kolibrios-fun/programs/develop/libraries/libs-dev/libimg/ico_cur/ico_cur.asm
Evgeny Grechnikov (Diamond) f705611d81 * libs-dev: style of exported names changed, ini.get_int -> ini_get_int
* programs which use libs-dev updated accordingly
* libimg: support for .ico and .cur files (icons and cursors)
* kiv: show many different images in one file in one row

git-svn-id: svn://kolibrios.org@1102 a494cfbc-eb01-0410-851d-a64ba20cac60
2009-06-03 21:12:49 +00:00

372 lines
12 KiB
NASM

;;================================================================================================;;
;;//// ico.asm //// (c) mike.dld, 2007-2008, (c) diamond, 2009 ///////////////////////////////////;;
;;================================================================================================;;
;; ;;
;; This file is part of Common development libraries (Libs-Dev). ;;
;; ;;
;; Libs-Dev is free software: you can redistribute it and/or modify it under the terms of the GNU ;;
;; Lesser General Public License as published by the Free Software Foundation, either version 2.1 ;;
;; of the License, or (at your option) any later version. ;;
;; ;;
;; Libs-Dev is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without ;;
;; even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;
;; Lesser General Public License for more details. ;;
;; ;;
;; You should have received a copy of the GNU Lesser General Public License along with Libs-Dev. ;;
;; If not, see <http://www.gnu.org/licenses/>. ;;
;; ;;
;;================================================================================================;;
;; ;;
;; References: ;;
;; 1. "Icons in Win32" ;;
;; by John Hornick, Microsoft Corporation ;;
;; http://msdn2.microsoft.com/en-us/library/ms997538.aspx ;;
;; ;;
;;================================================================================================;;
include 'ico_cur.inc'
;;================================================================================================;;
;;proc img.is.ico _data, _length ;////////////////////////////////////////////////////////////////;;
img.is.ico:
mov edx, 0x00010000 ; icon type = 1
jmp @f
img.is.cur:
mov edx, 0x00020000 ; cursor type = 2
@@:
;;------------------------------------------------------------------------------------------------;;
;? Determine if raw data could be decoded (is in ICO format) ;;
;;------------------------------------------------------------------------------------------------;;
;> _data = raw data as read from file/stream ;;
;> _length = data length ;;
;;------------------------------------------------------------------------------------------------;;
;< eax = false / true ;;
;;================================================================================================;;
; test 1 (length of data): data must contain FileHeader
mov ecx, [esp+8]
sub ecx, sizeof.ico.FileHeader
jb .nope
; test 2: signature
mov eax, [esp+4]
cmp dword [eax], edx ; Reserved & Type
jne .nope
; test 3: count must be non-zero
movzx eax, [eax + ico.FileHeader.Count]
test eax, eax
jz .nope
; test 4 (length of data): data must containt Count dir entries
shl eax, 4
sub ecx, eax
jae .yep
.nope:
xor eax, eax
ret 8
.yep:
xor eax, eax
inc eax
ret 8
;endp
;;================================================================================================;;
proc img.decode.ico_cur _data, _length, _options ;////////////////////////////////////////////////;;
;;------------------------------------------------------------------------------------------------;;
;? Decode data into image if it contains correctly formed raw data in ICO/CUR format ;;
;;------------------------------------------------------------------------------------------------;;
;> _data = raw data as read from file/stream ;;
;> _length = data length ;;
;> _options = options for decoding (e.g. background color) ;;
;;------------------------------------------------------------------------------------------------;;
;< eax = 0 (error) or pointer to image ;;
;;================================================================================================;;
locals
count dd ?
img dd ?
main_img dd ?
endl
push ebx esi edi
; img.is.ico has been already called by img.decode
; stdcall img.is.ico, [_data], [_length]
; or eax, eax
; jz .error
mov ebx, [_data]
movzx eax, [ebx + ico.FileHeader.Count]
mov [count], eax
and [img], 0
and [main_img], 0
.loop:
mov ecx, [ebx + sizeof.ico.FileHeader + ico.DirEntry.ByteSize]
mov edx, [ebx + sizeof.ico.FileHeader + ico.DirEntry.ImageOffset]
mov eax, [_length]
sub eax, edx
jb .skip
cmp eax, ecx
jb .skip
cmp ecx, 12 ; length test, see img.is.bmp
jb .skip
add edx, [_data]
push [_options]
push ecx
push edx
call img.decode.ico._.decode_icon_data
test eax, eax
jz .skip
push 0xFFFFFF ; set bgr to white if no given
mov edx, [_options]
test edx, edx
jz @f
cmp [edx + ImageDecodeOptions.UsedSize], ImageDecodeOptions.BackgroundColor + 4
jb @f
add esp, 4
push [edx + ImageDecodeOptions.BackgroundColor]
@@:
call img.decode.ico._.decode_icon_mask
test eax, eax
jz .skip
mov edx, [img]
test edx, edx
jz .first
mov [edx + Image.Next], eax
mov [eax + Image.Previous], edx
jmp @f
.first:
mov [main_img], eax
@@:
mov [img], eax
.skip:
add ebx, sizeof.ico.DirEntry
