ptr = view;
}
/**
* Similar to pipe_sampler_view_reference() but always set the pointer to
* NULL and pass in an explicit context. Passing an explicit context is a
* work-around for fixing a dangling context pointer problem when textures
* are shared by multiple contexts. XXX fix this someday.
*/
static INLINE void
pipe_sampler_view_release(struct pipe_context *ctx,
struct pipe_sampler_view **ptr)
{
struct pipe_sampler_view *old_view = *ptr;
if (*ptr && (*ptr)->context != ctx) {
debug_printf_once(("context mis-match in pipe_sampler_view_release()\n"));
}
if (pipe_reference_described(&(*ptr)->reference, NULL,
(debug_reference_descriptor)debug_describe_sampler_view)) {
ctx->sampler_view_destroy(ctx, old_view);
}
*ptr = NULL;
}
static INLINE void
pipe_so_target_reference(struct pipe_stream_output_target **ptr,
struct pipe_stream_output_target *target)
{
struct pipe_stream_output_target *old = *ptr;
if (pipe_reference_described(&(*ptr)->reference, &target->reference,
(debug_reference_descriptor)debug_describe_so_target))
old->context->stream_output_target_destroy(old->context, old);
*ptr = target;
}
static INLINE void
pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
struct pipe_resource *pt, unsigned level, unsigned layer)
{
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->u.tex.level = level;
ps->u.tex.first_layer = ps->u.tex.last_layer = layer;
ps->context = ctx;
}
static INLINE void
pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps,
struct pipe_resource *pt, unsigned level, unsigned layer)
{
ps->texture = 0;
pipe_reference_init(&ps->reference, 1);
pipe_surface_reset(ctx, ps, pt, level, layer);
}
/* Return true if the surfaces are equal. */
static INLINE boolean
pipe_surface_equal(struct pipe_surface *s1, struct pipe_surface *s2)
{
return s1->texture == s2->texture &&
s1->format == s2->format &&
(s1->texture->target != PIPE_BUFFER ||
(s1->u.buf.first_element == s2->u.buf.first_element &&
s1->u.buf.last_element == s2->u.buf.last_element)) &&
(s1->texture->target == PIPE_BUFFER ||
(s1->u.tex.level == s2->u.tex.level &&
s1->u.tex.first_layer == s2->u.tex.first_layer &&
s1->u.tex.last_layer == s2->u.tex.last_layer));
}
/*
* Convenience wrappers for screen buffer functions.
*/
static INLINE struct pipe_resource *
pipe_buffer_create( struct pipe_screen *screen,
unsigned bind,
unsigned usage,
unsigned size )
{
struct pipe_resource buffer;
memset(&buffer, 0, sizeof buffer);
buffer.target = PIPE_BUFFER;
buffer.format = PIPE_FORMAT_R8_UNORM; /* want TYPELESS or similar */
buffer.bind = bind;
buffer.usage = usage;
buffer.flags = 0;
buffer.width0 = size;
buffer.height0 = 1;
buffer.depth0 = 1;
buffer.array_size = 1;
return screen->resource_create(screen, &buffer);
}
static INLINE void *
pipe_buffer_map_range(struct pipe_context *pipe,
struct pipe_resource *buffer,
unsigned offset,
unsigned length,
unsigned usage,
struct pipe_transfer **transfer)
{
struct pipe_box box;
void *map;
assert(offset < buffer->width0);
assert(offset + length <= buffer->width0);
assert(length);
u_box_1d(offset, length, &box);
map = pipe->transfer_map(pipe, buffer, 0, usage, &box, transfer);
if (map == NULL) {
return NULL;
}
return map;
}
static INLINE void *
pipe_buffer_map(struct pipe_context *pipe,
struct pipe_resource *buffer,
unsigned usage,
struct pipe_transfer **transfer)
{
return pipe_buffer_map_range(pipe, buffer, 0, buffer->width0, usage, transfer);
}
static INLINE void
pipe_buffer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
pipe->transfer_unmap(pipe, transfer);
}
static INLINE void
pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
struct pipe_transfer *transfer,
unsigned offset,
unsigned length)
{
struct pipe_box box;
int transfer_offset;
assert(length);
assert(transfer->box.x <= (int) offset);
assert((int) (offset + length) <= transfer->box.x + transfer->box.width);
/* Match old screen->buffer_flush_mapped_range() behaviour, where
* offset parameter is relative to the start of the buffer, not the
* mapped range.
*/
transfer_offset = offset - transfer->box.x;
u_box_1d(transfer_offset, length, &box);
pipe->transfer_flush_region(pipe, transfer, &box);
}
static INLINE void
pipe_buffer_write(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
unsigned size,
const void *data)
{
struct pipe_box box;
unsigned usage = PIPE_TRANSFER_WRITE;
if (offset == 0 && size == buf->width0) {
usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
} else {
usage |= PIPE_TRANSFER_DISCARD_RANGE;
}
u_box_1d(offset, size, &box);
pipe->transfer_inline_write( pipe,
buf,
0,
usage,
&box,
data,
size,
0);
}
/**
* Special case for writing non-overlapping ranges.
*
* We can avoid GPU/CPU synchronization when writing range that has never
* been written before.
*/
static INLINE void
pipe_buffer_write_nooverlap(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset, unsigned size,
const void *data)
{
struct pipe_box box;
u_box_1d(offset, size, &box);
pipe->transfer_inline_write(pipe,
buf,
0,
(PIPE_TRANSFER_WRITE |
PIPE_TRANSFER_UNSYNCHRONIZED),
&box,
data,
0, 0);
}
static INLINE struct pipe_resource *
pipe_buffer_create_with_data(struct pipe_context *pipe,
unsigned bind,
unsigned usage,
unsigned size,
void *ptr)
{
struct pipe_resource *res = pipe_buffer_create(pipe->screen,
bind, usage, size);
pipe_buffer_write_nooverlap(pipe, res, 0, size, ptr);
return res;
}
static INLINE void
pipe_buffer_read(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
unsigned size,
void *data)
{
struct pipe_transfer *src_transfer;
ubyte *map;
map = (ubyte *) pipe_buffer_map_range(pipe,
buf,
offset, size,
PIPE_TRANSFER_READ,
&src_transfer);
if (!map)
return;
memcpy(data, map, size);
pipe_buffer_unmap(pipe, src_transfer);
}
static INLINE void *
pipe_transfer_map(struct pipe_context *context,
struct pipe_resource *resource,
unsigned level, unsigned layer,
enum pipe_transfer_usage usage,
unsigned x, unsigned y,
unsigned w, unsigned h,
struct pipe_transfer **transfer)
{
struct pipe_box box;
u_box_2d_zslice(x, y, layer, w, h, &box);
return context->transfer_map(context,
resource,
level,
usage,
&box, transfer);
}
static INLINE void *
pipe_transfer_map_3d(struct pipe_context *context,
struct pipe_resource *resource,
unsigned level,
enum pipe_transfer_usage usage,
unsigned x, unsigned y, unsigned z,
unsigned w, unsigned h, unsigned d,
struct pipe_transfer **transfer)
{
struct pipe_box box;
u_box_3d(x, y, z, w, h, d, &box);
return context->transfer_map(context,
resource,
level,
usage,
&box, transfer);
}
static INLINE void
pipe_transfer_unmap( struct pipe_context *context,
struct pipe_transfer *transfer )
{
context->transfer_unmap( context, transfer );
}
static INLINE void
pipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_resource *buf)
{
if (buf) {
struct pipe_constant_buffer cb;
cb.buffer = buf;
cb.buffer_offset = 0;
cb.buffer_size = buf->width0;
cb.user_buffer = NULL;
pipe->set_constant_buffer(pipe, shader, index, &cb);
} else {
pipe->set_constant_buffer(pipe, shader, index, NULL);
}
}
static INLINE boolean util_get_offset(
const struct pipe_rasterizer_state *templ,
unsigned fill_mode)
{
switch(fill_mode) {
case PIPE_POLYGON_MODE_POINT:
return templ->offset_point;
case PIPE_POLYGON_MODE_LINE:
return templ->offset_line;
case PIPE_POLYGON_MODE_FILL:
return templ->offset_tri;
default:
assert(0);
return FALSE;
}
}
static INLINE float
util_get_min_point_size(const struct pipe_rasterizer_state *state)
{
/* The point size should be clamped to this value at the rasterizer stage.