dec [count]
jnz .loop
mov eax, [main_img]
pop edi esi ebx
ret
endp
;;================================================================================================;;
img.encode.cur:
proc img.encode.ico _img, _p_length, _options ;///////////////////////////////////////////////////;;
;;------------------------------------------------------------------------------------------------;;
;? Encode image into raw data in ICO format ;;
;;------------------------------------------------------------------------------------------------;;
;> _img = pointer to image ;;
;;------------------------------------------------------------------------------------------------;;
;< eax = 0 (error) or pointer to encoded data ;;
;< _p_length = encoded data length ;;
;;================================================================================================;;
xor eax, eax
ret
endp
;;================================================================================================;;
;;////////////////////////////////////////////////////////////////////////////////////////////////;;
;;================================================================================================;;
;! Below are private procs you should never call directly from your code ;;
;;================================================================================================;;
;;////////////////////////////////////////////////////////////////////////////////////////////////;;
;;================================================================================================;;
img.decode.ico._.decode_icon_data:
; create stack frame and jump to common BMP+ICO code
push ebp
mov ebp, esp
sub esp, 12
mov byte [ebp - 3], 1 ; bIsIco
jmp img.decode.bmp.common
img.decode.ico._.decode_icon_mask:
mov edx, [eax + Image.Width]
add edx, 31
shr edx, 3
and edx, not 3
push edx
imul edx, [eax + Image.Height]
cmp ecx, edx
pop edx
jb .error.free
mov edi, [eax + Image.Data]
push ebp ebx eax
xor ebp, ebp
mov ebx, [eax + Image.Extended]
cmp [ebx + bmp.Image.info.Height], 0
js @f
push edx
imul edx, [eax + Image.Height]
add esi, edx
pop edx
lea ebp, [edx+edx]
sub esi, edx
@@:
mov ebx, [eax + Image.Height]
mov ecx, [eax + Image.Width]
; for now, BMP code produces only 8 and 32 bpp images
cmp [eax + Image.Type], Image.bpp8
jz .bpp8
.bpp32:
mov edx, [esp+16] ; get background color
.bpp32.extloop:
push ecx
.bpp32.innloop:
lodsd
bswap eax
push 32
.bpp32.dwordloop:
add eax, eax
jnc @f
mov [edi], edx
@@:
add edi, 4
dec ecx
jz @f
dec dword [esp]
jnz .bpp32.dwordloop
@@:
pop eax
test ecx, ecx
jnz .bpp32.innloop
sub esi, ebp
pop ecx
dec ebx
jnz .bpp32.extloop
pop eax ebx ebp
ret 4
.bpp8:
push edi
mov edi, [eax + Image.Palette]
mov eax, [esp+20] ; get background color
; if palette already has index for bgr color, use it
push ecx
mov ecx, 256
repnz scasd
jnz .bpp8.notfound
not cl ; cl = index
pop edx
pop edi
.bpp8.extloop:
push edx
.bpp8.innloop:
lodsd
bswap eax
push 32
.bpp8.dwordloop:
add eax, eax
jnc @f
mov [edi], cl
@@:
inc edi
dec edx
jz @f
dec dword [esp]
jnz .bpp8.dwordloop
@@:
pop eax
test edx, edx
jnz .bpp8.innloop
sub esi, ebp
pop edx
dec ebx
jnz .bpp8.extloop
pop eax ebx ebp
ret 4
.bpp8.notfound:
; get maximum used color; if index < 255, then we can add one color to palette
pop ecx
pop edi
pop eax
mov edx, [eax + Image.Width]
imul edx, ebx
mov edi, [eax + Image.Data]
xor ecx, ecx
.bpp8.scanloop:
cmp [edi], cl
jb @f
mov cl, [edi]
@@:
inc edi
dec edx
jnz .bpp8.scanloop
inc cl
jz .bpp8.nospace
mov edx, [esp+8]
mov edi, [eax + Image.Palette]
mov [edi+ecx*4], edx ; set palette color
mov edi, [eax + Image.Data]
mov edx, [eax + Image.Width]
push eax
jmp .bpp8.extloop
.bpp8.nospace:
; convert to 24 bpp
mov edx, [eax + Image.Width]
imul edx, ebx
lea edx, [edx*3]
push eax
invoke mem.alloc, edx
mov edi, eax
pop eax
test edi, edi
jz .error.free2
push eax esi edi
mov esi, eax
call img._.do_rgb
pop edi esi eax
xchg edi, [eax + Image.Data]
mov byte [eax + Image.Type], Image.bpp24
push eax
invoke mem.free, edi
pop eax
push eax
mov ecx, [eax + Image.Width]
.bpp24:
mov edx, [esp+16] ; get background color
.bpp24.extloop:
push ecx
.bpp24.innloop:
lodsd
bswap eax
push 32
.bpp24.dwordloop:
add eax, eax
jnc @f
mov [edi], dx
ror edx, 16
mov [edi+2], dl
ror edx, 16
@@:
add edi, 4
dec ecx
jz @f
dec dword [esp]
jnz .bpp24.dwordloop
@@:
pop eax
test ecx, ecx
jnz .bpp24.innloop
sub esi, ebp
pop ecx
dec ebx
jnz .bpp24.extloop
pop eax ebx ebp
ret 4
.error.free2:
pop ebx ebp
.error.free:
stdcall img._.delete, eax
xor eax, eax
ret 4
;;================================================================================================;;
;;////////////////////////////////////////////////////////////////////////////////////////////////;;
;;================================================================================================;;
;! Below is private data you should never use directly from your code ;;
;;================================================================================================;;
;;////////////////////////////////////////////////////////////////////////////////////////////////;;
;;================================================================================================;;
;