*/
return !state->point_quad_rasterization &&
!state->point_smooth &&
!state->multisample ? 1.0f : 0.0f;
}
static INLINE void
util_query_clear_result(union pipe_query_result *result, unsigned type)
{
switch (type) {
case PIPE_QUERY_OCCLUSION_PREDICATE:
case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
case PIPE_QUERY_GPU_FINISHED:
result->b = FALSE;
break;
case PIPE_QUERY_OCCLUSION_COUNTER:
case PIPE_QUERY_TIMESTAMP:
case PIPE_QUERY_TIME_ELAPSED:
case PIPE_QUERY_PRIMITIVES_GENERATED:
case PIPE_QUERY_PRIMITIVES_EMITTED:
result->u64 = 0;
break;
case PIPE_QUERY_SO_STATISTICS:
memset(&result->so_statistics, 0, sizeof(result->so_statistics));
break;
case PIPE_QUERY_TIMESTAMP_DISJOINT:
memset(&result->timestamp_disjoint, 0, sizeof(result->timestamp_disjoint));
break;
case PIPE_QUERY_PIPELINE_STATISTICS:
memset(&result->pipeline_statistics, 0, sizeof(result->pipeline_statistics));
break;
default:
memset(result, 0, sizeof(*result));
}
}
/** Convert PIPE_TEXTURE_x to TGSI_TEXTURE_x */
static INLINE unsigned
util_pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target,
unsigned nr_samples)
{
switch (pipe_tex_target) {
case PIPE_TEXTURE_1D:
assert(nr_samples <= 1);
return TGSI_TEXTURE_1D;
case PIPE_TEXTURE_2D:
return nr_samples > 1 ? TGSI_TEXTURE_2D_MSAA : TGSI_TEXTURE_2D;
case PIPE_TEXTURE_RECT:
assert(nr_samples <= 1);
return TGSI_TEXTURE_RECT;
case PIPE_TEXTURE_3D:
assert(nr_samples <= 1);
return TGSI_TEXTURE_3D;
case PIPE_TEXTURE_CUBE:
assert(nr_samples <= 1);
return TGSI_TEXTURE_CUBE;
case PIPE_TEXTURE_1D_ARRAY:
assert(nr_samples <= 1);
return TGSI_TEXTURE_1D_ARRAY;
case PIPE_TEXTURE_2D_ARRAY:
return nr_samples > 1 ? TGSI_TEXTURE_2D_ARRAY_MSAA :
TGSI_TEXTURE_2D_ARRAY;
case PIPE_TEXTURE_CUBE_ARRAY:
return TGSI_TEXTURE_CUBE_ARRAY;
default:
assert(0 && "unexpected texture target");
return TGSI_TEXTURE_UNKNOWN;
}
}
static INLINE void
util_copy_constant_buffer(struct pipe_constant_buffer *dst,
const struct pipe_constant_buffer *src)
{
if (src) {
pipe_resource_reference(&dst->buffer, src->buffer);
dst->buffer_offset = src->buffer_offset;
dst->buffer_size = src->buffer_size;
dst->user_buffer = src->user_buffer;
}
else {
pipe_resource_reference(&dst->buffer, NULL);
dst->buffer_offset = 0;
dst->buffer_size = 0;
dst->user_buffer = NULL;
}
}
static INLINE unsigned
util_max_layer(const struct pipe_resource *r, unsigned level)
{
switch (r->target) {
case PIPE_TEXTURE_CUBE:
return 6 - 1;
case PIPE_TEXTURE_3D:
return u_minify(r->depth0, level) - 1;
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE_ARRAY:
return r->array_size - 1;
default:
return 0;
}
}
#ifdef __cplusplus
}
#endif
#endif /* U_INLINES_H */